frodo-wii/dialogue_box.cpp
2009-12-31 13:25:46 +00:00

69 lines
1.7 KiB
C++

#include "dialogue_box.hh"
void DialogueListener::escapeCallback(DialogueBox *which, int selected)
{
Gui::gui->popDialogueBox();
}
void DialogueListener::selectCallback(DialogueBox *which, int selected)
{
Gui::gui->popDialogueBox();
}
DialogueBox::DialogueBox(const char *msgs[], int cancel) : Menu(NULL), ListenerManager()
{
this->m_cancel = cancel;
this->setFont(Gui::gui->default_font);
this->setSelectedBackground(NULL, NULL, NULL,
Gui::gui->bg_left, Gui::gui->bg_middle,
Gui::gui->bg_right);
this->setText(msgs, NULL);
/* Place on the second to last entry */
this->cur_sel = this->n_entries - 2;
}
int DialogueBox::selectNext(event_t ev)
{
printf("Al vobb: %d!\n", ev);
/* No up/down movement please! */
if (ev == KEY_UP || ev == KEY_DOWN)
return this->cur_sel;
return Menu::selectNext(ev);
}
void DialogueBox::selectCallback(int which)
{
for (int i = 0; i < this->nListeners(); i++)
if (this->listeners[i])
((DialogueListener*)this->listeners[i])->selectCallback(this,
this->p_submenus[0].sel);
}
void DialogueBox::hoverCallback(int which)
{
}
void DialogueBox::escapeCallback(int which)
{
for (int i = 0; i < this->nListeners(); i++)
if (this->listeners[i])
((DialogueListener*)this->listeners[i])->selectCallback(this,
this->p_submenus[0].sel);
}
void DialogueBox::draw(SDL_Surface *where)
{
int d_x = where->w / 2 - Gui::gui->dialogue_bg->w / 2;
int d_y = where->h / 2 - Gui::gui->dialogue_bg->h / 2;
SDL_Rect dst = (SDL_Rect){d_x, d_y,
Gui::gui->dialogue_bg->w, Gui::gui->dialogue_bg->h};
SDL_BlitSurface(Gui::gui->dialogue_bg, NULL, where, &dst);
Menu::draw(where, d_x + 10, d_y + 10,
Gui::gui->dialogue_bg->w - 10, Gui::gui->dialogue_bg->h - 10);
}