mirror of
https://github.com/Oibaf66/frodo-wii.git
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58 lines
1.9 KiB
Plaintext
58 lines
1.9 KiB
Plaintext
version 3:
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* Fixed a bug in the menu code which was triggered when there
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is more than one submenu
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* Make speed configurable and change the menus a bit
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* Skip SDL_Delay and SDL_GetTicks() which seem to give strange
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results. Use gettime and usleep instead.
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* Improve performance a bit more by doing a custom
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blit-to-double-size implementation
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* Fixed changelog format
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* Bought a Classic controller and fixed so that it actually works...
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* Allow controlling the joystick via the keyboard for the host (basically
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to ease debugging)
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-- Simon Kagstrom <simon.kagstrom@gmail.com>
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version 2:
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* Also support the .prg and p00, s00 formats. Only .prg has been tested.
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* Added support for classic controllers. NOTE: This is untested since I don't
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have a classic controller!
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* Fixed some corner-cases in the prefs setting to avoid loosing key bindings etc
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* Improve keyboard bindings to handle press and release correctly and also
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both controllers at the same time (key is released when the last controller releases
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it)
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* Handle keycode 0 and therefore make del work
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* Remove the 1-1 graphics option and make stretched the default. Should avoid
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"helpful and constructive" messages such as
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http://wiinewz.com/forums/nintendo-news/91829-frodo-v1-0-a.html#post580580
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* Improved speed just a bit (by enabling compiler optimization!)
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* Only save prefs on exit
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* Pause sound in the menu
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* Handle very long filenames better (thanks Corey89 for pointing this out)
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* Corrected file sorting
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* Better Makefile
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* More keycodes added (C= etc)
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-- Simon Kagstrom <simon.kagstrom@gmail.com>, Sat Jan 10 17:26:32 CET 2009
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version 1:
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* Initial release
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