ftpiiu_plugin/include/ftpServer.h

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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
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#include "ftpConfig.h"
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#include "ftpSession.h"
#include "platform.h"
#include "socket.h"
#include <atomic>
#include <chrono>
#include <cstdint>
#include <memory>
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#include <string>
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#include <vector>
class FtpServer;
using UniqueFtpServer = std::unique_ptr<FtpServer>;
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/// \brief FTP server
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class FtpServer
{
public:
~FtpServer ();
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/// \brief Draw server and all of its sessions
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void draw ();
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/// \brief Create server
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static UniqueFtpServer create ();
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/// \brief Get free space
static std::string getFreeSpace ();
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/// \brief Update free space
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static void updateFreeSpace ();
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/// \brief Server start time
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static std::time_t startTime ();
private:
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/// \brief Paramterized constructor
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/// \param config_ FTP config
FtpServer (UniqueFtpConfig config_);
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/// \brief Handle when network is found
void handleNetworkFound ();
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/// \brief Handle when network is lost
void handleNetworkLost ();
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/// \brief Show menu in the current window
void showMenu ();
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/// \brief Show settings menu
void showSettings ();
/// \brief Show about window
void showAbout ();
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/// \brief Server loop
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void loop ();
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/// \brief Thread entry point
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void threadFunc ();
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#ifndef NDS
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/// \brief Thread
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platform::Thread m_thread;
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/// \brief Mutex
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platform::Mutex m_lock;
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#endif
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/// \brief Config
UniqueFtpConfig m_config;
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/// \brief Listen socket
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UniqueSocket m_socket;
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/// \brief ImGui window name
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std::string m_name;
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/// \brief Sessions
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std::vector<UniqueFtpSession> m_sessions;
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/// \brief Whether thread should quit
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std::atomic<bool> m_quit;
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#ifndef CLASSIC
/// \brief Whether to show settings menu
bool m_showSettings = false;
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/// \brief Whether to show about window
bool m_showAbout = false;
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/// \brief User name setting
std::string m_userSetting;
/// \brief Password setting
std::string m_passSetting;
/// \brief Port setting
std::uint16_t m_portSetting;
#ifdef _3DS
/// \brief getMTime setting
bool m_getMTimeSetting;
#endif
#endif
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};