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https://github.com/wiiu-env/ftpiiu_plugin.git
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Auto start/stop
More fine-grained locking
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@ -58,11 +58,11 @@ private:
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/// \param port_ Port to listen on
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FtpServer (std::uint16_t port_);
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/// \brief Handle when start button is pressed
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void handleStartButton ();
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/// \brief Handle when network is found
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void handleNetworkFound ();
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/// \brief Handle when stop button is pressed
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void handleStopButton ();
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/// \brief Handle when network is lost
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void handleNetworkLost ();
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/// \brief Server loop
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void loop ();
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@ -34,6 +34,9 @@ namespace platform
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/// \brief Initialize platform
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bool init ();
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/// \brief Whether network is visible
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bool networkVisible ();
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/// \brief Platform loop
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bool loop ();
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@ -34,10 +34,13 @@
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#include "gfx.h"
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#include <malloc.h>
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#include <atomic>
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#include <cassert>
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#include <chrono>
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#include <ctime>
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#include <malloc.h>
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#include <mutex>
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namespace
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{
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@ -51,9 +54,11 @@ constexpr auto SOCU_BUFFERSIZE = 0x100000;
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static_assert (SOCU_BUFFERSIZE % SOCU_ALIGN == 0);
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/// \brief Whether soc:u is active
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bool s_socuActive = false;
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std::atomic<bool> s_socuActive = false;
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/// \brief soc:u buffer
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u32 *s_socuBuffer = nullptr;
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/// \brief ac:u fence
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platform::Mutex s_acuFence;
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/// \brief Clear color
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constexpr auto CLEAR_COLOR = 0x204B7AFF;
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@ -99,6 +104,20 @@ C3D_Tex s_gfxTexture;
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/// \brief Texture atlas metadata
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Tex3DS_Texture s_gfxT3x;
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/// \brief Get network visibility
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bool getNetworkVisibility ()
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{
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// serialize ac:u access from multiple threads
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auto lock = std::scoped_lock (s_acuFence);
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// get wifi status
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std::uint32_t wifi = 0;
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if (R_FAILED (ACU_GetWifiStatus (&wifi)) || !wifi)
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return false;
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return true;
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}
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/// \brief Start network
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void startNetwork ()
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{
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@ -106,9 +125,7 @@ void startNetwork ()
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if (s_socuActive)
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return;
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// get wifi status
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std::uint32_t wifi = 0;
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if (R_FAILED (ACU_GetWifiStatus (&wifi)) || !wifi)
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if (!getNetworkVisibility ())
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return;
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// allocate soc:u buffer
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@ -302,6 +319,15 @@ bool platform::init ()
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return true;
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}
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bool platform::networkVisible ()
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{
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// check if soc:u is active
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if (!s_socuActive)
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return false;
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return getNetworkVisibility ();
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}
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bool platform::loop ()
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{
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if (!aptMainLoop ())
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@ -21,6 +21,7 @@
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#include "ftpServer.h"
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#include "fs.h"
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#include "platform.h"
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#include "imgui.h"
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@ -35,6 +36,13 @@
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#include <thread>
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using namespace std::chrono_literals;
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#define LOCKED(x) \
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do \
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{ \
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auto const lock = std::scoped_lock (m_lock); \
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x; \
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} while (0)
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namespace
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{
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/// \brief Application start time
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@ -60,8 +68,6 @@ FtpServer::FtpServer (std::uint16_t const port_)
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{
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Log::bind (m_log);
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handleStartButton ();
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m_thread = platform::Thread (std::bind (&FtpServer::threadFunc, this));
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}
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@ -78,27 +84,11 @@ void FtpServer::draw ()
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#else
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ImGui::SetNextWindowSize (ImVec2 (width, height));
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#endif
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ImGui::SetNextWindowFocus ();
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ImGui::Begin (STATUS_STRING,
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nullptr,
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ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize);
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{
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auto const lock = std::scoped_lock (m_lock);
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if (!m_socket)
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{
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if (ImGui::Button ("Start"))
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handleStartButton ();
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}
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else if (ImGui::Button ("Stop"))
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handleStopButton ();
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if (m_socket)
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{
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ImGui::SameLine ();
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ImGui::TextUnformatted (m_name.c_str ());
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}
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}
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{
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auto const lock = std::scoped_lock (s_lock);
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if (!s_freeSpace.empty ())
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@ -108,6 +98,15 @@ void FtpServer::draw ()
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}
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}
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{
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ImGui::SameLine ();
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auto const lock = std::scoped_lock (m_lock);
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if (m_socket)
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ImGui::TextUnformatted (m_name.c_str ());
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else
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ImGui::TextUnformatted ("Waiting for network...");
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}
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ImGui::Separator ();
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#ifdef _3DS
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@ -132,8 +131,11 @@ void FtpServer::draw ()
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ImGui::Separator ();
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#endif
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for (auto &session : m_sessions)
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session->draw ();
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{
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auto lock = std::scoped_lock (m_lock);
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for (auto &session : m_sessions)
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session->draw ();
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}
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ImGui::End ();
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}
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@ -161,10 +163,13 @@ std::time_t FtpServer::startTime ()
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return s_startTime;
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}
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void FtpServer::handleStartButton ()
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void FtpServer::handleNetworkFound ()
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{
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if (m_socket)
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return;
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{
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auto lock = std::scoped_lock (m_lock);
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if (m_socket)
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return;
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}
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struct sockaddr_in addr;
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addr.sin_family = AF_INET;
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@ -196,49 +201,66 @@ void FtpServer::handleStartButton ()
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Log::info ("Started server at %s\n", m_name.c_str ());
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m_socket = std::move (socket);
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LOCKED (m_socket = std::move (socket));
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}
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void FtpServer::handleStopButton ()
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void FtpServer::handleNetworkLost ()
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{
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m_socket.reset ();
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{
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UniqueSocket sock;
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LOCKED (sock = std::move (m_socket));
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}
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Log::info ("Stopped server at %s\n", m_name.c_str ());
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}
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void FtpServer::loop ()
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{
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if (platform::networkVisible ())
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handleNetworkFound ();
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// poll listen socket
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if (m_socket)
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{
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// poll listen socket
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auto const lock = std::scoped_lock (m_lock);
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if (m_socket)
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Socket::PollInfo info{*m_socket, POLLIN, 0};
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if (Socket::poll (&info, 1, 0ms) > 0)
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{
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Socket::PollInfo info{*m_socket, POLLIN, 0};
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if (Socket::poll (&info, 1, 0ms) > 0)
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auto socket = m_socket->accept ();
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if (socket)
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{
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auto socket = m_socket->accept ();
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if (socket)
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m_sessions.emplace_back (FtpSession::create (std::move (socket)));
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else
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handleStopButton ();
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auto session = FtpSession::create (std::move (socket));
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LOCKED (m_sessions.emplace_back (std::move (session)));
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}
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else
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handleNetworkLost ();
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}
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}
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// remove dead sessions
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for (auto it = std::begin (m_sessions); it != std::end (m_sessions);)
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{
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auto const &session = *it;
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if (session->dead ())
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it = m_sessions.erase (it);
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else
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++it;
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std::vector<UniqueFtpSession> deadSessions;
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{
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// remove dead sessions
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auto lock = std::scoped_lock (m_lock);
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auto it = std::begin (m_sessions);
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while (it != std::end (m_sessions))
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{
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auto &session = *it;
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if (session->dead ())
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{
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deadSessions.emplace_back (std::move (session));
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it = m_sessions.erase (it);
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}
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else
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++it;
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}
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}
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}
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// poll sessions
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if (!m_sessions.empty ())
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{
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if (!FtpSession::poll (m_sessions))
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handleStopButton ();
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handleNetworkLost ();
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}
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// avoid busy polling in background thread
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else
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return true;
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}
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bool platform::networkVisible ()
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{
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return true;
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}
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bool platform::loop ()
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{
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bool inactive;
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return true;
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}
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bool platform::networkVisible ()
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{
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NifmInternetConnectionType type;
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std::uint32_t wifi;
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NifmInternetConnectionStatus status;
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if (R_FAILED (nifmGetInternetConnectionStatus (&type, &wifi, &status)))
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return false;
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return status == NifmInternetConnectionStatus_Connected;
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}
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bool platform::loop ()
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{
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if (!appletMainLoop ())
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