mirror of
https://github.com/wiiu-env/ftpiiu_plugin.git
synced 2024-11-22 12:49:18 +01:00
Switch port (wip, squash later)
This commit is contained in:
parent
d00b1a8c71
commit
7e00ed2054
4
.gitignore
vendored
4
.gitignore
vendored
@ -6,3 +6,7 @@ ftpd
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*.cia
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*.smdh
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*.elf
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*.nso
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*.pfs0
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*.nacp
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*.nro
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8
Makefile
8
Makefile
@ -1,4 +1,4 @@
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.PHONY: all 3dsx cia clean linux
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.PHONY: all switch 3dsx cia clean linux
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export GITREV := $(shell git rev-parse HEAD 2>/dev/null | cut -c1-8)
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export VERSION_MAJOR := 2
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@ -12,15 +12,19 @@ endif
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all: 3dsx
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switch:
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@$(MAKE) -f Makefile.switch all
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3dsx:
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@$(MAKE) -f Makefile.3ds 3dsx
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cia:
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@$(MAKE) -f Makefile.3ds cia
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linux:
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@$(MAKE) -f Makefile.linux
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clean:
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@$(MAKE) -f Makefile.switch clean
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@$(MAKE) -f Makefile.3ds clean
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@$(MAKE) -f Makefile.linux clean
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184
Makefile.switch
Normal file
184
Makefile.switch
Normal file
@ -0,0 +1,184 @@
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#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITPRO)),)
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$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
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endif
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TOPDIR ?= $(CURDIR)
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include $(DEVKITPRO)/libnx/switch_rules
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# DATA is a list of directories containing data files
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# INCLUDES is a list of directories containing header files
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# EXEFS_SRC is the optional input directory containing data copied into exefs, if anything this normally should only contain "main.npdm".
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#
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# NO_ICON: if set to anything, do not use icon.
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# NO_NACP: if set to anything, no .nacp file is generated.
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# APP_TITLE is the name of the app stored in the .nacp file (Optional)
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# APP_AUTHOR is the author of the app stored in the .nacp file (Optional)
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# APP_VERSION is the version of the app stored in the .nacp file (Optional)
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# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional)
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# ICON is the filename of the icon (.jpg), relative to the project folder.
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# If not set, it attempts to use one of the following (in this order):
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# - <Project name>.jpg
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# - icon.jpg
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# - <libnx folder>/default_icon.jpg
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#---------------------------------------------------------------------------------
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TARGET := $(notdir $(CURDIR))
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BUILD := build
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SOURCES := source
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DATA := data
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INCLUDES := include
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EXEFS_SRC := exefs_src
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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ARCH := -march=armv8-a -mtp=soft -fPIE
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CFLAGS := -g -Wall -O2 \
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-ffast-math \
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$(ARCH) $(DEFINES)
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CFLAGS += $(INCLUDE) -DSWITCH -D_SWITCH -DSTATUS_STRING="\"ftpd v$(VERSION)\""
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CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
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ASFLAGS := -g $(ARCH)
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LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
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LIBS := -lnx
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS := $(PORTLIBS) $(LIBNX)
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export OUTPUT := $(CURDIR)/$(TARGET)
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export TOPDIR := $(CURDIR)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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#---------------------------------------------------------------------------------
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export LD := $(CC)
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#---------------------------------------------------------------------------------
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else
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#---------------------------------------------------------------------------------
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export LD := $(CXX)
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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export OFILES := $(addsuffix .o,$(BINFILES)) \
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$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD)
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
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export BUILD_EXEFS_SRC := $(TOPDIR)/$(EXEFS_SRC)
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ifeq ($(strip $(ICON)),)
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icons := $(wildcard *.jpg)
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ifneq (,$(findstring $(TARGET).jpg,$(icons)))
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export APP_ICON := $(TOPDIR)/$(TARGET).jpg
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else
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ifneq (,$(findstring icon.jpg,$(icons)))
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export APP_ICON := $(TOPDIR)/icon.jpg
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endif
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endif
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else
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export APP_ICON := $(TOPDIR)/$(ICON)
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endif
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ifeq ($(strip $(NO_ICON)),)
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export NROFLAGS += --icon=$(APP_ICON)
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endif
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ifeq ($(strip $(NO_NACP)),)
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export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp
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endif
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ifneq ($(APP_TITLEID),)
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export NACPFLAGS += --titleid=$(APP_TITLEID)
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endif
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.PHONY: $(BUILD) clean all
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#---------------------------------------------------------------------------------
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all: $(BUILD)
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.switch
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(TARGET).pfs0 $(TARGET).nso $(TARGET).nro $(TARGET).nacp $(TARGET).elf
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#---------------------------------------------------------------------------------
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else
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.PHONY: all
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DEPENDS := $(OFILES:.o=.d)
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#---------------------------------------------------------------------------------
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# main targets
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#---------------------------------------------------------------------------------
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all : $(OUTPUT).pfs0 $(OUTPUT).nro
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$(OUTPUT).pfs0 : $(OUTPUT).nso
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$(OUTPUT).nso : $(OUTPUT).elf
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ifeq ($(strip $(NO_NACP)),)
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$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp
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else
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$(OUTPUT).nro : $(OUTPUT).elf
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endif
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$(OUTPUT).elf : $(OFILES)
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#---------------------------------------------------------------------------------
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# you need a rule like this for each extension you use as binary data
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#---------------------------------------------------------------------------------
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%.bin.o : %.bin
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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@$(bin2o)
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------------
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@ -191,6 +191,97 @@ console_render(void)
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gspWaitForVBlank();
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gfxSwapBuffers();
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}
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#elif defined(_SWITCH)
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#include <switch.h>
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static PrintConsole status_console;
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static PrintConsole main_console;
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#if ENABLE_LOGGING
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static bool disable_logging = false;
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#endif
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/*! initialize console subsystem */
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void
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console_init(void)
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{
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consoleInit(&status_console);
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consoleSetWindow(&status_console, 0, 0, 50, 1);
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consoleInit( &main_console);
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consoleSetWindow(&main_console, 0, 1, 50, 29);
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consoleSelect(&main_console);
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}
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/*! set status bar contents
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*
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* @param[in] fmt format string
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* @param[in] ... format arguments
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*/
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void
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console_set_status(const char *fmt, ...)
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{
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va_list ap;
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consoleSelect(&status_console);
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va_start(ap, fmt);
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vprintf(fmt, ap);
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#ifdef ENABLE_LOGGING
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vfprintf(stderr, fmt, ap);
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#endif
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va_end(ap);
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consoleSelect(&main_console);
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}
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/*! add text to the console
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*
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* @param[in] fmt format string
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* @param[in] ... format arguments
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*/
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void
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console_print(const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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vprintf(fmt, ap);
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#ifdef ENABLE_LOGGING
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if(!disable_logging)
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vfprintf(stderr, fmt, ap);
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#endif
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va_end(ap);
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}
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/*! print debug message
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*
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* @param[in] fmt format string
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* @param[in] ... format arguments
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*/
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void
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debug_print(const char *fmt, ...)
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{
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#ifdef ENABLE_LOGGING
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va_list ap;
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va_start(ap, fmt);
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vfprintf(stderr, fmt, ap);
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va_end(ap);
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#endif
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}
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/*! draw console to screen */
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void
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console_render(void)
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{
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/* flush framebuffer */
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gfxFlushBuffers();
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gfxSwapBuffers();
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gfxWaitForVsync();
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}
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#else
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/* this is a lot easier when you have a real console */
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82
source/ftp.c
82
source/ftp.c
@ -26,6 +26,9 @@
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#ifdef _3DS
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#include <3ds.h>
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#define lstat stat
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#elif defined(_SWITCH)
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#include <switch.h>
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#define lstat stat
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#else
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#include <stdbool.h>
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#define BIT(x) (1<<(x))
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@ -252,6 +255,10 @@ static bool lcd_power = true;
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/*! aptHook cookie */
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static aptHookCookie cookie;
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#elif defined(_SWITCH)
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/*! appletHook cookie */
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static AppletHookCookie cookie;
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#endif
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/*! server listen address */
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@ -730,7 +737,7 @@ ftp_session_fill_dirent_type(ftp_session_t *session, const struct stat *st,
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type = "file";
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else if(S_ISDIR(st->st_mode))
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type = "dir";
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#ifndef _3DS
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#if !defined(_3DS) && !defined(_SWITCH)
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else if(S_ISLNK(st->st_mode))
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type = "os.unix=symlink";
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else if(S_ISCHR(st->st_mode))
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@ -842,7 +849,7 @@ ftp_session_fill_dirent_type(ftp_session_t *session, const struct stat *st,
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"%c%c%c%c%c%c%c%c%c%c %lu 3DS 3DS %lld ",
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S_ISREG(st->st_mode) ? '-' :
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S_ISDIR(st->st_mode) ? 'd' :
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#ifndef _3DS
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#if !defined(_3DS) && !defined(_SWITCH)
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S_ISLNK(st->st_mode) ? 'l' :
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S_ISCHR(st->st_mode) ? 'c' :
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S_ISBLK(st->st_mode) ? 'b' :
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@ -1738,7 +1745,7 @@ ftp_session_poll(ftp_session_t *session)
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static void
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update_free_space(void)
|
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{
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#ifdef _3DS
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#if defined(_3DS) || defined(_SWITCH)
|
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#define KiB (1024.0)
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#define MiB (1024.0*KiB)
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#define GiB (1024.0*MiB)
|
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@ -1784,7 +1791,7 @@ update_free_space(void)
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static int
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update_status(void)
|
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{
|
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#ifdef _3DS
|
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#if defined(_3DS) || defined(_SWITCH)
|
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console_set_status("\n" GREEN STATUS_STRING " "
|
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#ifdef ENABLE_LOGGING
|
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"DEBUG "
|
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@ -1805,12 +1812,13 @@ update_status(void)
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return -1;
|
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}
|
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|
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rc = gethostname(hostname, sizeof(hostname));
|
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strcpy(hostname, "banana");
|
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/*rc = gethostname(hostname, sizeof(hostname));
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if(rc != 0)
|
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{
|
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console_print(RED "gethostname: %d %s\n" RESET, errno, strerror(errno));
|
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return -1;
|
||||
}
|
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}*/
|
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|
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console_set_status(GREEN STATUS_STRING " "
|
||||
#ifdef ENABLE_LOGGING
|
||||
@ -1862,6 +1870,23 @@ apt_hook(APT_HookType type,
|
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break;
|
||||
}
|
||||
}
|
||||
#elif defined(_SWITCH)
|
||||
/*! Handle applet events
|
||||
*
|
||||
* @param[in] type Event type
|
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* @param[in] closure Callback closure
|
||||
*/
|
||||
static void
|
||||
applet_hook(AppletHookType type,
|
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void *closure)
|
||||
{
|
||||
/* stubbed for now */
|
||||
switch(type)
|
||||
{
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/*! initialize ftp subsystem */
|
||||
@ -1923,9 +1948,34 @@ ftp_init(void)
|
||||
ret = socInit(SOCU_buffer, SOCU_BUFFERSIZE);
|
||||
if(ret != 0)
|
||||
{
|
||||
console_print(RED "socInit: 0x%08X\n" RESET, (unsigned int)ret);
|
||||
console_print(RED "socInit: %08X\n" RESET, (unsigned int)ret);
|
||||
goto soc_fail;
|
||||
}
|
||||
#elif defined(_SWITCH)
|
||||
/* we have a lot of memory available so let's use c.a. 360MB */
|
||||
static const SocketInitConfig socketInitConfig = {
|
||||
.bsdsockets_version = 1,
|
||||
|
||||
.tcp_tx_buf_size = 20 << 20,
|
||||
.tcp_rx_buf_size = 20 << 20,
|
||||
.tcp_tx_buf_max_size = 20 << 20,
|
||||
.tcp_rx_buf_max_size = 20 << 20,
|
||||
|
||||
/* we aren't using UDP at all, let's just use the default sizes */
|
||||
.udp_tx_buf_size = 0x2400,
|
||||
.udp_rx_buf_size = 0xA500,
|
||||
|
||||
.sb_efficiency = 8,
|
||||
};
|
||||
Result ret = socketInitialize(&socketInitConfig);
|
||||
if(ret != 0)
|
||||
{
|
||||
console_print(RED "socketInitialize: %X\n" RESET, (unsigned int)ret);
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* register applet hook */
|
||||
appletHook(&cookie, applet_hook, NULL);
|
||||
#endif
|
||||
|
||||
/* allocate socket to listen for clients */
|
||||
@ -2001,7 +2051,7 @@ memalign_fail:
|
||||
void
|
||||
ftp_exit(void)
|
||||
{
|
||||
#ifdef _3DS
|
||||
#if defined(_3DS)
|
||||
Result ret;
|
||||
#endif
|
||||
|
||||
@ -2027,6 +2077,13 @@ ftp_exit(void)
|
||||
console_print(RED "socExit: 0x%08X\n" RESET, (unsigned int)ret);
|
||||
free(SOCU_buffer);
|
||||
}
|
||||
#elif defined(_SWITCH)
|
||||
/* deinitialize socket driver */
|
||||
console_render();
|
||||
console_print(CYAN "Waiting for socketExit()...\n" RESET);
|
||||
|
||||
socketExit();
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -2089,6 +2146,13 @@ ftp_loop(void)
|
||||
lcd_power = !lcd_power;
|
||||
apt_hook(APTHOOK_ONRESTORE, NULL);
|
||||
}
|
||||
#elif defined(_SWITCH)
|
||||
/* check if the user wants to exit */
|
||||
hidScanInput();
|
||||
u32 down = hidKeysDown(CONTROLLER_P1_AUTO);
|
||||
|
||||
if(down & KEY_B)
|
||||
return LOOP_EXIT;
|
||||
#endif
|
||||
|
||||
return LOOP_CONTINUE;
|
||||
@ -3401,7 +3465,7 @@ FTP_DECLARE(PASV)
|
||||
/* grab a new port */
|
||||
session->pasv_addr.sin_port = htons(next_data_port());
|
||||
|
||||
#ifdef _3DS
|
||||
#if defined(_3DS) || defined(_SWITCH)
|
||||
console_print(YELLOW "binding to %s:%u\n" RESET,
|
||||
inet_ntoa(session->pasv_addr.sin_addr),
|
||||
ntohs(session->pasv_addr.sin_port));
|
||||
|
@ -1,3 +1,4 @@
|
||||
|
||||
#include <errno.h>
|
||||
#include <malloc.h>
|
||||
#include <stdarg.h>
|
||||
@ -5,6 +6,8 @@
|
||||
#include <unistd.h>
|
||||
#ifdef _3DS
|
||||
#include <3ds.h>
|
||||
#elif defined(_SWITCH)
|
||||
#include <switch.h>
|
||||
#endif
|
||||
#include "console.h"
|
||||
#include "ftp.h"
|
||||
@ -28,7 +31,15 @@ loop(loop_status_t (*callback)(void))
|
||||
if(status != LOOP_CONTINUE)
|
||||
return status;
|
||||
}
|
||||
|
||||
return LOOP_EXIT;
|
||||
#elif defined(_SWITCH)
|
||||
while(appletMainLoop())
|
||||
{
|
||||
status = callback();
|
||||
console_render();
|
||||
if(status != LOOP_CONTINUE)
|
||||
return status;
|
||||
}
|
||||
return LOOP_EXIT;
|
||||
#else
|
||||
while(status == LOOP_CONTINUE)
|
||||
@ -55,6 +66,24 @@ wait_for_b(void)
|
||||
/* B was not pressed */
|
||||
return LOOP_CONTINUE;
|
||||
}
|
||||
#elif defined(_SWITCH)
|
||||
/*! wait until the B button is pressed
|
||||
*
|
||||
* @returns loop status
|
||||
*/
|
||||
static loop_status_t
|
||||
wait_for_b(void)
|
||||
{
|
||||
/* update button state */
|
||||
hidScanInput();
|
||||
|
||||
/* check if B was pressed */
|
||||
if(hidKeysDown(CONTROLLER_P1_AUTO) & KEY_B)
|
||||
return LOOP_EXIT;
|
||||
|
||||
/* B was not pressed */
|
||||
return LOOP_CONTINUE;
|
||||
}
|
||||
#endif
|
||||
|
||||
/*! entry point
|
||||
@ -76,6 +105,9 @@ main(int argc,
|
||||
gfxInitDefault();
|
||||
gfxSet3D(false);
|
||||
sdmcWriteSafe(false);
|
||||
#elif defined(_SWITCH)
|
||||
gfxInitResolution(644, 480);
|
||||
gfxInitDefault();
|
||||
#endif
|
||||
|
||||
/* initialize console subsystem */
|
||||
@ -123,7 +155,7 @@ main(int argc,
|
||||
status = LOOP_EXIT;
|
||||
}
|
||||
|
||||
#ifdef _3DS
|
||||
#if defined(_3DS) || defined(_SWITCH)
|
||||
console_print("Press B to exit\n");
|
||||
#endif
|
||||
|
||||
@ -139,7 +171,11 @@ log_fail:
|
||||
/* deinitialize 3DS services */
|
||||
gfxExit();
|
||||
acExit();
|
||||
#endif
|
||||
#elif defined(_SWITCH)
|
||||
loop(wait_for_b);
|
||||
|
||||
/* deinitialize Switch services */
|
||||
gfxExit();
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user