mirror of
https://github.com/wiiu-env/ftpiiu_plugin.git
synced 2024-11-26 06:34:17 +01:00
HID refactor
This commit is contained in:
parent
78b257612a
commit
852669818d
@ -114,7 +114,8 @@ CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
|||||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||||
GLSLFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.glsl)))
|
GLSLFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.glsl)))
|
||||||
GFXFILES := $(foreach dir,$(GRAPHICS),$(notdir $(wildcard $(dir)/*.png)))
|
PNGFILES := $(foreach dir,$(GRAPHICS),$(notdir $(wildcard $(dir)/*.png)))
|
||||||
|
ASTCFILES := $(foreach dir,$(GRAPHICS),$(notdir $(wildcard $(dir)/*.astc)))
|
||||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||||
|
|
||||||
#---------------------------------------------------------------------------------
|
#---------------------------------------------------------------------------------
|
||||||
@ -145,7 +146,9 @@ ifneq ($(strip $(ROMFS)),)
|
|||||||
ROMFS_FOLDERS += $(ROMFS_SHADERS)
|
ROMFS_FOLDERS += $(ROMFS_SHADERS)
|
||||||
endif
|
endif
|
||||||
|
|
||||||
ROMFS_GFX := $(addprefix $(ROMFS)/,$(GFXFILES:.png=.rgba.zst))
|
ROMFS_PNG := $(addprefix $(ROMFS)/,$(PNGFILES:.png=.rgba.zst))
|
||||||
|
ROMFS_ASTC := $(addprefix $(ROMFS)/,$(ASTCFILES:.astc=.astc.zst))
|
||||||
|
ROMFS_GFX := $(ROMFS_PNG) $(ROMFS_ASTC)
|
||||||
ROMFS_TARGETS += $(ROMFS_GFX)
|
ROMFS_TARGETS += $(ROMFS_GFX)
|
||||||
ROMFS_FOLDERS += $(ROMFS)
|
ROMFS_FOLDERS += $(ROMFS)
|
||||||
|
|
||||||
@ -222,7 +225,10 @@ $(ROMFS_FOLDERS):
|
|||||||
$(BUILD)/%.rgba: $(GRAPHICS)/%.png | $(BUILD)
|
$(BUILD)/%.rgba: $(GRAPHICS)/%.png | $(BUILD)
|
||||||
@convert $< $@
|
@convert $< $@
|
||||||
|
|
||||||
$(ROMFS_GFX): $(ROMFS)/%.rgba.zst: $(BUILD)/%.rgba
|
$(ROMFS_PNG): $(ROMFS)/%.rgba.zst: $(BUILD)/%.rgba
|
||||||
|
@zstd -f $< -o $@ --ultra -22
|
||||||
|
|
||||||
|
$(ROMFS_ASTC): $(ROMFS)/%.astc.zst: $(GRAPHICS)/%.astc
|
||||||
@zstd -f $< -o $@ --ultra -22
|
@zstd -f $< -o $@ --ultra -22
|
||||||
|
|
||||||
$(ROMFS_SHADERS)/%_vsh.dksh: %_vsh.glsl
|
$(ROMFS_SHADERS)/%_vsh.dksh: %_vsh.glsl
|
||||||
|
@ -1238,15 +1238,14 @@ void moveMouse (ImGuiIO &io_, ImVec2 const &pos_, bool const force_ = false)
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// \brief Update mouse buttons
|
/// \brief Update mouse buttons
|
||||||
|
/// \param mouseState_ Mouse state
|
||||||
/// \param io_ ImGui IO
|
/// \param io_ ImGui IO
|
||||||
void updateMouseButtons (ImGuiIO &io_)
|
void updateMouseButtons (HidMouseState const &mouseState_, ImGuiIO &io_)
|
||||||
{
|
{
|
||||||
// read mouse buttons
|
// read mouse buttons
|
||||||
auto const buttons = hidMouseButtonsHeld ();
|
|
||||||
|
|
||||||
for (std::size_t i = 0; i < IM_ARRAYSIZE (io_.MouseDown); ++i)
|
for (std::size_t i = 0; i < IM_ARRAYSIZE (io_.MouseDown); ++i)
|
||||||
{
|
{
|
||||||
io_.MouseDown[i] = buttons & BIT (i);
|
io_.MouseDown[i] = mouseState_.buttons & BIT (i);
|
||||||
|
|
||||||
// force mouse cursor to show on click
|
// force mouse cursor to show on click
|
||||||
if (io_.MouseDown[i])
|
if (io_.MouseDown[i])
|
||||||
@ -1255,48 +1254,43 @@ void updateMouseButtons (ImGuiIO &io_)
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// \brief Update mouse position
|
/// \brief Update mouse position
|
||||||
|
/// \param mouseState_ Mouse state
|
||||||
/// \param io_ ImGui IO
|
/// \param io_ ImGui IO
|
||||||
void updateMousePos (ImGuiIO &io_)
|
void updateMousePos (HidMouseState const &mouseState_, ImGuiIO &io_)
|
||||||
{
|
{
|
||||||
MousePosition pos;
|
if (mouseState_.wheel_delta_x > 0)
|
||||||
hidMouseRead (&pos);
|
|
||||||
|
|
||||||
if (pos.scrollVelocityX > 0)
|
|
||||||
io_.MouseWheel += 1;
|
io_.MouseWheel += 1;
|
||||||
else if (pos.scrollVelocityX < 0)
|
else if (mouseState_.wheel_delta_x < 0)
|
||||||
io_.MouseWheel -= 1;
|
io_.MouseWheel -= 1;
|
||||||
|
|
||||||
if (pos.scrollVelocityY > 0)
|
if (mouseState_.wheel_delta_y > 0)
|
||||||
io_.MouseWheelH += 1;
|
io_.MouseWheelH += 1;
|
||||||
else if (pos.scrollVelocityY < 0)
|
else if (mouseState_.wheel_delta_y < 0)
|
||||||
io_.MouseWheelH -= 1;
|
io_.MouseWheelH -= 1;
|
||||||
|
|
||||||
moveMouse (
|
moveMouse (io_,
|
||||||
io_, ImVec2 (s_mousePos.x + 2.0f * pos.velocityX, s_mousePos.y + 2.0f * pos.velocityY));
|
ImVec2 (
|
||||||
|
s_mousePos.x + 2.0f * mouseState_.delta_x, s_mousePos.y + 2.0f * mouseState_.delta_y));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// \brief Update touch position
|
/// \brief Update touch position
|
||||||
|
/// \param touchState_ Touch screen state
|
||||||
/// \param io_ ImGui IO
|
/// \param io_ ImGui IO
|
||||||
void updateTouch (ImGuiIO &io_)
|
void updateTouch (HidTouchScreenState const &touchState_, ImGuiIO &io_)
|
||||||
{
|
{
|
||||||
// read touch positions
|
if (touchState_.count < 1)
|
||||||
auto const touchCount = hidTouchCount ();
|
|
||||||
if (touchCount < 1)
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// use first touch position
|
|
||||||
touchPosition pos;
|
|
||||||
hidTouchRead (&pos, 0);
|
|
||||||
|
|
||||||
// set mouse position to touch point; force hide mouse cursor
|
// set mouse position to touch point; force hide mouse cursor
|
||||||
moveMouse (io_, ImVec2 (pos.px, pos.py));
|
moveMouse (io_, ImVec2 (touchState_.touches[0].x, touchState_.touches[0].y));
|
||||||
io_.MouseDown[0] = true;
|
io_.MouseDown[0] = true;
|
||||||
s_showMouse = false;
|
s_showMouse = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// \brief Update gamepad inputs
|
/// \brief Update gamepad inputs
|
||||||
|
/// \param padState_ Gamepad state
|
||||||
/// \param io_ ImGui IO
|
/// \param io_ ImGui IO
|
||||||
void updateGamepads (ImGuiIO &io_)
|
void updateGamepads (PadState const &padState_, ImGuiIO &io_)
|
||||||
{
|
{
|
||||||
// clear navigation inputs
|
// clear navigation inputs
|
||||||
std::memset (io_.NavInputs, 0, sizeof (io_.NavInputs));
|
std::memset (io_.NavInputs, 0, sizeof (io_.NavInputs));
|
||||||
@ -1317,7 +1311,7 @@ void updateGamepads (ImGuiIO &io_)
|
|||||||
};
|
};
|
||||||
|
|
||||||
// read buttons from primary controller
|
// read buttons from primary controller
|
||||||
auto const keys = hidKeysHeld (CONTROLLER_P1_AUTO);
|
auto const keys = padGetButtons (&padState_);
|
||||||
for (auto const &[in, out] : buttonMapping)
|
for (auto const &[in, out] : buttonMapping)
|
||||||
{
|
{
|
||||||
if (keys & in)
|
if (keys & in)
|
||||||
@ -1337,16 +1331,15 @@ void updateGamepads (ImGuiIO &io_)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// update joystick
|
// update joystick
|
||||||
JoystickPosition js;
|
auto const jsLeft = padGetStickPos (&padState_, 0);
|
||||||
auto const analogMapping = {
|
auto const analogMapping = {
|
||||||
std::make_tuple (std::ref (js.dx), ImGuiNavInput_LStickLeft, -0.3f, -0.9f),
|
std::make_tuple (std::ref (jsLeft.x), ImGuiNavInput_LStickLeft, -0.3f, -0.9f),
|
||||||
std::make_tuple (std::ref (js.dx), ImGuiNavInput_LStickRight, +0.3f, +0.9f),
|
std::make_tuple (std::ref (jsLeft.x), ImGuiNavInput_LStickRight, +0.3f, +0.9f),
|
||||||
std::make_tuple (std::ref (js.dy), ImGuiNavInput_LStickUp, +0.3f, +0.9f),
|
std::make_tuple (std::ref (jsLeft.y), ImGuiNavInput_LStickUp, +0.3f, +0.9f),
|
||||||
std::make_tuple (std::ref (js.dy), ImGuiNavInput_LStickDown, -0.3f, -0.9f),
|
std::make_tuple (std::ref (jsLeft.y), ImGuiNavInput_LStickDown, -0.3f, -0.9f),
|
||||||
};
|
};
|
||||||
|
|
||||||
// read left joystick from primary controller
|
// read left joystick from primary controller
|
||||||
hidJoystickRead (&js, CONTROLLER_P1_AUTO, JOYSTICK_LEFT);
|
|
||||||
for (auto const &[in, out, min, max] : analogMapping)
|
for (auto const &[in, out, min, max] : analogMapping)
|
||||||
{
|
{
|
||||||
auto const value = in / static_cast<float> (JOYSTICK_MAX);
|
auto const value = in / static_cast<float> (JOYSTICK_MAX);
|
||||||
@ -1359,32 +1352,27 @@ void updateGamepads (ImGuiIO &io_)
|
|||||||
scale = 1.0f;
|
scale = 1.0f;
|
||||||
if (keys & KEY_R)
|
if (keys & KEY_R)
|
||||||
scale = 20.0f;
|
scale = 20.0f;
|
||||||
hidJoystickRead (&js, CONTROLLER_P1_AUTO, JOYSTICK_RIGHT);
|
|
||||||
|
auto const jsRight = padGetStickPos (&padState_, 1);
|
||||||
|
|
||||||
// move mouse
|
// move mouse
|
||||||
moveMouse (io_,
|
moveMouse (io_,
|
||||||
ImVec2 (s_mousePos.x + js.dx / static_cast<float> (JOYSTICK_MAX) * scale,
|
ImVec2 (s_mousePos.x + jsRight.x / static_cast<float> (JOYSTICK_MAX) * scale,
|
||||||
s_mousePos.y - js.dy / static_cast<float> (JOYSTICK_MAX) * scale));
|
s_mousePos.y - jsRight.y / static_cast<float> (JOYSTICK_MAX) * scale));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// \brief Update keyboard inputs
|
/// \brief Update keyboard inputs
|
||||||
|
/// \param kbState_ Keyboard state
|
||||||
/// \param io_ ImGui IO
|
/// \param io_ ImGui IO
|
||||||
void updateKeyboard (ImGuiIO &io_)
|
void updateKeyboard (HidKeyboardState const &kbState_, ImGuiIO &io_)
|
||||||
{
|
{
|
||||||
io_.KeyCtrl =
|
io_.KeyCtrl = kbState_.modifiers & HidKeyboardModifier_Control;
|
||||||
hidKeyboardModifierHeld (static_cast<HidKeyboardModifier> (KBD_MOD_LCTRL | KBD_MOD_RCTRL));
|
io_.KeyShift = kbState_.modifiers & HidKeyboardModifier_Shift;
|
||||||
|
io_.KeyAlt = kbState_.modifiers & (HidKeyboardModifier_LeftAlt | HidKeyboardModifier_RightAlt);
|
||||||
io_.KeyShift = hidKeyboardModifierHeld (
|
io_.KeySuper = kbState_.modifiers & HidKeyboardModifier_Gui;
|
||||||
static_cast<HidKeyboardModifier> (KBD_MOD_LSHIFT | KBD_MOD_RSHIFT));
|
|
||||||
|
|
||||||
io_.KeyAlt =
|
|
||||||
hidKeyboardModifierHeld (static_cast<HidKeyboardModifier> (KBD_MOD_LALT | KBD_MOD_RALT));
|
|
||||||
|
|
||||||
io_.KeySuper =
|
|
||||||
hidKeyboardModifierHeld (static_cast<HidKeyboardModifier> (KBD_MOD_LMETA | KBD_MOD_RMETA));
|
|
||||||
|
|
||||||
for (int i = 0; i < 256; ++i)
|
for (int i = 0; i < 256; ++i)
|
||||||
io_.KeysDown[i] = hidKeyboardHeld (static_cast<HidKeyboardScancode> (i));
|
io_.KeysDown[i] = kbState_.keys[i / 64] & (1 << (i % 64));
|
||||||
|
|
||||||
static enum {
|
static enum {
|
||||||
INACTIVE,
|
INACTIVE,
|
||||||
@ -1521,7 +1509,10 @@ bool imgui::nx::init ()
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void imgui::nx::newFrame ()
|
void imgui::nx::newFrame (PadState const *const padState_,
|
||||||
|
HidTouchScreenState const *const touchState_,
|
||||||
|
HidMouseState const *const mouseState_,
|
||||||
|
HidKeyboardState const *const kbState_)
|
||||||
{
|
{
|
||||||
auto &io = ImGui::GetIO ();
|
auto &io = ImGui::GetIO ();
|
||||||
|
|
||||||
@ -1545,11 +1536,20 @@ void imgui::nx::newFrame ()
|
|||||||
if (s_focused)
|
if (s_focused)
|
||||||
{
|
{
|
||||||
// update inputs
|
// update inputs
|
||||||
updateMouseButtons (io);
|
if (mouseState_)
|
||||||
updateMousePos (io);
|
{
|
||||||
updateTouch (io);
|
updateMouseButtons (*mouseState_, io);
|
||||||
updateGamepads (io);
|
updateMousePos (*mouseState_, io);
|
||||||
updateKeyboard (io);
|
}
|
||||||
|
|
||||||
|
if (touchState_)
|
||||||
|
updateTouch (*touchState_, io);
|
||||||
|
|
||||||
|
if (padState_)
|
||||||
|
updateGamepads (*padState_, io);
|
||||||
|
|
||||||
|
if (kbState_)
|
||||||
|
updateKeyboard (*kbState_, io);
|
||||||
}
|
}
|
||||||
|
|
||||||
// whether to draw mouse cursor
|
// whether to draw mouse cursor
|
||||||
|
@ -28,6 +28,8 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#ifndef CLASSIC
|
#ifndef CLASSIC
|
||||||
|
#include <switch.h>
|
||||||
|
|
||||||
namespace imgui
|
namespace imgui
|
||||||
{
|
{
|
||||||
namespace nx
|
namespace nx
|
||||||
@ -38,7 +40,14 @@ bool init ();
|
|||||||
void exit ();
|
void exit ();
|
||||||
|
|
||||||
/// \brief Prepare switch for a new frame
|
/// \brief Prepare switch for a new frame
|
||||||
void newFrame ();
|
/// \param padState_ Gamepad state
|
||||||
|
/// \param touchState_ Touch screen state
|
||||||
|
/// \param mouseState_ Mouse state
|
||||||
|
/// \param kbState_ Keyboard state
|
||||||
|
void newFrame (PadState const *padState_,
|
||||||
|
HidTouchScreenState const *touchState_ = nullptr,
|
||||||
|
HidMouseState const *mouseState_ = nullptr,
|
||||||
|
HidKeyboardState const *kbState_ = nullptr);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
@ -78,9 +78,9 @@ enum TextureIndex
|
|||||||
};
|
};
|
||||||
|
|
||||||
/// \brief deko3d logo width
|
/// \brief deko3d logo width
|
||||||
constexpr auto LOGO_WIDTH = 500;
|
constexpr auto LOGO_WIDTH = 504;
|
||||||
/// \brief deko3d logo height
|
/// \brief deko3d logo height
|
||||||
constexpr auto LOGO_HEIGHT = 493;
|
constexpr auto LOGO_HEIGHT = 504;
|
||||||
|
|
||||||
/// \brief icon width
|
/// \brief icon width
|
||||||
constexpr auto ICON_WIDTH = 24;
|
constexpr auto ICON_WIDTH = 24;
|
||||||
@ -103,6 +103,15 @@ unsigned s_width = 1920;
|
|||||||
/// \brief Framebuffer height
|
/// \brief Framebuffer height
|
||||||
unsigned s_height = 1080;
|
unsigned s_height = 1080;
|
||||||
|
|
||||||
|
/// \brief Gamepad state
|
||||||
|
PadState s_padState;
|
||||||
|
/// \brief Touch screen state
|
||||||
|
HidTouchScreenState s_touchState;
|
||||||
|
/// \brief Mouse state
|
||||||
|
HidMouseState s_mouseState;
|
||||||
|
/// \brief Keyboard state
|
||||||
|
HidKeyboardState s_kbState;
|
||||||
|
|
||||||
/// \brief deko3d device
|
/// \brief deko3d device
|
||||||
dk::UniqueDevice s_device;
|
dk::UniqueDevice s_device;
|
||||||
|
|
||||||
@ -206,6 +215,13 @@ void rebuildSwapchain (unsigned const width_, unsigned const height_)
|
|||||||
/// \brief Initialize deko3d
|
/// \brief Initialize deko3d
|
||||||
void deko3dInit ()
|
void deko3dInit ()
|
||||||
{
|
{
|
||||||
|
padConfigureInput (1, HidNpadStyleSet_NpadStandard);
|
||||||
|
padInitializeDefault (&s_padState);
|
||||||
|
|
||||||
|
hidInitializeTouchScreen ();
|
||||||
|
hidInitializeMouse ();
|
||||||
|
hidInitializeKeyboard ();
|
||||||
|
|
||||||
// create deko3d device
|
// create deko3d device
|
||||||
s_device = dk::DeviceMaker{}.create ();
|
s_device = dk::DeviceMaker{}.create ();
|
||||||
|
|
||||||
@ -263,26 +279,44 @@ void loadTextures ()
|
|||||||
{
|
{
|
||||||
struct TextureInfo
|
struct TextureInfo
|
||||||
{
|
{
|
||||||
TextureInfo (char const *const path_, unsigned const width_, unsigned const height_)
|
TextureInfo (char const *const path_,
|
||||||
: path (path_), width (width_), height (height_)
|
DkImageFormat const format_,
|
||||||
|
unsigned const width_,
|
||||||
|
unsigned const height_)
|
||||||
|
: path (path_), format (format_), width (width_), height (height_)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
char const *const path;
|
char const *const path;
|
||||||
unsigned width;
|
DkImageFormat const format;
|
||||||
unsigned height;
|
unsigned const width;
|
||||||
|
unsigned const height;
|
||||||
};
|
};
|
||||||
|
|
||||||
TextureInfo textureInfos[] = {TextureInfo ("romfs:/deko3d.rgba.zst", LOGO_WIDTH, LOGO_HEIGHT),
|
TextureInfo textureInfos[] = {
|
||||||
TextureInfo ("romfs:/battery_icon.rgba.zst", ICON_WIDTH, ICON_HEIGHT),
|
// clang-format off
|
||||||
TextureInfo ("romfs:/charging_icon.rgba.zst", ICON_WIDTH, ICON_HEIGHT),
|
TextureInfo (
|
||||||
TextureInfo ("romfs:/eth_none_icon.rgba.zst", ICON_WIDTH, ICON_HEIGHT),
|
"romfs:/deko3d.12x12.astc.zst", DkImageFormat_RGBA_ASTC_12x12, LOGO_WIDTH, LOGO_HEIGHT),
|
||||||
TextureInfo ("romfs:/eth_icon.rgba.zst", ICON_WIDTH, ICON_HEIGHT),
|
TextureInfo (
|
||||||
TextureInfo ("romfs:/airplane_icon.rgba.zst", ICON_WIDTH, ICON_HEIGHT),
|
"romfs:/battery_icon.rgba.zst", DkImageFormat_RGBA8_Unorm, ICON_WIDTH, ICON_HEIGHT),
|
||||||
TextureInfo ("romfs:/wifi_none_icon.rgba.zst", ICON_WIDTH, ICON_HEIGHT),
|
TextureInfo (
|
||||||
TextureInfo ("romfs:/wifi1_icon.rgba.zst", ICON_WIDTH, ICON_HEIGHT),
|
"romfs:/charging_icon.rgba.zst", DkImageFormat_RGBA8_Unorm, ICON_WIDTH, ICON_HEIGHT),
|
||||||
TextureInfo ("romfs:/wifi2_icon.rgba.zst", ICON_WIDTH, ICON_HEIGHT),
|
TextureInfo (
|
||||||
TextureInfo ("romfs:/wifi3_icon.rgba.zst", ICON_WIDTH, ICON_HEIGHT)};
|
"romfs:/eth_none_icon.rgba.zst", DkImageFormat_RGBA8_Unorm, ICON_WIDTH, ICON_HEIGHT),
|
||||||
|
TextureInfo (
|
||||||
|
"romfs:/eth_icon.rgba.zst", DkImageFormat_RGBA8_Unorm, ICON_WIDTH, ICON_HEIGHT),
|
||||||
|
TextureInfo (
|
||||||
|
"romfs:/airplane_icon.rgba.zst", DkImageFormat_RGBA8_Unorm, ICON_WIDTH, ICON_HEIGHT),
|
||||||
|
TextureInfo (
|
||||||
|
"romfs:/wifi_none_icon.rgba.zst", DkImageFormat_RGBA8_Unorm, ICON_WIDTH, ICON_HEIGHT),
|
||||||
|
TextureInfo (
|
||||||
|
"romfs:/wifi1_icon.rgba.zst", DkImageFormat_RGBA8_Unorm, ICON_WIDTH, ICON_HEIGHT),
|
||||||
|
TextureInfo (
|
||||||
|
"romfs:/wifi2_icon.rgba.zst", DkImageFormat_RGBA8_Unorm, ICON_WIDTH, ICON_HEIGHT),
|
||||||
|
TextureInfo (
|
||||||
|
"romfs:/wifi3_icon.rgba.zst", DkImageFormat_RGBA8_Unorm, ICON_WIDTH, ICON_HEIGHT)
|
||||||
|
// clang-format on
|
||||||
|
};
|
||||||
|
|
||||||
// create memblock for transfer (large enough for the largest source file)
|
// create memblock for transfer (large enough for the largest source file)
|
||||||
dk::UniqueMemBlock memBlock =
|
dk::UniqueMemBlock memBlock =
|
||||||
@ -349,7 +383,7 @@ void loadTextures ()
|
|||||||
dk::ImageLayout layout;
|
dk::ImageLayout layout;
|
||||||
dk::ImageLayoutMaker{s_device}
|
dk::ImageLayoutMaker{s_device}
|
||||||
.setFlags (0)
|
.setFlags (0)
|
||||||
.setFormat (DkImageFormat_RGBA8_Unorm)
|
.setFormat (textureInfo.format)
|
||||||
.setDimensions (textureInfo.width, textureInfo.height)
|
.setDimensions (textureInfo.width, textureInfo.height)
|
||||||
.initialize (layout);
|
.initialize (layout);
|
||||||
|
|
||||||
@ -585,23 +619,27 @@ bool platform::loop ()
|
|||||||
if (!appletMainLoop ())
|
if (!appletMainLoop ())
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
hidScanInput ();
|
padUpdate (&s_padState);
|
||||||
|
|
||||||
auto const keysDown = hidKeysDown (CONTROLLER_P1_AUTO);
|
auto const keys = padGetButtons (&s_padState);
|
||||||
|
|
||||||
// check if the user wants to exit
|
// check if the user wants to exit
|
||||||
if (keysDown & KEY_PLUS)
|
if (keys & HidNpadButton_Plus)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
// check if the user wants to toggle the backlight
|
// check if the user wants to toggle the backlight
|
||||||
if (keysDown & KEY_MINUS)
|
if (keys & HidNpadButton_Minus)
|
||||||
{
|
{
|
||||||
s_backlight = !s_backlight;
|
s_backlight = !s_backlight;
|
||||||
appletSetLcdBacklightOffEnabled (!s_backlight);
|
appletSetLcdBacklightOffEnabled (!s_backlight);
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef CLASSIC
|
#ifndef CLASSIC
|
||||||
imgui::nx::newFrame ();
|
auto const touchState = hidGetTouchScreenStates (&s_touchState, 1) ? &s_touchState : nullptr;
|
||||||
|
auto const mouseState = hidGetMouseStates (&s_mouseState, 1) ? &s_mouseState : nullptr;
|
||||||
|
auto const kbState = hidGetKeyboardStates (&s_kbState, 1) ? &s_kbState : nullptr;
|
||||||
|
|
||||||
|
imgui::nx::newFrame (&s_padState, touchState, mouseState, kbState);
|
||||||
ImGui::NewFrame ();
|
ImGui::NewFrame ();
|
||||||
|
|
||||||
auto const &io = ImGui::GetIO ();
|
auto const &io = ImGui::GetIO ();
|
||||||
|
BIN
switch/gfx/deko3d.12x12.astc
Normal file
BIN
switch/gfx/deko3d.12x12.astc
Normal file
Binary file not shown.
Binary file not shown.
Before Width: | Height: | Size: 54 KiB |
Loading…
Reference in New Issue
Block a user