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https://github.com/wiiu-env/ftpiiu_plugin.git
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New banner yay!
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parent
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commit
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BIN
data/banner.bin
Executable file
BIN
data/banner.bin
Executable file
Binary file not shown.
@ -18,6 +18,7 @@
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#include "sans_14_render_bin.h"
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#include "sans_16_kerning_bin.h"
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#include "sans_16_render_bin.h"
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#include "banner_bin.h"
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/* TODO: add support for non-ASCII characters */
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@ -666,6 +667,34 @@ draw_text(gfxScreen_t screen,
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}
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}
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/* Function to draw sprite, from smea/3ds_hb_menu */
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void gfxDrawSprite(gfxScreen_t screen, gfx3dSide_t side, u8* spriteData, u16 width, u16 height, s16 x, s16 y)
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{
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if(!spriteData)return;
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u16 fbWidth, fbHeight;
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u8* fbAdr=gfxGetFramebuffer(screen, side, &fbWidth, &fbHeight);
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if(x+width<0 || x>=fbWidth)return;
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if(y+height<0 || y>=fbHeight)return;
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u16 xOffset=0, yOffset=0;
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u16 widthDrawn=width, heightDrawn=height;
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if(x<0)xOffset=-x;
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if(y<0)yOffset=-y;
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if(x+width>=fbWidth)widthDrawn=fbWidth-x;
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if(y+height>=fbHeight)heightDrawn=fbHeight-y;
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widthDrawn-=xOffset;
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heightDrawn-=yOffset;
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int j;
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for(j=yOffset; j<yOffset+heightDrawn; j++)
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{
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memcpy(&fbAdr[((x+xOffset)+(y+j)*fbWidth)*3], &spriteData[((xOffset)+(j)*width)*3], widthDrawn*3);
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}
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}
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/*! draw console to screen */
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void
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console_render(void)
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@ -675,7 +704,7 @@ console_render(void)
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/* clear all screens */
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u8 bluish[] = { 0, 0, 127 };
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clear_screen(GFX_TOP, GFX_LEFT, bluish);
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clear_screen(GFX_BOTTOM, GFX_LEFT, bluish);
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gfxDrawSprite(GFX_BOTTOM, GFX_LEFT, (u8*)banner_bin, 240, 320, 0, 0);
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/* look up font for status bar and draw status bar */
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font = find_font("sans", 10);
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