ftpiiu_plugin/include/ftpServer.h
2020-04-28 10:25:54 -05:00

99 lines
2.3 KiB
C++

// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include "ftpSession.h"
#include "platform.h"
#include "socket.h"
#include <atomic>
#include <chrono>
#include <cstdint>
#include <memory>
#include <string>
#include <vector>
class FtpServer;
using UniqueFtpServer = std::unique_ptr<FtpServer>;
/// \brief FTP server
class FtpServer
{
public:
~FtpServer ();
/// \brief Draw server and all of its sessions
void draw ();
/// \brief Create server
/// \param port_ Port to listen on
static UniqueFtpServer create (std::uint16_t port_);
/// \brief Get free space
static std::string getFreeSpace ();
/// \brief Update free space
static void updateFreeSpace ();
/// \brief Server start time
static std::time_t startTime ();
private:
/// \brief Paramterized constructor
/// \param port_ Port to listen on
FtpServer (std::uint16_t port_);
/// \brief Handle when network is found
void handleNetworkFound ();
/// \brief Handle when network is lost
void handleNetworkLost ();
/// \brief Server loop
void loop ();
/// \brief Thread entry point
void threadFunc ();
#ifndef NDS
/// \brief Thread
platform::Thread m_thread;
/// \brief Mutex
platform::Mutex m_lock;
#endif
/// \brief Listen socket
UniqueSocket m_socket;
/// \brief ImGui window name
std::string m_name;
/// \brief Sessions
std::vector<UniqueFtpSession> m_sessions;
/// \brief Port to listen on
std::uint16_t const m_port;
/// \brief Whether thread should quit
std::atomic<bool> m_quit;
};