mirror of
https://github.com/wiiu-env/ftpiiu_plugin.git
synced 2024-11-16 17:59:19 +01:00
582 lines
14 KiB
C++
582 lines
14 KiB
C++
// ftpd is a server implementation based on the following:
|
|
// - RFC 959 (https://tools.ietf.org/html/rfc959)
|
|
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
|
|
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
|
|
//
|
|
// Copyright (C) 2020 Michael Theall
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
|
|
#include "platform.h"
|
|
|
|
#include "fs.h"
|
|
#include "log.h"
|
|
|
|
#include "imgui_citro3d.h"
|
|
#include "imgui_ctru.h"
|
|
|
|
#include "imgui.h"
|
|
|
|
#include <citro3d.h>
|
|
#include <tex3ds.h>
|
|
|
|
#ifndef CLASSIC
|
|
#include "gfx.h"
|
|
#endif
|
|
|
|
#include <arpa/inet.h>
|
|
#include <malloc.h>
|
|
|
|
#include <atomic>
|
|
#include <cassert>
|
|
#include <chrono>
|
|
#include <cstring>
|
|
#include <ctime>
|
|
#include <mutex>
|
|
|
|
#ifdef CLASSIC
|
|
PrintConsole g_statusConsole;
|
|
PrintConsole g_logConsole;
|
|
PrintConsole g_sessionConsole;
|
|
#endif
|
|
|
|
namespace
|
|
{
|
|
/// \brief Thread stack size
|
|
constexpr auto STACK_SIZE = 0x8000;
|
|
/// \brief soc:u buffer alignment
|
|
constexpr auto SOCU_ALIGN = 0x1000;
|
|
/// \brief soc:u buffer size
|
|
constexpr auto SOCU_BUFFERSIZE = 0x100000;
|
|
|
|
static_assert (SOCU_BUFFERSIZE % SOCU_ALIGN == 0);
|
|
|
|
/// \brief Whether soc:u is active
|
|
std::atomic<bool> s_socuActive = false;
|
|
/// \brief soc:u buffer
|
|
u32 *s_socuBuffer = nullptr;
|
|
/// \brief ac:u fence
|
|
platform::Mutex s_acuFence;
|
|
|
|
#ifdef CLASSIC
|
|
in_addr_t s_addr = 0;
|
|
#else
|
|
/// \brief Clear color
|
|
constexpr auto CLEAR_COLOR = 0x204B7AFF;
|
|
|
|
/// \brief Screen width
|
|
constexpr auto SCREEN_WIDTH = 400.0f;
|
|
/// \brief Screen height
|
|
constexpr auto SCREEN_HEIGHT = 480.0f;
|
|
|
|
/// \brief Whether to use anti-aliasing
|
|
#define ANTI_ALIAS 1
|
|
|
|
#if ANTI_ALIAS
|
|
/// \brief Display transfer scaling
|
|
constexpr auto TRANSFER_SCALING = GX_TRANSFER_SCALE_XY;
|
|
/// \brief Framebuffer scale
|
|
constexpr auto FB_SCALE = 2.0f;
|
|
#else
|
|
/// \brief Display transfer scaling
|
|
constexpr auto TRANSFER_SCALING = GX_TRANSFER_SCALE_NO;
|
|
/// \brief Framebuffer scale
|
|
constexpr auto FB_SCALE = 1.0f;
|
|
#endif
|
|
|
|
/// \brief Framebuffer width
|
|
constexpr auto FB_WIDTH = SCREEN_WIDTH * FB_SCALE;
|
|
/// \brief Framebuffer height
|
|
constexpr auto FB_HEIGHT = SCREEN_HEIGHT * FB_SCALE;
|
|
|
|
/// \brief Display transfer flags
|
|
constexpr auto DISPLAY_TRANSFER_FLAGS =
|
|
GX_TRANSFER_FLIP_VERT (0) | GX_TRANSFER_OUT_TILED (0) | GX_TRANSFER_RAW_COPY (0) |
|
|
GX_TRANSFER_IN_FORMAT (GX_TRANSFER_FMT_RGBA8) | GX_TRANSFER_OUT_FORMAT (GX_TRANSFER_FMT_RGB8) |
|
|
GX_TRANSFER_SCALING (TRANSFER_SCALING);
|
|
|
|
/// \brief Top screen render target
|
|
C3D_RenderTarget *s_top = nullptr;
|
|
/// \brief Bottom screen render target
|
|
C3D_RenderTarget *s_bottom = nullptr;
|
|
|
|
/// \brief Texture atlas
|
|
C3D_Tex s_gfxTexture;
|
|
/// \brief Texture atlas metadata
|
|
Tex3DS_Texture s_gfxT3x;
|
|
#endif
|
|
|
|
/// \brief Get network visibility
|
|
bool getNetworkVisibility ()
|
|
{
|
|
// serialize ac:u access from multiple threads
|
|
auto lock = std::scoped_lock (s_acuFence);
|
|
|
|
// get wifi status
|
|
std::uint32_t wifi = 0;
|
|
if (R_FAILED (ACU_GetWifiStatus (&wifi)) || !wifi)
|
|
{
|
|
#ifdef CLASSIC
|
|
s_addr = 0;
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
#ifdef CLASSIC
|
|
if (!s_addr)
|
|
s_addr = gethostid ();
|
|
|
|
if (s_addr == INADDR_BROADCAST)
|
|
s_addr = 0;
|
|
#endif
|
|
|
|
return true;
|
|
}
|
|
|
|
/// \brief Start network
|
|
void startNetwork ()
|
|
{
|
|
// check if already active
|
|
if (s_socuActive)
|
|
return;
|
|
|
|
if (!getNetworkVisibility ())
|
|
return;
|
|
|
|
// allocate soc:u buffer
|
|
if (!s_socuBuffer)
|
|
s_socuBuffer = static_cast<u32 *> (::memalign (SOCU_ALIGN, SOCU_BUFFERSIZE));
|
|
|
|
if (!s_socuBuffer)
|
|
return;
|
|
|
|
// initialize soc:u service
|
|
if (R_FAILED (socInit (s_socuBuffer, SOCU_BUFFERSIZE)))
|
|
return;
|
|
|
|
s_socuActive = true;
|
|
info ("Wifi connected\n");
|
|
}
|
|
|
|
/// \brief Draw citro3d logo
|
|
void drawLogo ()
|
|
{
|
|
#ifndef CLASSIC
|
|
// get citro3d logo subtexture
|
|
auto subTex = Tex3DS_GetSubTexture (s_gfxT3x, gfx_c3dlogo_idx);
|
|
|
|
// get framebuffer metrics
|
|
auto const &io = ImGui::GetIO ();
|
|
auto const screenWidth = io.DisplaySize.x;
|
|
auto const screenHeight = io.DisplaySize.y;
|
|
auto const logoWidth = subTex->width;
|
|
auto const logoHeight = subTex->height;
|
|
|
|
// calculate top screen coords
|
|
auto const x1 = (screenWidth - logoWidth) * 0.5f;
|
|
auto const x2 = x1 + logoWidth;
|
|
auto const y1 = (screenHeight * 0.5f - logoHeight) * 0.5f;
|
|
auto const y2 = y1 + logoHeight;
|
|
|
|
// calculate uv coords
|
|
auto const uv1 = ImVec2 (subTex->left, subTex->top);
|
|
auto const uv2 = ImVec2 (subTex->right, subTex->bottom);
|
|
|
|
// draw to top screen
|
|
ImGui::GetBackgroundDrawList ()->AddImage (
|
|
&s_gfxTexture, ImVec2 (x1, y1), ImVec2 (x2, y2), uv1, uv2);
|
|
|
|
// draw to bottom screen
|
|
ImGui::GetBackgroundDrawList ()->AddImage (&s_gfxTexture,
|
|
ImVec2 (x1, y1 + screenHeight * 0.5f),
|
|
ImVec2 (x2, y2 + screenHeight * 0.5f),
|
|
uv1,
|
|
uv2);
|
|
#endif
|
|
}
|
|
|
|
/// \brief Draw status
|
|
void drawStatus ()
|
|
{
|
|
#ifndef CLASSIC
|
|
constexpr unsigned batteryLevels[] = {
|
|
gfx_battery0_idx,
|
|
gfx_battery0_idx,
|
|
gfx_battery1_idx,
|
|
gfx_battery2_idx,
|
|
gfx_battery3_idx,
|
|
gfx_battery4_idx,
|
|
};
|
|
|
|
constexpr unsigned wifiLevels[] = {
|
|
gfx_wifiNull_idx,
|
|
gfx_wifi1_idx,
|
|
gfx_wifi2_idx,
|
|
gfx_wifi3_idx,
|
|
};
|
|
|
|
// get battery charging state or level
|
|
static u8 charging = 0;
|
|
static u8 level = 5;
|
|
PTMU_GetBatteryChargeState (&charging);
|
|
if (!charging)
|
|
{
|
|
PTMU_GetBatteryLevel (&level);
|
|
if (level >= std::extent_v<decltype (batteryLevels)>)
|
|
svcBreak (USERBREAK_PANIC);
|
|
}
|
|
|
|
auto const &io = ImGui::GetIO ();
|
|
auto const &style = ImGui::GetStyle ();
|
|
|
|
auto const screenWidth = io.DisplaySize.x;
|
|
|
|
// calculate battery icon metrics
|
|
auto const battery =
|
|
Tex3DS_GetSubTexture (s_gfxT3x, charging ? gfx_batteryCharge_idx : batteryLevels[level]);
|
|
auto const batteryWidth = battery->width;
|
|
auto const batteryHeight = battery->height;
|
|
|
|
// calculate battery icon position
|
|
auto const p1 = ImVec2 (screenWidth - batteryWidth, 0.0f);
|
|
auto const p2 = ImVec2 (screenWidth, batteryHeight);
|
|
|
|
// calculate battery icon uv coords
|
|
auto const uv1 = ImVec2 (battery->left, battery->top);
|
|
auto const uv2 = ImVec2 (battery->right, battery->bottom);
|
|
|
|
// draw battery icon
|
|
ImGui::GetForegroundDrawList ()->AddImage (
|
|
&s_gfxTexture, p1, p2, uv1, uv2, ImGui::GetColorU32 (ImGuiCol_Text));
|
|
|
|
// get wifi strength
|
|
auto const wifiStrength = osGetWifiStrength ();
|
|
|
|
// calculate wifi icon metrics
|
|
auto const wifi = Tex3DS_GetSubTexture (s_gfxT3x, wifiLevels[wifiStrength]);
|
|
auto const wifiWidth = wifi->width;
|
|
auto const wifiHeight = wifi->height;
|
|
|
|
// calculate wifi icon position
|
|
auto const p3 = ImVec2 (p1.x - wifiWidth - 2.0f, 0.0f);
|
|
auto const p4 = ImVec2 (p1.x - 2.0f, wifiHeight);
|
|
|
|
// calculate wifi icon uv coords
|
|
auto const uv3 = ImVec2 (wifi->left, wifi->top);
|
|
auto const uv4 = ImVec2 (wifi->right, wifi->bottom);
|
|
|
|
// draw wifi icon
|
|
ImGui::GetForegroundDrawList ()->AddImage (
|
|
&s_gfxTexture, p3, p4, uv3, uv4, ImGui::GetColorU32 (ImGuiCol_Text));
|
|
#endif
|
|
|
|
// draw current timestamp
|
|
char timeBuffer[16];
|
|
auto const now = std::time (nullptr);
|
|
std::strftime (timeBuffer, sizeof (timeBuffer), "%H:%M:%S", std::localtime (&now));
|
|
|
|
#ifdef CLASSIC
|
|
static std::string statusString;
|
|
|
|
std::string newStatusString (256, '\0');
|
|
newStatusString.resize (std::sprintf (&newStatusString[0],
|
|
"\x1b[0;0H\x1b[32;1m%s \x1b[36;1m%s%s \x1b[37;1m%s\x1b[K",
|
|
STATUS_STRING,
|
|
s_addr ? inet_ntoa (in_addr{s_addr}) : "Waiting",
|
|
s_addr ? ":5000" : "",
|
|
timeBuffer));
|
|
|
|
if (newStatusString != statusString)
|
|
{
|
|
statusString = std::move (newStatusString);
|
|
|
|
consoleSelect (&g_statusConsole);
|
|
std::fputs (statusString.c_str (), stdout);
|
|
std::fflush (stdout);
|
|
}
|
|
#else
|
|
ImGui::GetForegroundDrawList ()->AddText (ImVec2 (p3.x - 65.0f, style.FramePadding.y),
|
|
ImGui::GetColorU32 (ImGuiCol_Text),
|
|
timeBuffer);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
bool platform::init ()
|
|
{
|
|
// enable New 3DS speedup
|
|
osSetSpeedupEnable (true);
|
|
|
|
acInit ();
|
|
ptmuInit ();
|
|
#ifndef CLASSIC
|
|
romfsInit ();
|
|
#endif
|
|
gfxInitDefault ();
|
|
gfxSet3D (false);
|
|
|
|
#ifdef CLASSIC
|
|
consoleInit (GFX_TOP, &g_statusConsole);
|
|
consoleInit (GFX_TOP, &g_logConsole);
|
|
consoleInit (GFX_BOTTOM, &g_sessionConsole);
|
|
|
|
consoleSetWindow (&g_statusConsole, 0, 0, 50, 1);
|
|
consoleSetWindow (&g_logConsole, 0, 1, 50, 29);
|
|
consoleSetWindow (&g_sessionConsole, 0, 0, 40, 30);
|
|
#endif
|
|
|
|
#ifndef NDEBUG
|
|
consoleDebugInit (debugDevice_SVC);
|
|
std::setvbuf (stderr, nullptr, _IOLBF, 0);
|
|
#endif
|
|
|
|
#ifndef CLASSIC
|
|
// initialize citro3d
|
|
C3D_Init (C3D_DEFAULT_CMDBUF_SIZE);
|
|
|
|
// create top screen render target
|
|
s_top =
|
|
C3D_RenderTargetCreate (FB_HEIGHT * 0.5f, FB_WIDTH, GPU_RB_RGBA8, GPU_RB_DEPTH24_STENCIL8);
|
|
C3D_RenderTargetSetOutput (s_top, GFX_TOP, GFX_LEFT, DISPLAY_TRANSFER_FLAGS);
|
|
|
|
// create bottom screen render target
|
|
s_bottom = C3D_RenderTargetCreate (
|
|
FB_HEIGHT * 0.5f, FB_WIDTH * 0.8f, GPU_RB_RGBA8, GPU_RB_DEPTH24_STENCIL8);
|
|
C3D_RenderTargetSetOutput (s_bottom, GFX_BOTTOM, GFX_LEFT, DISPLAY_TRANSFER_FLAGS);
|
|
|
|
if (!imgui::ctru::init ())
|
|
return false;
|
|
|
|
imgui::citro3d::init ();
|
|
|
|
{
|
|
// load texture atlas
|
|
fs::File file;
|
|
if (!file.open ("romfs:/gfx.t3x"))
|
|
svcBreak (USERBREAK_PANIC);
|
|
|
|
s_gfxT3x = Tex3DS_TextureImportStdio (file, &s_gfxTexture, nullptr, true);
|
|
if (!s_gfxT3x)
|
|
svcBreak (USERBREAK_PANIC);
|
|
|
|
C3D_TexSetFilter (&s_gfxTexture, GPU_LINEAR, GPU_LINEAR);
|
|
}
|
|
|
|
auto &io = ImGui::GetIO ();
|
|
auto &style = ImGui::GetStyle ();
|
|
|
|
// disable imgui.ini file
|
|
io.IniFilename = nullptr;
|
|
|
|
// citro3d logo doesn't quite show with the default transparency
|
|
style.Colors[ImGuiCol_WindowBg].w = 0.8f;
|
|
style.ScaleAllSizes (0.5f);
|
|
#endif
|
|
|
|
return true;
|
|
}
|
|
|
|
bool platform::networkVisible ()
|
|
{
|
|
// check if soc:u is active
|
|
if (!s_socuActive)
|
|
return false;
|
|
|
|
return getNetworkVisibility ();
|
|
}
|
|
|
|
bool platform::loop ()
|
|
{
|
|
if (!aptMainLoop ())
|
|
return false;
|
|
|
|
startNetwork ();
|
|
|
|
hidScanInput ();
|
|
|
|
if (hidKeysDown () & KEY_START)
|
|
return false;
|
|
|
|
#ifndef CLASSIC
|
|
auto &io = ImGui::GetIO ();
|
|
|
|
// setup display metrics
|
|
io.DisplaySize = ImVec2 (SCREEN_WIDTH, SCREEN_HEIGHT);
|
|
io.DisplayFramebufferScale = ImVec2 (FB_SCALE, FB_SCALE);
|
|
|
|
imgui::ctru::newFrame ();
|
|
ImGui::NewFrame ();
|
|
#endif
|
|
|
|
return true;
|
|
}
|
|
|
|
void platform::render ()
|
|
{
|
|
drawLogo ();
|
|
drawStatus ();
|
|
|
|
#ifdef CLASSIC
|
|
drawLog ();
|
|
gfxFlushBuffers ();
|
|
gspWaitForVBlank ();
|
|
gfxSwapBuffers ();
|
|
#else
|
|
ImGui::Render ();
|
|
|
|
C3D_FrameBegin (C3D_FRAME_SYNCDRAW);
|
|
|
|
// clear frame/depth buffers
|
|
C3D_RenderTargetClear (s_top, C3D_CLEAR_ALL, CLEAR_COLOR, 0);
|
|
C3D_RenderTargetClear (s_bottom, C3D_CLEAR_ALL, CLEAR_COLOR, 0);
|
|
|
|
imgui::citro3d::render (s_top, s_bottom);
|
|
|
|
C3D_FrameEnd (0);
|
|
#endif
|
|
}
|
|
|
|
void platform::exit ()
|
|
{
|
|
#ifndef CLASSIC
|
|
imgui::citro3d::exit ();
|
|
|
|
// free graphics
|
|
Tex3DS_TextureFree (s_gfxT3x);
|
|
C3D_TexDelete (&s_gfxTexture);
|
|
|
|
// free render targets
|
|
C3D_RenderTargetDelete (s_bottom);
|
|
C3D_RenderTargetDelete (s_top);
|
|
|
|
// deinitialize citro3d
|
|
C3D_Fini ();
|
|
#endif
|
|
|
|
if (s_socuActive)
|
|
socExit ();
|
|
s_socuActive = false;
|
|
std::free (s_socuBuffer);
|
|
|
|
gfxExit ();
|
|
#ifndef CLASSIC
|
|
romfsExit ();
|
|
#endif
|
|
ptmuExit ();
|
|
acExit ();
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
platform::steady_clock::time_point platform::steady_clock::now () noexcept
|
|
{
|
|
return time_point (duration (svcGetSystemTick ()));
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
/// \brief Platform thread pimpl
|
|
class platform::Thread::privateData_t
|
|
{
|
|
public:
|
|
privateData_t ()
|
|
{
|
|
if (thread)
|
|
threadFree (thread);
|
|
}
|
|
|
|
/// \brief Parameterized constructor
|
|
/// \param func_ Thread entry point
|
|
privateData_t (std::function<void ()> &&func_) : thread (nullptr), func (std::move (func_))
|
|
{
|
|
s32 priority = 0x30;
|
|
svcGetThreadPriority (&priority, CUR_THREAD_HANDLE);
|
|
|
|
thread = threadCreate (&privateData_t::threadFunc, this, STACK_SIZE, priority, -1, false);
|
|
assert (thread);
|
|
}
|
|
|
|
/// \brief Underlying thread entry point
|
|
/// \param arg_ Thread pimpl object
|
|
static void threadFunc (void *const arg_)
|
|
{
|
|
// call passed-in entry point
|
|
auto const t = static_cast<privateData_t *> (arg_);
|
|
t->func ();
|
|
}
|
|
|
|
/// \brief Underlying thread
|
|
::Thread thread = nullptr;
|
|
/// \brief Thread entry point
|
|
std::function<void ()> func;
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
platform::Thread::~Thread () = default;
|
|
|
|
platform::Thread::Thread () : m_d (new privateData_t ())
|
|
{
|
|
}
|
|
|
|
platform::Thread::Thread (std::function<void ()> &&func_)
|
|
: m_d (new privateData_t (std::move (func_)))
|
|
{
|
|
}
|
|
|
|
platform::Thread::Thread (Thread &&that_) : m_d (new privateData_t ())
|
|
{
|
|
std::swap (m_d, that_.m_d);
|
|
}
|
|
|
|
platform::Thread &platform::Thread::operator= (Thread &&that_)
|
|
{
|
|
std::swap (m_d, that_.m_d);
|
|
return *this;
|
|
}
|
|
|
|
void platform::Thread::join ()
|
|
{
|
|
threadJoin (m_d->thread, UINT64_MAX);
|
|
}
|
|
|
|
void platform::Thread::sleep (std::chrono::milliseconds const timeout_)
|
|
{
|
|
svcSleepThread (std::chrono::nanoseconds (timeout_).count ());
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
/// \brief Platform mutex pimpl
|
|
class platform::Mutex::privateData_t
|
|
{
|
|
public:
|
|
/// \brief Underlying mutex
|
|
LightLock mutex;
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
platform::Mutex::~Mutex () = default;
|
|
|
|
platform::Mutex::Mutex () : m_d (new privateData_t ())
|
|
{
|
|
LightLock_Init (&m_d->mutex);
|
|
}
|
|
|
|
void platform::Mutex::lock ()
|
|
{
|
|
LightLock_Lock (&m_d->mutex);
|
|
}
|
|
|
|
void platform::Mutex::unlock ()
|
|
{
|
|
LightLock_Unlock (&m_d->mutex);
|
|
}
|