mirror of
https://github.com/wiiu-env/ftpiiu_plugin.git
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49b2571336
More fine-grained locking
136 lines
3.0 KiB
C++
136 lines
3.0 KiB
C++
// ftpd is a server implementation based on the following:
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// - RFC 959 (https://tools.ietf.org/html/rfc959)
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// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
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// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
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//
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// Copyright (C) 2020 Michael Theall
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#pragma once
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#ifdef _3DS
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#include <3ds.h>
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#endif
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#include <chrono>
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#include <cstdint>
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#include <functional>
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#include <memory>
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namespace platform
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{
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/// \brief Initialize platform
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bool init ();
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/// \brief Whether network is visible
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bool networkVisible ();
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/// \brief Platform loop
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bool loop ();
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/// \brief Platform render
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void render ();
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/// \brief Deinitialize platform
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void exit ();
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#ifdef _3DS
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/// \brief Steady clock
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struct steady_clock
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{
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/// \brief Type representing number of ticks
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using rep = std::uint64_t;
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/// \brief Type representing ratio of clock period in seconds
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using period = std::ratio<1, SYSCLOCK_ARM11>;
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/// \brief Duration type
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using duration = std::chrono::duration<rep, period>;
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/// \brief Timestamp type
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using time_point = std::chrono::time_point<steady_clock>;
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/// \brief Whether clock is steady
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constexpr static bool is_steady = true;
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/// \brief Current timestamp
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static time_point now () noexcept
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{
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return time_point (duration (svcGetSystemTick ()));
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}
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};
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#else
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/// \brief Steady clock
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using steady_clock = std::chrono::steady_clock;
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#endif
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/// \brief Platform thread
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class Thread
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{
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public:
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~Thread ();
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Thread ();
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/// \brief Parameterized constructor
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/// \param func_ Thread entrypoint
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Thread (std::function<void ()> &&func_);
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Thread (Thread const &that_) = delete;
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/// \brief Move constructor
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/// \param that_ Object to move from
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Thread (Thread &&that_);
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Thread &operator= (Thread const &that_) = delete;
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/// \brief Move assignment
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/// \param that_ Object to move from
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Thread &operator= (Thread &&that_);
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/// \brief Join thread
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void join ();
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/// \brief Suspend current thread
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/// \param timeout_ Minimum time to sleep
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static void sleep (std::chrono::milliseconds timeout_);
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private:
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class privateData_t;
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/// \brief pimpl
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std::unique_ptr<privateData_t> m_d;
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};
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/// \brief Platform mutex
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class Mutex
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{
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public:
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~Mutex ();
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Mutex ();
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/// \brief Lock mutex
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void lock ();
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/// \brief Unlock mutex
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void unlock ();
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private:
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class privateData_t;
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/// \brief pimpl
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std::unique_ptr<privateData_t> m_d;
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};
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}
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