Konrad Beckmann
471a57b7b9
Update submodule
2023-02-20 22:02:33 +01:00
Konrad Beckmann
b49cf63e7a
Update submodule
2023-02-01 21:38:17 +01:00
Konrad Beckmann
c9ea0a9df7
Update submodule
2023-01-30 20:47:14 +01:00
Konrad Beckmann
7f3a4eb90f
readme: Clarify save state backup procedure
2022-06-06 11:50:12 +02:00
Konrad Beckmann
f167b0b055
Fix docker build
2022-05-21 17:54:51 +02:00
bzhxx
6be2403ec2
Bug fix: LCD white screen. ( #193 )
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Fix the white screen bug happening during -wake up- or -quit to menu- user action.
2022-05-21 17:53:08 +02:00
Konrad Beckmann
dc6fac79d2
makefile: Allow gcc version 10 and above
2022-05-21 17:19:23 +02:00
Henrique Grolli Bassotto
1925eb639a
Add information about GNW_TARGET to zelda model ( #191 )
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Add information about GNW_TARGET for Zelda model
2022-04-10 11:13:40 +02:00
Konrad Beckmann
80c3ce1c4c
pllgen: Fix indentation
2022-04-07 18:51:12 +02:00
Konrad Beckmann
a792adbd81
pllgen: Add support for fracn2, allow for configurable error margin
2022-04-07 18:40:32 +02:00
Konrad Beckmann
217e47518e
Add pllgen to generate SAI PLL config
2022-04-07 18:08:15 +02:00
c0de90e7
a5a9b8bf5d
Fix for issue [Clear framebuffer after macro OSD disappears #164 ] ( #185 )
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* Fix for issue [Clear framebuffer after macro OSD disappears #164 ]
* Fixed compile error.
2022-01-13 01:20:56 +01:00
James Dull
83ccc2dc4f
Add support for 512Mb MX chip variant
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Address flashing issue with Macronix MX25U51245G chips that identify using an invalid JEDEC ID (per datasheet). In at least one user's case, the chips were purchased directly from DigiKey.
2022-01-12 22:33:18 +01:00
Christian Unhold
736ec37a5c
gw_flash: Add support for Winbond flash devices
2022-01-06 00:06:39 +01:00
Konrad Beckmann
f121023a55
nes: Increase pause_after_frames to render boot screen properly
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Since the initial state loading is performed after one
emulation iteration, this needs to be increased as well.
2021-12-23 11:24:33 +01:00
Konrad Beckmann
1ba45513c5
linux: Add state saving and loading support
2021-12-23 11:24:33 +01:00
Konrad Beckmann
7b1898bd56
Update submodule
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nes: Load state after running one emulation cycle
2021-12-23 11:24:27 +01:00
Konrad Beckmann
9f823c313d
Create LICENSE
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The project has always been licensed under the GNU General Public License, version 2 as stated in `README.md`.
This is just a clarification and to make license identification easy for automated tools.
2021-12-20 09:51:41 +01:00
Konrad Beckmann
605d73a504
gui: Remove references to logos
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The logos are not rendered, so by removing them
we make sure they are not included in the build.
This saves up to 32kB of external flash usage.
2021-12-20 06:10:39 +01:00
Konrad Beckmann
f398b91e24
Update submodule
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nes: Game freezes after loading state
Fixes #176
2021-12-19 11:33:46 +01:00
Konrad Beckmann
fa486a0283
parse_roms: Use pathlib.Path to remove build/roms.a
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This makes it more platform independent
2021-12-18 21:36:52 +01:00
Konrad Beckmann
7d329b57db
parse_roms: Remove build/roms.a if flash will overflow
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This prevents invocations of `make` to cause the following build error: `fatal error: build/config.h: No such file or directory`
2021-12-18 21:06:33 +01:00
Konrad Beckmann
92fa21f9aa
parse_roms: Print required size in case of overflow
2021-12-18 20:59:33 +01:00
Konrad Beckmann
5d162f858c
Convert line endings to unix style
2021-12-18 09:41:48 +01:00
Brian Pugh
aee5b14b3c
Stop compilation if zip and/or 7z files are found in the roms directory
2021-12-13 08:40:29 +01:00
Brian Pugh
abc7ed4558
refresh watchdog in main LZMA decompression loop
2021-12-06 02:29:41 +01:00
Konrad Beckmann
522f0342ae
makefile: Remove redundant defines and includes
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Also update vscode project to match default config
2021-12-04 11:15:32 +01:00
Konrad Beckmann
a482568bee
parse_roms: Add verbose flag to hide print that may confuse users
2021-12-02 11:40:08 +01:00
Konrad Beckmann
59873ce78a
ci: Disable macos builds
2021-11-27 12:53:58 +01:00
Konrad Beckmann
2c6092f039
flash: Add flash config for 4MB stock chip in zelda devices
2021-11-27 12:48:57 +01:00
Konrad Beckmann
bdfef80ce2
pce: Ensure correct value of CYCLES_PER_LINE
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Closes #167
2021-11-20 03:39:22 +01:00
Konrad Beckmann
37479d8add
Update submodule
2021-11-20 03:32:02 +01:00
Konrad Beckmann
0db5ab1fc7
Fix more warnings
2021-11-20 03:31:56 +01:00
Konrad Beckmann
e64b472097
pce: Add note about double define
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#167
2021-11-20 03:26:01 +01:00
Konrad Beckmann
71e87f21c7
Get lr correctly in ErrorHandler
2021-11-20 02:52:42 +01:00
Konrad Beckmann
aaeb499ae6
Fix warnings
2021-11-20 02:34:19 +01:00
Konrad Beckmann
82624ad7a0
Clean up fault handlers
2021-11-20 02:33:41 +01:00
Konrad Beckmann
69d48fae89
Update submodule
2021-11-16 22:16:58 +01:00
Adam Minchinton
8c6c451c52
Updated system header images in red & green themes
2021-11-16 22:16:58 +01:00
Adam Minchinton
6e4dd494b9
img2bin conversion script by orzeus
2021-11-16 22:16:58 +01:00
Adam Minchinton
b80e0712a0
Add Zelda variant to header bitmaps
2021-11-16 22:16:58 +01:00
Adam Minchinton
7f0dd97118
Update drawn UI to use new C_GW_MAIN_COLOR
2021-11-16 22:16:58 +01:00
Adam Minchinton
de740f6a7e
Update make file to support GNW_TARGET and add flags
2021-11-16 22:16:58 +01:00
Brian Pugh
55394c70e3
Add naive zelda START and SELECT button support. Currently they just perform the same actions as GAME and TIME, respectively
2021-11-16 18:34:47 +01:00
Konrad Beckmann
f40c7fa9be
Update submodule
2021-11-13 14:07:06 +01:00
Konrad Beckmann
86cd183907
parse_roms: Remove redundant argument to ar
2021-11-11 22:12:42 +01:00
Konrad Beckmann
1215d0e3fd
Revert "ci: Remove --http1.1 flag"
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Seems this might still be needed after all
This reverts commit 2a9bf6d719 .
2021-11-11 20:44:46 +01:00
Konrad Beckmann
57a7dbc131
makefile: Improve readability of extflash info
2021-11-11 20:38:17 +01:00
Konrad Beckmann
afa7b0ddb7
makefile: Avoid redundant linking
2021-11-11 20:32:07 +01:00
Konrad Beckmann
06adc6b127
readme: Make the Docker section expandable
2021-11-10 23:00:55 +01:00