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69 lines
1.7 KiB
Plaintext
69 lines
1.7 KiB
Plaintext
>> BUILD INSTRUCTIONS FOR libmikmod FOR MAC OS X
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You can always use the UNIX commandline tools
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instead of the IDE projects in this directory.
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Go to the top level and follow the INSTALL there...
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(Hint: "./configure && make && sudo make install")
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In that case your files will end up under /usr/local.
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The IDE stuff will end up under a "build" directory.
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You can also play with the standalone Makefile.darwin
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file here in this directory, in order to build from
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the command line. (Hint: "gmake -f Makefile.darwin" )
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XCode on Mac OS X 10.3 and newer:
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-------------
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1) You should be using Xcode 2.x, or up.
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2) Open "libmikmod.xcodeproj" with the Xcode app.
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Build products
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--------------
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The projects will build a static library with header:
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- mikmod.h
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- libmikmod.a
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And they will also build a dynamic framework bundle:
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- mikmod.framework
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These build products are normally found in the "build"
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folder, unless you have changed your IDE settings...
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Using the library
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----------------
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To use the library, either copy "mikmod.framework"
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bundle to somewhere in your framework search path,
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(such as ~/Library/Frameworks or /Library/Frameworks)
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Source code: #include <mikmod/mikmod.h>
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Linker flags: -framework mikmod
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Or copy the "mikmod.h" header and "libmikmod.a" library
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to somewhere in the include and library search paths.
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(such as /usr/local/include and /usr/local/lib)
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Source code: #include "mikmod.h"
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Linker flags: -lmikmod -framework CoreAudio
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The HTML documentation is found in the "docs" folder,
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located in the top level of the libmikmod distribution.
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Enjoy!
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Anders F Bjšrklund <afb@algonet.se>
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http://www.algonet.se/~afb/mikmod
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