Fix compiling

This commit is contained in:
Maschell 2023-04-10 12:52:05 +02:00
parent a1a99861d3
commit b7143f814e
3 changed files with 47 additions and 50 deletions

View File

@ -99,7 +99,7 @@ export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
all: $(BUILD)
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(shell [ ! -d $(BUILD) ] && mkdir -p $(BUILD))
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#-------------------------------------------------------------------------------

View File

@ -23,7 +23,7 @@
#include "utils/StringTools.h"
#include "WUPSConfigItemPadMapping.h"
int32_t runNetworkClient = true;
bool runNetworkClient = true;
void loadMapping(std::string& persistedValue, UController_Type type);
@ -31,23 +31,22 @@ void loadMapping(std::string& persistedValue, UController_Type type);
void ConfigLoad() {
WUPS_OpenStorage();
int32_t rumble = 0;
bool rumble = 0;
if(WUPS_GetInt(nullptr, "rumble", &rumble) == WUPS_STORAGE_ERROR_SUCCESS){
if(WUPS_GetBool(nullptr, "rumble", &rumble) == WUPS_STORAGE_ERROR_SUCCESS){
ControllerPatcher::setRumbleActivated(rumble);
}else{
WUPS_StoreInt(nullptr, "rumble", ControllerPatcher::isRumbleActivated());
WUPS_StoreBool(nullptr, "rumble", ControllerPatcher::isRumbleActivated());
}
if(WUPS_GetInt(nullptr, "networkclient", &runNetworkClient) != WUPS_STORAGE_ERROR_SUCCESS){
WUPS_StoreInt(nullptr, "networkclient", runNetworkClient);
if(WUPS_GetBool(nullptr, "networkclient", &runNetworkClient) != WUPS_STORAGE_ERROR_SUCCESS){
WUPS_StoreBool(nullptr, "networkclient", runNetworkClient);
}
char buffer[512];
if(WUPS_GetString(nullptr, "gamepadmapping", buffer, sizeof(buffer)) == WUPS_STORAGE_ERROR_SUCCESS){
DEBUG_FUNCTION_LINE("%s", buffer);
std::string test = buffer;
loadMapping(test, UController_Type_Gamepad);
std::string stringWrapper = buffer;
loadMapping(stringWrapper, UController_Type_Gamepad);
}
WUPS_CloseStorage();
@ -69,11 +68,6 @@ void loadMapping(std::string &persistedValue, UController_Type controllerType){
mappedPadInfo.pad = atoi(result.at(2).c_str());
mappedPadInfo.type = CM_Type_Controller; //atoi(result.at(3).c_str());
DEBUG_FUNCTION_LINE("%d",mappedPadInfo.vidpid.vid);
DEBUG_FUNCTION_LINE("%d",mappedPadInfo.vidpid.pid);
DEBUG_FUNCTION_LINE("%d",mappedPadInfo.pad);
DEBUG_FUNCTION_LINE("%d",mappedPadInfo.type);
ControllerPatcher::resetControllerMapping(controllerType);
ControllerPatcher::addControllerMapping(controllerType,mappedPadInfo);
}
@ -98,7 +92,6 @@ void networkClientChanged(ConfigItemBoolean * item, bool newValue) {
void PadMappingUpdated(ConfigItemPadMapping * item) {
if(item->mappedPadInfo.active && item->mappedPadInfo.type == CM_Type_Controller){
auto res = StringTools::strfmt("%d,%d,%d,%d",item->mappedPadInfo.vidpid.vid,item->mappedPadInfo.vidpid.pid,item->mappedPadInfo.pad,item->mappedPadInfo.type);
DEBUG_FUNCTION_LINE("Persist config for %s: %s", item->configId, res.c_str());
WUPS_StoreString(nullptr, item->configId, res.c_str());
} else {
WUPS_StoreString(nullptr, item->configId, "");
@ -110,6 +103,25 @@ WUPS_CONFIG_CLOSED(){
WUPS_CloseStorage();
}
#define CONFIG_AddCategoryByName(config, name, callback) \
if (WUPSConfig_AddCategoryByName(config, name, callback) < 0) { \
WUPSConfig_Destroy(config); \
return 0; \
}
#define CONFIG_Boolean_AddToCategoryEx(category, config_id, display_name, default_value, callback, true_value, false_value) \
if (!WUPSConfigItemBoolean_AddToCategoryEx(category, config_id, display_name, default_value, callback, true_value, false_value)) { \
WUPSConfig_Destroy(config); \
return 0; \
}
#define CONFIG_PadMapping_AddToCategory(category, config_id, display_name, controller_type, callback) \
if (!WUPSConfigItemPadMapping_AddToCategory(category, config_id, display_name, controller_type, callback)) { \
WUPSConfig_Destroy(config); \
return 0; \
}
WUPS_GET_CONFIG() {
WUPS_OpenStorage();
@ -117,36 +129,21 @@ WUPS_GET_CONFIG() {
if (WUPSConfig_Create(&config, "HID to VPAD") < 0) {
return 0;
}
WUPSConfigCategoryHandle catMapping;
WUPSConfigCategoryHandle catOther;
if (WUPSConfig_AddCategoryByName(config, "Other", &catOther) < 0) {
WUPSConfig_Destroy(config);
return 0;
}
CONFIG_AddCategoryByName(config, "Mapping", &catMapping);
CONFIG_AddCategoryByName(config, "Other", &catOther);
// WUPSConfigCategory* catMapping = config->addCategory("Controller Mapping");
CONFIG_Boolean_AddToCategoryEx(catOther, "rumble", "Rumble", ControllerPatcher::isRumbleActivated(), &rumbleChanged, "On", "Off");
CONFIG_Boolean_AddToCategoryEx(catOther, "networkclient", "Network Client", runNetworkClient, &networkClientChanged, "On", "Off");
if (!WUPSConfigItemBoolean_AddToCategoryEx(catOther, "rumble", "Rumble", ControllerPatcher::isRumbleActivated(), &rumbleChanged, "On", "Off")) {
WUPSConfig_Destroy(config);
return 0;
}
if (!WUPSConfigItemBoolean_AddToCategoryEx(catOther, "networkclient", "Network Client", runNetworkClient, &networkClientChanged, "On", "Off")) {
WUPSConfig_Destroy(config);
return 0;
}
if (!WUPSConfigItemPadMapping_AddToCategory(catOther, "gamepadmapping", "Gamepad", UController_Type_Gamepad, &PadMappingUpdated)) {
WUPSConfig_Destroy(config);
return 0;
}
/*
catMapping->addItem(new WUPSConfigItemPadMapping("gamepadmapping", "Gamepad", UController_Type_Gamepad));
catMapping->addItem(new WUPSConfigItemPadMapping("propad1mapping", "Pro Controller 1", UController_Type_Pro1));
catMapping->addItem(new WUPSConfigItemPadMapping("propad2mapping", "Pro Controller 2", UController_Type_Pro2));
catMapping->addItem(new WUPSConfigItemPadMapping("propad3mapping", "Pro Controller 3", UController_Type_Pro3));
catMapping->addItem(new WUPSConfigItemPadMapping("propad4mapping", "Pro Controller 4", UController_Type_Pro4));
*/
CONFIG_PadMapping_AddToCategory(catMapping, "gamepadmapping", "Gamepad", UController_Type_Gamepad, &PadMappingUpdated);
CONFIG_PadMapping_AddToCategory(catMapping, "gamepadmapping", "Pro Controller 1", UController_Type_Pro1, &PadMappingUpdated);
CONFIG_PadMapping_AddToCategory(catMapping, "gamepadmapping", "Pro Controller 2", UController_Type_Pro2, &PadMappingUpdated);
CONFIG_PadMapping_AddToCategory(catMapping, "gamepadmapping", "Pro Controller 3", UController_Type_Pro3, &PadMappingUpdated);
CONFIG_PadMapping_AddToCategory(catMapping, "gamepadmapping", "Pro Controller 4", UController_Type_Pro4, &PadMappingUpdated);
return config;
}

View File

@ -21,29 +21,29 @@
#include <controller_patcher/ControllerPatcher.hpp>
#include <utils/logger.h>
WUPS_PLUGIN_ID("hid_to_vpad");
WUPS_PLUGIN_NAME("HID to VPAD lite");
WUPS_PLUGIN_DESCRIPTION("Enables HID devices as controllers on your Wii U");
WUPS_PLUGIN_VERSION("v1.0");
WUPS_PLUGIN_AUTHOR("Maschell");
WUPS_PLUGIN_LICENSE("GPL");
WUPS_USE_WUT_DEVOPTAB()
WUPS_USE_STORAGE()
WUPS_USE_WUT_DEVOPTAB();
WUPS_USE_STORAGE("hid_to_vpad");
#define SD_PATH "sd:"
#define SD_PATH "fs:/vol/external01"
#define WIIU_PATH "/wiiu"
#define DEFAULT_HID_TO_VPAD_PATH SD_PATH WIIU_PATH "/apps/hidtovpad"
#define DEFAULT_HID_TO_VPAD_PATH SD_PATH WIIU_PATH "/apps/hidtovpad"
#define DEFAULT_CONTROLLER_PATCHER_PATCH SD_PATH WIIU_PATH "/controller"
extern int32_t runNetworkClient;
void ConfigLoad();
ON_APPLICATION_START() {
WHBLogUdpInit();
DEBUG_FUNCTION_LINE("Initializing the controller data");
ControllerPatcher::Init(CONTROLLER_PATCHER_PATH);
ControllerPatcher::Init(DEFAULT_CONTROLLER_PATCHER_PATCH);
ControllerPatcher::enableControllerMapping();
ConfigLoad();