mirror of
https://github.com/Maschell/hid_to_vpad.git
synced 2025-01-07 02:28:34 +01:00
Fix compiling
This commit is contained in:
parent
a1a99861d3
commit
b7143f814e
2
Makefile
2
Makefile
@ -99,7 +99,7 @@ export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
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all: $(BUILD)
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@$(shell [ ! -d $(BUILD) ] && mkdir -p $(BUILD))
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#-------------------------------------------------------------------------------
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@ -23,7 +23,7 @@
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#include "utils/StringTools.h"
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#include "WUPSConfigItemPadMapping.h"
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int32_t runNetworkClient = true;
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bool runNetworkClient = true;
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void loadMapping(std::string& persistedValue, UController_Type type);
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@ -31,23 +31,22 @@ void loadMapping(std::string& persistedValue, UController_Type type);
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void ConfigLoad() {
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WUPS_OpenStorage();
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int32_t rumble = 0;
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bool rumble = 0;
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if(WUPS_GetInt(nullptr, "rumble", &rumble) == WUPS_STORAGE_ERROR_SUCCESS){
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if(WUPS_GetBool(nullptr, "rumble", &rumble) == WUPS_STORAGE_ERROR_SUCCESS){
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ControllerPatcher::setRumbleActivated(rumble);
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}else{
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WUPS_StoreInt(nullptr, "rumble", ControllerPatcher::isRumbleActivated());
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WUPS_StoreBool(nullptr, "rumble", ControllerPatcher::isRumbleActivated());
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}
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if(WUPS_GetInt(nullptr, "networkclient", &runNetworkClient) != WUPS_STORAGE_ERROR_SUCCESS){
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WUPS_StoreInt(nullptr, "networkclient", runNetworkClient);
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if(WUPS_GetBool(nullptr, "networkclient", &runNetworkClient) != WUPS_STORAGE_ERROR_SUCCESS){
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WUPS_StoreBool(nullptr, "networkclient", runNetworkClient);
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}
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char buffer[512];
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if(WUPS_GetString(nullptr, "gamepadmapping", buffer, sizeof(buffer)) == WUPS_STORAGE_ERROR_SUCCESS){
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DEBUG_FUNCTION_LINE("%s", buffer);
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std::string test = buffer;
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loadMapping(test, UController_Type_Gamepad);
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std::string stringWrapper = buffer;
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loadMapping(stringWrapper, UController_Type_Gamepad);
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}
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WUPS_CloseStorage();
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@ -69,11 +68,6 @@ void loadMapping(std::string &persistedValue, UController_Type controllerType){
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mappedPadInfo.pad = atoi(result.at(2).c_str());
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mappedPadInfo.type = CM_Type_Controller; //atoi(result.at(3).c_str());
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DEBUG_FUNCTION_LINE("%d",mappedPadInfo.vidpid.vid);
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DEBUG_FUNCTION_LINE("%d",mappedPadInfo.vidpid.pid);
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DEBUG_FUNCTION_LINE("%d",mappedPadInfo.pad);
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DEBUG_FUNCTION_LINE("%d",mappedPadInfo.type);
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ControllerPatcher::resetControllerMapping(controllerType);
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ControllerPatcher::addControllerMapping(controllerType,mappedPadInfo);
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}
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@ -98,7 +92,6 @@ void networkClientChanged(ConfigItemBoolean * item, bool newValue) {
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void PadMappingUpdated(ConfigItemPadMapping * item) {
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if(item->mappedPadInfo.active && item->mappedPadInfo.type == CM_Type_Controller){
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auto res = StringTools::strfmt("%d,%d,%d,%d",item->mappedPadInfo.vidpid.vid,item->mappedPadInfo.vidpid.pid,item->mappedPadInfo.pad,item->mappedPadInfo.type);
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DEBUG_FUNCTION_LINE("Persist config for %s: %s", item->configId, res.c_str());
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WUPS_StoreString(nullptr, item->configId, res.c_str());
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} else {
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WUPS_StoreString(nullptr, item->configId, "");
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@ -110,6 +103,25 @@ WUPS_CONFIG_CLOSED(){
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WUPS_CloseStorage();
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}
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#define CONFIG_AddCategoryByName(config, name, callback) \
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if (WUPSConfig_AddCategoryByName(config, name, callback) < 0) { \
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WUPSConfig_Destroy(config); \
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return 0; \
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}
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#define CONFIG_Boolean_AddToCategoryEx(category, config_id, display_name, default_value, callback, true_value, false_value) \
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if (!WUPSConfigItemBoolean_AddToCategoryEx(category, config_id, display_name, default_value, callback, true_value, false_value)) { \
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WUPSConfig_Destroy(config); \
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return 0; \
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}
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#define CONFIG_PadMapping_AddToCategory(category, config_id, display_name, controller_type, callback) \
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if (!WUPSConfigItemPadMapping_AddToCategory(category, config_id, display_name, controller_type, callback)) { \
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WUPSConfig_Destroy(config); \
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return 0; \
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}
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WUPS_GET_CONFIG() {
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WUPS_OpenStorage();
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@ -117,36 +129,21 @@ WUPS_GET_CONFIG() {
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if (WUPSConfig_Create(&config, "HID to VPAD") < 0) {
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return 0;
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}
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WUPSConfigCategoryHandle catMapping;
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WUPSConfigCategoryHandle catOther;
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if (WUPSConfig_AddCategoryByName(config, "Other", &catOther) < 0) {
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WUPSConfig_Destroy(config);
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return 0;
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}
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CONFIG_AddCategoryByName(config, "Mapping", &catMapping);
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CONFIG_AddCategoryByName(config, "Other", &catOther);
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// WUPSConfigCategory* catMapping = config->addCategory("Controller Mapping");
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CONFIG_Boolean_AddToCategoryEx(catOther, "rumble", "Rumble", ControllerPatcher::isRumbleActivated(), &rumbleChanged, "On", "Off");
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CONFIG_Boolean_AddToCategoryEx(catOther, "networkclient", "Network Client", runNetworkClient, &networkClientChanged, "On", "Off");
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if (!WUPSConfigItemBoolean_AddToCategoryEx(catOther, "rumble", "Rumble", ControllerPatcher::isRumbleActivated(), &rumbleChanged, "On", "Off")) {
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WUPSConfig_Destroy(config);
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return 0;
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}
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if (!WUPSConfigItemBoolean_AddToCategoryEx(catOther, "networkclient", "Network Client", runNetworkClient, &networkClientChanged, "On", "Off")) {
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WUPSConfig_Destroy(config);
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return 0;
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}
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if (!WUPSConfigItemPadMapping_AddToCategory(catOther, "gamepadmapping", "Gamepad", UController_Type_Gamepad, &PadMappingUpdated)) {
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WUPSConfig_Destroy(config);
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return 0;
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}
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/*
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catMapping->addItem(new WUPSConfigItemPadMapping("gamepadmapping", "Gamepad", UController_Type_Gamepad));
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catMapping->addItem(new WUPSConfigItemPadMapping("propad1mapping", "Pro Controller 1", UController_Type_Pro1));
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catMapping->addItem(new WUPSConfigItemPadMapping("propad2mapping", "Pro Controller 2", UController_Type_Pro2));
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catMapping->addItem(new WUPSConfigItemPadMapping("propad3mapping", "Pro Controller 3", UController_Type_Pro3));
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catMapping->addItem(new WUPSConfigItemPadMapping("propad4mapping", "Pro Controller 4", UController_Type_Pro4));
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*/
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CONFIG_PadMapping_AddToCategory(catMapping, "gamepadmapping", "Gamepad", UController_Type_Gamepad, &PadMappingUpdated);
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CONFIG_PadMapping_AddToCategory(catMapping, "gamepadmapping", "Pro Controller 1", UController_Type_Pro1, &PadMappingUpdated);
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CONFIG_PadMapping_AddToCategory(catMapping, "gamepadmapping", "Pro Controller 2", UController_Type_Pro2, &PadMappingUpdated);
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CONFIG_PadMapping_AddToCategory(catMapping, "gamepadmapping", "Pro Controller 3", UController_Type_Pro3, &PadMappingUpdated);
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CONFIG_PadMapping_AddToCategory(catMapping, "gamepadmapping", "Pro Controller 4", UController_Type_Pro4, &PadMappingUpdated);
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return config;
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}
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14
src/main.cpp
14
src/main.cpp
@ -21,29 +21,29 @@
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#include <controller_patcher/ControllerPatcher.hpp>
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#include <utils/logger.h>
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WUPS_PLUGIN_ID("hid_to_vpad");
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WUPS_PLUGIN_NAME("HID to VPAD lite");
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WUPS_PLUGIN_DESCRIPTION("Enables HID devices as controllers on your Wii U");
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WUPS_PLUGIN_VERSION("v1.0");
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WUPS_PLUGIN_AUTHOR("Maschell");
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WUPS_PLUGIN_LICENSE("GPL");
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WUPS_USE_WUT_DEVOPTAB()
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WUPS_USE_STORAGE()
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WUPS_USE_WUT_DEVOPTAB();
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WUPS_USE_STORAGE("hid_to_vpad");
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#define SD_PATH "sd:"
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#define SD_PATH "fs:/vol/external01"
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#define WIIU_PATH "/wiiu"
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#define DEFAULT_HID_TO_VPAD_PATH SD_PATH WIIU_PATH "/apps/hidtovpad"
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#define DEFAULT_HID_TO_VPAD_PATH SD_PATH WIIU_PATH "/apps/hidtovpad"
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#define DEFAULT_CONTROLLER_PATCHER_PATCH SD_PATH WIIU_PATH "/controller"
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extern int32_t runNetworkClient;
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void ConfigLoad();
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ON_APPLICATION_START() {
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WHBLogUdpInit();
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DEBUG_FUNCTION_LINE("Initializing the controller data");
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ControllerPatcher::Init(CONTROLLER_PATCHER_PATH);
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ControllerPatcher::Init(DEFAULT_CONTROLLER_PATCHER_PATCH);
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ControllerPatcher::enableControllerMapping();
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ConfigLoad();
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