hid_to_vpad/README.md

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[Current Stable Release](https://github.com/Maschell/hid_to_vpad/releases/latest) | [Nightly builds](https://github.com/Maschell/hid_to_vpad/releases) | [Issue Tracker](https://github.com/Maschell/hid_to_vpad/issues) | [Support Thread](https://gbatemp.net/threads/hid-to-vpad.424127/)
# HID to VPAD (WUPS plugin) [![Build Status](https://api.travis-ci.org/Maschell/hid_to_vpad.svg?branch=wups)](https://travis-ci.org/Maschell/hid_to_vpad)
This is a plugin for the [Wii U Plugin System (WUPS)](https://github.com/Maschell/WiiUPluginSystem/) that let you use a HID device on the WiiU. <br />
It's based on the [controller_patcher](https://github.com/Maschell/controller_patcher/tree/wut) engine.
# Wii U Plugin System
This is a plugin for the [Wii U Plugin System (WUPS)](https://github.com/Maschell/WiiUPluginSystem/). To be able to use this plugin you have to place the resulting `.mod` file in to the following folder:
```
sd:/wiiu/plugins
```
When the file is placed on the SDCard you can load it with [plugin loader](https://github.com/Maschell/WiiUPluginSystem/).
## Usage
Start place the .mod file into the WUPS plugin folder `sd:/wiiu/plugins` and start the plugin loader.
Place the config files into the following folder:
```
sd:/wiiu/controller
```
## Supported devices
The official GC Adapter, PS3/PS4 Pad, Mouse, Keyboard have built in support. Other devices can be added when a valid config file in provided.
Check out the [controller_patcher](https://github.com/Maschell/controller_patcher) repository for more details.
You can find deep information for creating own config files, the default mapping, in the [controller patcher wiki](https://github.com/Maschell/controller_patcher/wiki)
Default button mapping:
- [Mouse](https://github.com/Maschell/controller_patcher/wiki/3.-Mouses#default-configuration)
- [Keyboard](https://github.com/Maschell/controller_patcher/wiki/4.-Keyboards#default-configuration)
- [GameCube](https://github.com/Maschell/controller_patcher/wiki/5.a-Controller-%7C-Configurate-the-GameCube-controller#default-button-mapping)
- [Dualshock 3](https://github.com/Maschell/controller_patcher/wiki/5.b-Controller-%7C-Configurate-the-Dualshock-3-controller#default-button-mapping)
- [Dualshock 4](https://github.com/Maschell/controller_patcher/wiki/5.c-Controller-%7C-Configurate-the-Dualshock-4-controller#default-button-mapping)
In combination with the Network Client, more controllers are supported. You can find more information [here](http://gbatemp.net/threads/hid-to-vpad-network-client.466150/).
# FAQ
### What about XBOX controllers?
Xbox controllers are not HID devices. But it can be used in combination with the [Network Client](http://gbatemp.net/threads/hid-to-vpad-network-client.466150/)!
### Is my controller supported?
Take a look at this [repo](https://github.com/Maschell/controller_patcher_configs)
### ???
Do you have another question? First take a look at:
- the [controller_patcher repo](https://github.com/Maschell/controller_patcher)
- the thread on [gbatemp](http://gbatemp.net/threads/hid-to-vpad.424127/)
- the [wiki](https://github.com/Maschell/controller_patcher/wiki)
If you don't find an anwser, please open an issue.
# Building
In order to build this application you need serval libs:
- [wut](https://github.com/decaf-emu/wut)
- [libutilswut](https://github.com/Maschell/libutils/tree/wut) for common functions.
- [lcontrollerpatcherwut](https://github.com/Maschell/controller_patcher/tree/wut) to emulate the controllers.
Install them (in this order) according to their README's. Don't forget the dependencies of the libs itself.
# Credits
- A big thanks goes out to <b>dimok</b> for creating the HBL, the dynamic libs and every stuff he made. The "environment" of this app is copied from ddd, turned out to be a "hello world" with useful extra stuff.
- Also huge thanks to <b>FIX94</b> who initally created his gc-to-vpad. Helped me a lot! Thanks!
- And of course big thanks to everyone who has helped me testing! (dimok, dibas, EclipseSin,FunThomas,n1ghty etc.)