mirror of
https://gitlab.com/Nanolx/homebrewfilter.git
synced 2024-11-01 15:15:09 +01:00
311 lines
6.6 KiB
C++
311 lines
6.6 KiB
C++
/****************************************************************************
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* libwiigui Template
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* Tantric 2009
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*
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* demo.cpp
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* Basic template/demonstration of libwiigui capabilities. For a
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* full-featured app using many more extensions, check out Snes9x GX.
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***************************************************************************/
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#include <gccore.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <algorithm>
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#include <ogcsys.h>
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#include <unistd.h>
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#include <wiiuse/wpad.h>
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#include <dirent.h>
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#include "filelist.h"
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#include "FreeTypeGX.h"
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#include "input.h"
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#include "main.h"
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#include "menu.h"
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#include "libwiigui/gui.h"
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#include "Tools/FontSystem.h"
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#include "Tools/load.h"
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#include "Tools/load_channel.h"
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#include "Tools/RuntimeIOSPatch.h"
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#include "Tools/save.h"
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#include "Tools/SelectIos.h"
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#include "Tools/throbber.h"
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#include "Network/network.h"
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#include "Network/tcp.h"
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#include "BootHomebrew/BootHomebrew.h"
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#include "BootHomebrew/dolloader.h"
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#include "DiskOperations/di2.h"
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#include "gecko.h"
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#include "Network/wiiload_gecko.h"
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#include "Neek/uneek_fs.h"
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#include "Neek/boot_neek2o.h"
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#define HAVE_AHBPROT ((*(vu32*)0xcd800064 == 0xFFFFFFFF) ? 1 : 0)
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/*** Extern variables ***/
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extern GuiWindow * mainWindow;
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extern GuiImageData * pointer;
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/*** Extern functions ***/
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extern void ResumeGui();
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std::vector<homebrew_list> vechomebrew_list_category[99];
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std::vector<homebrew_list> vechomebrew_list_unassigned;
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std::vector<homebrew_list> vechomebrew_list_choice;
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std::vector<app_ios> appios;
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struct SSettings Settings;
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struct SOptions Options;
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int ExitRequested = 0;
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s8 PowerOff = -1;
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bool boothomebrew = false;
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bool boot_buffer = false;
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bool wiiload = false;
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bool goneek2o = false;
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bool gorealnand = false;
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bool runaway = false;
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bool gecko_connected;
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// kopiere ios für app in einen vector
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void addAppIos(string foldername, int ios)
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{
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if(appios.size() == 0)
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appios.push_back(app_ios(foldername, ios));
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else
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{
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bool found = false;
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int i;
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for(i = 0; i < (signed)appios.size(); i++)
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{
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if(appios[i].foldername == foldername)
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{
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found = true;
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break;
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}
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}
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if(found)
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appios[i].ios = ios;
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if(!found)
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appios.push_back(app_ios(foldername, ios));
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}
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}
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void ExitApp()
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{
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gprintf("Running ExitApp()\n");
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ShutdownPads();
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StopGX();
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save();
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UnmountAllDevices();
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exit_uneek_fs();
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ISFS_Deinitialize();
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}
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static void WiiResetPressed()
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{
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gprintf("Reset button pressed \n");
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runaway = true;
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PowerOff = SYS_RETURNTOMENU;
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}
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static void WiiPowerPressed()
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{
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gprintf("Power button pressed \n");
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runaway = true;
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PowerOff = SYS_POWEROFF_STANDBY;
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}
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static void WiimotePowerPressed(s32 chan)
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{
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WiiPowerPressed();
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}
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void
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DefaultSettings()
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{
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Settings.sd_insert = SDCard_Inserted();
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Settings.usb_insert = USBDevice_Inserted();
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Settings.dvd_insert = DVD_Inserted();
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Settings.category_name_all = "All";
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sprintf (Settings.new_category_name, "New Category");
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Settings.current_category = 0;
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Settings.current_page = 1;
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Settings.last_app_pos = -1;
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Settings.checkrev = -1;
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sprintf (Settings.code, "NULL");
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Settings.Apps_from = EFFECT_SLIDE_TOP; // Apps kommen von "EFFECT_SLIDE_TOP", "EFFECT_SLIDE_BOTTOM", "EFFECT_SLIDE_RIGHT", "EFFECT_SLIDE_LEFT"
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Settings.Apps_to = 0; // Apps geht nach "EFFECT_SLIDE_TOP", "EFFECT_SLIDE_BOTTOM", "EFFECT_SLIDE_RIGHT", "EFFECT_SLIDE_LEFT"
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Settings.grid = false;
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Settings.system = 1;
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Settings.device = "sd1";
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Settings.device_dat = "sd1";
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}
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void
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DefaultOptions()
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{
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sprintf (Options.theme, tr("STANDARD"));
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sprintf (Options.language, tr("STANDARD"));
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sprintf (Options.font, tr("STANDARD"));
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sprintf (Options.temp_code, "NULL");
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Options.slide_effect = 1;
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Options.last_category = 1;
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Options.apps = 4;
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Options.quick_start = 0;
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Options.show_all = 1;
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Options.navigation = 0;
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Options.temp_network = 0;
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Options.temp_newrevtext = 1;
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}
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int
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main(int argc, char *argv[])
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{
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gecko_connected = InitGecko();
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InitVideo(); // Initialize video
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SetupPads(); // Initialize input
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InitGUIThreads(); // Initialize GUI
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init_uneek_fs(ISFS_OPEN_READ|ISFS_OPEN_WRITE);
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MountAllDevices();
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InitNetworkThread(); // Initialize Network
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InitTcpThread();
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if (gecko_connected)
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InitGeckoThread();
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InitThrobberThread(); // Initialize Throbber
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ISFS_Initialize(); // Initialize Nand
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LoadHBF();
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DefaultSettings();
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DefaultOptions();
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DefaultTheme();
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load();
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if(Options.network)
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ResumeNetworkThread();
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if (gecko_connected)
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ResumeGeckoThread();
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SetFont();
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SYS_SetResetCallback(WiiResetPressed);
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SYS_SetPowerCallback(WiiPowerPressed);
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WPAD_SetPowerButtonCallback(WiimotePowerPressed);
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#ifdef HW_RVL
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pointer = new GuiImageData(Theme.player_point);
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#endif
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mainWindow = new GuiWindow(screenwidth, screenheight);
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GuiTrigger trigA;
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trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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ResumeGui();
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stretch(Settings.top, Settings.bottom, Settings.left, Settings.right);
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if(HAVE_AHBPROT)
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{
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runtimePatchApply();
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}
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else
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{
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gprintf("ERROR no AHBPROT\n");
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}
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DI2_Init(); // Init DVD
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if(strstr(Options.language, tr("STANDARD")))
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translate();
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AvailableCategory.categories[0] = tr(Settings.category_name_all);
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check_device();
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MainMenu(MENU_NONE);
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if(boothomebrew)
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{
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/*if(SelectedIOS() != IOS_GetVersion())
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IOS_ReloadIOS(SelectedIOS());*/
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if(strstr(Settings.forwarder_path.c_str(), ":/apps/") != 0)
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BootHomebrew();
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else if(strstr(Settings.forwarder_path.c_str(), ":/gc_apps/") != 0)
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BootGameCubeHomebrew();
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}
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else if(boot_buffer)
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if(wiiload)
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BootHomebrew();
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if(get_bootmii() == 2)
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{
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if(!check_uneek_fs())
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{
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IOS_ReloadIOS(254);
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}
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else
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{
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//we can't launch bootmii from within neek2o I assume
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//so we should do something else
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SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
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}
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}
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if(get_nandemu() == 2)
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{
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if (opendir(check_path("sd1:/apps/NANDEmu-Boot").c_str()) != NULL)
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{
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LoadHomebrew ("sd1:/apps/NANDEmu-Boot/boot.dol");
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BootHomebrew ();
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}
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else if (opendir(check_path("usb1:/apps/NANDEmu-Boot").c_str()) != NULL)
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{
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LoadHomebrew ("usb1:/apps/NANDEmu-Boot/boot.dol");
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BootHomebrew ();
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}
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}
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if(get_priiloader() == 2)
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{
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*(vu32*)0x8132FFFB = 0x4461636f;
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DCFlushRange((void*)0x8132FFFB, 4);
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//ExitApp();
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SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
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}
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if(goneek2o)
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{
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//ExitApp();
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boot_neek2o();
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}
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if(gorealnand)
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{
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//ExitApp();
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SYS_ResetSystem(SYS_RESTART, 0, 0);
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}
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if(PowerOff == SYS_RETURNTOMENU)
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{
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*(vu32*)0x8132FFFB = 0x50756E65;
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DCFlushRange((void*)0x8132FFFB, 4);
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//ExitApp();
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SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
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}
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else if(PowerOff != -1)
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//ExitApp();
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SYS_ResetSystem(PowerOff, 0, 0);
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return 0;
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}
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