Maschell
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36bd8584c4
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Format the code via clang-format
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2022-02-03 17:08:07 +01:00 |
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Maschell
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df88cf8d69
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Fix launching applets and titles with updates
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2022-01-09 13:37:36 +01:00 |
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Maschell
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02d34db212
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Fix compiling with latest wut, formatting, remove hbl support
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2022-01-09 13:37:16 +01:00 |
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Maschell
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96fa65a5ff
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Add intial support for displaying the splashscreen when using as a system menu replacement
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2020-02-24 20:19:21 +01:00 |
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Maschell
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7815e5b3fc
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Remove filtering options from the GameList
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2020-02-24 18:44:02 +01:00 |
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Maschell
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1cced24ea6
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Implement basic title loading
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2020-02-21 21:37:32 +01:00 |
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Maschell
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933a97f2f3
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Add missing disconnects on MainWindows
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2020-02-21 14:26:17 +01:00 |
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Maschell
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b4f5393906
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- Use std::recursive_mutex instead of CMutex which is exactly the same
- Load icons in one async task instead of creating one task for each icon to improve stability with many icons
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2020-02-21 14:22:36 +01:00 |
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Maschell
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6af6c0baee
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Add an option to filter the list using the built in on screen keyboard
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2020-02-20 15:20:49 +01:00 |
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Maschell
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57a1a34bea
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Option to sort the game list by name
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2020-02-20 11:12:50 +01:00 |
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Maschell
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358f368462
|
- The AsyncExeuctor does now clean itself in 50ms intervals (still could produce dead locks which sucks)
- Only allow a maximum of 10 "tasks" at the same time.
- Increase the stack size of the "Application" which hopefully improves stability?
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2020-02-20 02:05:54 +01:00 |
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Maschell
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d97d5ed325
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- Actually displaying installed title now
- Try to clean up the async stuff when the vector gets bigger
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2020-02-20 02:03:43 +01:00 |
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Maschell
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4c4fbcfb2e
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- Add missing images for opening the settings and swap the screens.
- Add basic screen swapping
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2020-02-19 20:39:43 +01:00 |
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Maschell
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3d2ef7aa6a
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Add basic rendering of a screen with particles
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2020-02-19 20:19:46 +01:00 |
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