Commit Graph

  • 580d477cc8
    Merge c3a4953471 into bd31cbe4f4 #21 Maschell 2023-07-23 08:35:07 +0000
  • c3a4953471
    Create dependabot.yml #21 Maschell-patch-2 Maschell 2023-07-23 10:35:00 +0200
  • bd31cbe4f4 Update README.md master launchiine-20220606-114854 Maschell 2022-06-05 20:54:08 +0200
  • 46ce346212
    Update README.md #20 Maschell-patch-1 Maschell 2022-06-05 20:54:08 +0200
  • 807f7ea68b
    Merge pull request #17 from wiiu-env/clang_format launchiine-20220203-161353 Maschell 2022-02-03 17:11:27 +0100
  • 36bd8584c4 Format the code via clang-format #17 Maschell 2022-02-03 17:08:07 +0100
  • 485d339c51 Update the README launchiine-20220119-171907 Maschell 2022-01-19 18:17:04 +0100
  • cc4283a24a Add github actions launchiine-20220109-130150 Maschell 2022-01-09 13:59:37 +0100
  • 39d5da2301 Update the Dockerfile Maschell 2022-01-09 13:53:45 +0100
  • df88cf8d69 Fix launching applets and titles with updates Maschell 2022-01-09 13:37:36 +0100
  • 02d34db212 Fix compiling with latest wut, formatting, remove hbl support Maschell 2022-01-09 13:37:16 +0100
  • ed61489bda Add a Dockerfile Maschell 2020-07-05 13:24:45 +0200
  • a37337ae9f Use a fixed TARGET name Maschell 2020-07-05 13:24:35 +0200
  • c183141e3d Fix compiling with the latest devkitppc Maschell 2020-07-05 13:24:22 +0200
  • 815fa32304 Update the .gitignore Maschell 2020-07-05 13:22:24 +0200
  • 58ae6ca1bf
    GameList: use wut's ACP definition rw-r-r-0644 2020-05-02 21:55:04 +0200
  • 36c92744b7
    GameList: Use MCP_TitleListByAppType to request specific app catergories rw-r-r-0644 2020-05-02 21:50:46 +0200
  • 96fa65a5ff Add intial support for displaying the splashscreen when using as a system menu replacement Maschell 2020-02-24 20:19:21 +0100
  • 7815e5b3fc Remove filtering options from the GameList Maschell 2020-02-24 18:44:02 +0100
  • e07c0aa47c Stop displaying an image after fading out Maschell 2020-02-23 19:11:00 +0100
  • 3915e03ca0 AsyncDeleter: Have an own queue for just the delete tasks. This fixes exiting the application. Maschell 2020-02-23 19:07:18 +0100
  • 4d2f1aea3e Use existing free slots before adding them to the back Maschell 2020-02-22 22:50:56 +0100
  • 3e37d5aa46 Add mutex to position vector Maschell 2020-02-22 22:49:06 +0100
  • fff867846d Add support to drag icons into empty spots Maschell 2020-02-22 22:25:27 +0100
  • c26ded08f6 Add game title when selected Maschell 2020-02-22 22:20:11 +0100
  • 11c295b2b5 Drag&Drop support for multiple screens Maschell 2020-02-22 21:17:37 +0100
  • 0776a13841 Buttons are no longer holdable when the screen is scrolling Maschell 2020-02-22 21:17:09 +0100
  • 8a597a805d Add very basic drag & drop to move titles Maschell 2020-02-22 20:51:04 +0100
  • 1cced24ea6 Implement basic title loading Maschell 2020-02-21 21:37:32 +0100
  • 6c0c6387b6 - Fix locking the game container while updating the icon data Maschell 2020-02-21 21:37:12 +0100
  • 7ec159152c - Added support for multiple pages - Added support for non touch controls Maschell 2020-02-21 20:17:24 +0100
  • d7ed76e9f6 Create a bunch of empty icons for later usage Maschell 2020-02-21 15:01:14 +0100
  • 477efedf24 Allow a GuiImage in GameInfoContainer Maschell 2020-02-21 15:00:27 +0100
  • 7b0f3cf507 Adding back the titleAdded singal as it seems to be stable again Maschell 2020-02-21 14:37:59 +0100
  • e96e51ad46 Add support for exiting the application while loading title infos Maschell 2020-02-21 14:35:20 +0100
  • 933a97f2f3 Add missing disconnects on MainWindows Maschell 2020-02-21 14:26:17 +0100
  • 052a6e8cb6 Move the UDP logger to C++ and use a std::recursive_mutex instead of a basic volatile int. Maschell 2020-02-21 14:24:55 +0100
  • c71d820202 Increase the maximum async element list and change the time to wait Maschell 2020-02-21 14:24:17 +0100
  • b42b090442 Stop calling the titleAdded signal when adding titles Maschell 2020-02-21 14:23:44 +0100
  • b4f5393906 - Use std::recursive_mutex instead of CMutex which is exactly the same - Load icons in one async task instead of creating one task for each icon to improve stability with many icons Maschell 2020-02-21 14:22:36 +0100
  • 72bb786fa2 Fix some compiler warning Maschell 2020-02-21 12:43:54 +0100
  • 04810b3d8f Add inital buttons and images for pagination Maschell 2020-02-21 12:43:29 +0100
  • 6af6c0baee Add an option to filter the list using the built in on screen keyboard Maschell 2020-02-20 15:20:49 +0100
  • b4cdf11f6a Remove titles from the GuiIconGrid which were removed from the GameList Maschell 2020-02-20 15:20:20 +0100
  • 7ef3e4dc2e Fix displaying GuiIcons which already have imageData Maschell 2020-02-20 15:19:48 +0100
  • 340baed8ed Add a mutex for accessing the GameList Maschell 2020-02-20 15:19:25 +0100
  • 25a0aa54e7 Implemeting filterting of the game list Maschell 2020-02-20 15:17:45 +0100
  • 6e041490d6 Only update the name of a title if it's empty Maschell 2020-02-20 15:16:45 +0100
  • 57a1a34bea Option to sort the game list by name Maschell 2020-02-20 11:12:50 +0100
  • c36dcb6728 Rename GameList::loadIcon to GameList::updateTitleInfo. Only call the callback when things acutally have changed. Maschell 2020-02-20 11:10:55 +0100
  • b8226ea729 Fix the particle to be in background only Maschell 2020-02-20 11:10:05 +0100
  • 382964ca1d Fadeout on exit Maschell 2020-02-20 11:09:37 +0100
  • 0d19397664 Use the fancy 3d icons instead if just images Maschell 2020-02-20 11:09:29 +0100
  • 358f368462 - The AsyncExeuctor does now clean itself in 50ms intervals (still could produce dead locks which sucks) - Only allow a maximum of 10 "tasks" at the same time. - Increase the stack size of the "Application" which hopefully improves stability? Maschell 2020-02-20 02:05:54 +0100
  • d97d5ed325 - Actually displaying installed title now - Try to clean up the async stuff when the vector gets bigger Maschell 2020-02-20 02:03:43 +0100
  • 4c4fbcfb2e - Add missing images for opening the settings and swap the screens. - Add basic screen swapping Maschell 2020-02-19 20:39:43 +0100
  • b1797266c9 Ignore generated filelist.h file Maschell 2020-02-19 20:39:03 +0100
  • 3d2ef7aa6a Add basic rendering of a screen with particles Maschell 2020-02-19 20:19:46 +0100