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Avoid proccess check when using REPLACE_FUNCTION_OF_EXECUTABLE macros
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@ -224,7 +224,7 @@ typedef function_replacement_data_t function_replacement_data_v3_t;
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.virtualAddr = 0, \
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.virtualAddr = 0, \
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.replaceAddr = (uint32_t) my_##__replacementFunctionName, \
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.replaceAddr = (uint32_t) my_##__replacementFunctionName, \
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.replaceCall = (uint32_t *) &real_##__replacementFunctionName, \
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.replaceCall = (uint32_t *) &real_##__replacementFunctionName, \
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.targetProcess = FP_TARGET_PROCESS_GAME_AND_MENU, \
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.targetProcess = FP_TARGET_PROCESS_ALL, \
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.ReplaceInRPX = { \
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.ReplaceInRPX = { \
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.targetTitleIds = __targetTitleIds, \
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.targetTitleIds = __targetTitleIds, \
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.targetTitleIdsCount = __targetTitleIdsCount, \
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.targetTitleIdsCount = __targetTitleIdsCount, \
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