Daniel K. O. (dkosmari)
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5173f8609c
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Removed function_replacement_data_v2_t .
--HG--
branch : remove-legacy-api-hg
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2024-10-12 16:24:25 +02:00 |
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Maschell
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5e9efc5550
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Avoid proccess check when using REPLACE_FUNCTION_OF_EXECUTABLE macros
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2023-01-08 21:05:35 +01:00 |
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Maschell
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119f529fdd
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Update the function_replacement_data struct to support game specific patches
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2023-01-07 23:38:55 +01:00 |
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Maschell
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7eeadb500b
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Update the lib to dynamically use the FunctionPatcherModule
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2023-01-06 13:50:57 +01:00 |
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Maschell
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8946ce9464
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BREAKING CHANGES: Update the function_replacement_data_t struct.
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2022-05-07 23:34:30 +02:00 |
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Maschell
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076134a77c
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Format via clang_format
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2022-02-11 20:01:09 +01:00 |
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Maschell
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1926e00ffb
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Add FunctionPatcherRestoreDynamicFunctions
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2020-12-28 14:45:41 +01:00 |
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Maschell
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1de6f6894a
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Use the name of a function instead of the function pointer inside the macro.
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2020-06-13 14:45:18 +02:00 |
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Maschell
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3ae37e80e9
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Add option to patch a function for a certain process.
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2020-06-13 14:12:47 +02:00 |
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Maschell
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17ac61488b
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Add a version field to the function replacement data struct
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2020-06-13 14:09:50 +02:00 |
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Maschell
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ec7c99f666
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Refactor the replace function macros to use the same base macro
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2020-06-13 14:09:15 +02:00 |
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Maschell
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b962869a34
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Put the function type into a proper enum
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2020-06-13 14:06:09 +02:00 |
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Maschell
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4464f5b5af
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Increase size available for trampolines and extra code bits
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2020-06-13 14:01:25 +02:00 |
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Maschell
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6e285909d7
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Add support for FunctionPatcherRestoreFunctions
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2020-06-12 21:11:43 +02:00 |
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Maschell
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c4d6f5961b
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first commit
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2020-06-06 22:20:11 +02:00 |
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