libfunctionpatcher/include/function_patcher/fpatching_defines.h

154 lines
6.3 KiB
C

#pragma once
#include <stdint.h>
typedef enum function_replacement_library_type_t {
LIBRARY_AVM,
LIBRARY_CAMERA,
LIBRARY_COREINIT,
LIBRARY_DC,
LIBRARY_DMAE,
LIBRARY_DRMAPP,
LIBRARY_ERREULA,
LIBRARY_GX2,
LIBRARY_H264,
LIBRARY_LZMA920,
LIBRARY_MIC,
LIBRARY_NFC,
LIBRARY_NIO_PROF,
LIBRARY_NLIBCURL,
LIBRARY_NLIBNSS,
LIBRARY_NLIBNSS2,
LIBRARY_NN_AC,
LIBRARY_NN_ACP,
LIBRARY_NN_ACT,
LIBRARY_NN_AOC,
LIBRARY_NN_BOSS,
LIBRARY_NN_CCR,
LIBRARY_NN_CMPT,
LIBRARY_NN_DLP,
LIBRARY_NN_EC,
LIBRARY_NN_FP,
LIBRARY_NN_HAI,
LIBRARY_NN_HPAD,
LIBRARY_NN_IDBE,
LIBRARY_NN_NDM,
LIBRARY_NN_NETS2,
LIBRARY_NN_NFP,
LIBRARY_NN_NIM,
LIBRARY_NN_OLV,
LIBRARY_NN_PDM,
LIBRARY_NN_SAVE,
LIBRARY_NN_SL,
LIBRARY_NN_SPM,
LIBRARY_NN_TEMP,
LIBRARY_NN_UDS,
LIBRARY_NN_VCTL,
LIBRARY_NSYSCCR,
LIBRARY_NSYSHID,
LIBRARY_NSYSKBD,
LIBRARY_NSYSNET,
LIBRARY_NSYSUHS,
LIBRARY_NSYSUVD,
LIBRARY_NTAG,
LIBRARY_PADSCORE,
LIBRARY_PROC_UI,
LIBRARY_SND_CORE,
LIBRARY_SND_USER,
LIBRARY_SNDCORE2,
LIBRARY_SNDUSER2,
LIBRARY_SWKBD,
LIBRARY_SYSAPP,
LIBRARY_TCL,
LIBRARY_TVE,
LIBRARY_UAC,
LIBRARY_UAC_RPL,
LIBRARY_USB_MIC,
LIBRARY_UVC,
LIBRARY_UVD,
LIBRARY_VPAD,
LIBRARY_VPADBASE,
LIBRARY_ZLIB125,
LIBRARY_OTHER,
} function_replacement_library_type_t;
#define MAXIMUM_FUNCTION_NAME_LENGTH 100
#define FUNCTION_PATCHER_METHOD_STORE_SIZE 40
typedef enum FunctionPatcherFunctionType {
FUNCTION_PATCHER_STATIC_FUNCTION = 0,
FUNCTION_PATCHER_DYNAMIC_FUNCTION = 1
} FunctionPatcherFunctionType;
typedef enum FunctionPatcherTargetProcess {
FP_TARGET_PROCESS_ALL = 0xFF,
FP_TARGET_PROCESS_ROOT_RPX = 1,
FP_TARGET_PROCESS_WII_U_MENU = 2,
FP_TARGET_PROCESS_TVII = 3,
FP_TARGET_PROCESS_E_MANUAL = 4,
FP_TARGET_PROCESS_HOME_MENU = 5,
FP_TARGET_PROCESS_ERROR_DISPLAY = 6,
FP_TARGET_PROCESS_MINI_MIIVERSE = 7,
FP_TARGET_PROCESS_BROWSER = 8,
FP_TARGET_PROCESS_MIIVERSE = 9,
FP_TARGET_PROCESS_ESHOP = 10,
FP_TARGET_PROCESS_PFID_11 = 11,
FP_TARGET_PROCESS_DOWNLOAD_MANAGER = 12,
FP_TARGET_PROCESS_PFID_13 = 13,
FP_TARGET_PROCESS_PFID_14 = 14,
FP_TARGET_PROCESS_GAME = 15,
FP_TARGET_PROCESS_GAME_AND_MENU = 16,
} FunctionPatcherTargetProcess;
#define FUNCTION_REPLACEMENT_DATA_STRUCT_VERSION 0x00000001
typedef struct function_replacement_data_t {
uint32_t VERSION;
uint32_t physicalAddr; /* [needs to be filled] */
uint32_t virtualAddr; /* [needs to be filled] */
uint32_t replaceAddr; /* [needs to be filled] Address of our replacement function */
uint32_t replaceCall; /* [needs to be filled] Address to access the real_function */
function_replacement_library_type_t library; /* [needs to be filled] rpl where the function we want to replace is. */
char function_name[MAXIMUM_FUNCTION_NAME_LENGTH]; /* [needs to be filled] name of the function we want to replace */
uint32_t realAddr; /* [will be filled] Address of the real function we want to replace. */
volatile uint32_t replace_data[FUNCTION_PATCHER_METHOD_STORE_SIZE]; /* [will be filled] Space for us to store some jump instructions */
uint32_t restoreInstruction; /* [will be filled] Copy of the instruction we replaced to jump to our code. */
FunctionPatcherFunctionType functionType; /* [will be filled] */
uint8_t alreadyPatched; /* [will be filled] */
FunctionPatcherTargetProcess targetProcess; /* [will be filled] */
} function_replacement_data_t;
#define REPLACE_FUNCTION(x, lib, function_name) \
REPLACE_FUNCTION_FOR_PROCESS(x, lib, function_name, FP_TARGET_PROCESS_GAME_AND_MENU)
#define REPLACE_FUNCTION_FOR_PROCESS(x, lib, function_name, process) \
REPLACE_FUNCTION_EX(x, lib, #function_name, 0, 0, process)
#define REPLACE_FUNCTION_VIA_ADDRESS(x, physicalAddress, effectiveAddress) \
REPLACE_FUNCTION_VIA_ADDRESS_FOR_PROCESS(x, physicalAddress, effectiveAddress, FP_TARGET_PROCESS_ALL)
#define REPLACE_FUNCTION_VIA_ADDRESS_FOR_PROCESS(x, physicalAddress, effectiveAddress, process) \
REPLACE_FUNCTION_EX(x, LIBRARY_OTHER, #x, physicalAddress, effectiveAddress, process)
#define REPLACE_FUNCTION_EX(x, lib, function_name, physicalAddress, effectiveAddress, process) \
{ \
FUNCTION_REPLACEMENT_DATA_STRUCT_VERSION, \
physicalAddress, \
effectiveAddress, \
(uint32_t) my_##x, \
(uint32_t) &real_##x, \
lib, \
function_name, \
0, \
{}, \
0, \
FUNCTION_PATCHER_STATIC_FUNCTION, \
0, \
process \
}
#define DECL_FUNCTION(res, name, ...) \
res (*real_##name)(__VA_ARGS__) __attribute__((section(".data"))); \
res my_##name(__VA_ARGS__)