mirror of
https://github.com/wiiu-env/libfunctionpatcher.git
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154 lines
5.7 KiB
C
154 lines
5.7 KiB
C
#pragma once
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#include <stdint.h>
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typedef enum function_replacement_library_type_t {
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LIBRARY_AVM,
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LIBRARY_CAMERA,
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LIBRARY_COREINIT,
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LIBRARY_DC,
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LIBRARY_DMAE,
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LIBRARY_DRMAPP,
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LIBRARY_ERREULA,
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LIBRARY_GX2,
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LIBRARY_H264,
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LIBRARY_LZMA920,
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LIBRARY_MIC,
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LIBRARY_NFC,
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LIBRARY_NIO_PROF,
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LIBRARY_NLIBCURL,
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LIBRARY_NLIBNSS,
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LIBRARY_NLIBNSS2,
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LIBRARY_NN_AC,
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LIBRARY_NN_ACP,
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LIBRARY_NN_ACT,
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LIBRARY_NN_AOC,
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LIBRARY_NN_BOSS,
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LIBRARY_NN_CCR,
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LIBRARY_NN_CMPT,
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LIBRARY_NN_DLP,
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LIBRARY_NN_EC,
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LIBRARY_NN_FP,
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LIBRARY_NN_HAI,
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LIBRARY_NN_HPAD,
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LIBRARY_NN_IDBE,
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LIBRARY_NN_NDM,
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LIBRARY_NN_NETS2,
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LIBRARY_NN_NFP,
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LIBRARY_NN_NIM,
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LIBRARY_NN_OLV,
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LIBRARY_NN_PDM,
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LIBRARY_NN_SAVE,
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LIBRARY_NN_SL,
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LIBRARY_NN_SPM,
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LIBRARY_NN_TEMP,
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LIBRARY_NN_UDS,
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LIBRARY_NN_VCTL,
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LIBRARY_NSYSCCR,
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LIBRARY_NSYSHID,
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LIBRARY_NSYSKBD,
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LIBRARY_NSYSNET,
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LIBRARY_NSYSUHS,
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LIBRARY_NSYSUVD,
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LIBRARY_NTAG,
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LIBRARY_PADSCORE,
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LIBRARY_PROC_UI,
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LIBRARY_SND_CORE,
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LIBRARY_SND_USER,
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LIBRARY_SNDCORE2,
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LIBRARY_SNDUSER2,
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LIBRARY_SWKBD,
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LIBRARY_SYSAPP,
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LIBRARY_TCL,
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LIBRARY_TVE,
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LIBRARY_UAC,
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LIBRARY_UAC_RPL,
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LIBRARY_USB_MIC,
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LIBRARY_UVC,
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LIBRARY_UVD,
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LIBRARY_VPAD,
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LIBRARY_VPADBASE,
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LIBRARY_ZLIB125,
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LIBRARY_OTHER,
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} function_replacement_library_type_t;
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#define MAXIMUM_FUNCTION_NAME_LENGTH 100
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#define FUNCTION_PATCHER_METHOD_STORE_SIZE 40
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typedef enum FunctionPatcherFunctionType {
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FUNCTION_PATCHER_STATIC_FUNCTION = 0,
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FUNCTION_PATCHER_DYNAMIC_FUNCTION = 1
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} FunctionPatcherFunctionType;
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typedef enum FunctionPatcherTargetProcess {
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FP_TARGET_PROCESS_ALL = 0xFF,
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FP_TARGET_PROCESS_ROOT_RPX = 1,
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FP_TARGET_PROCESS_WII_U_MENU = 2,
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FP_TARGET_PROCESS_TVII = 3,
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FP_TARGET_PROCESS_E_MANUAL = 4,
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FP_TARGET_PROCESS_HOME_MENU = 5,
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FP_TARGET_PROCESS_ERROR_DISPLAY = 6,
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FP_TARGET_PROCESS_MINI_MIIVERSE = 7,
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FP_TARGET_PROCESS_BROWSER = 8,
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FP_TARGET_PROCESS_MIIVERSE = 9,
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FP_TARGET_PROCESS_ESHOP = 10,
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FP_TARGET_PROCESS_PFID_11 = 11,
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FP_TARGET_PROCESS_DOWNLOAD_MANAGER = 12,
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FP_TARGET_PROCESS_PFID_13 = 13,
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FP_TARGET_PROCESS_PFID_14 = 14,
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FP_TARGET_PROCESS_GAME = 15,
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FP_TARGET_PROCESS_GAME_AND_MENU = 16,
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} FunctionPatcherTargetProcess;
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#define FUNCTION_REPLACEMENT_DATA_STRUCT_VERSION 0x00000001
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typedef struct function_replacement_data_t {
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uint32_t VERSION;
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uint32_t physicalAddr; /* [needs to be filled] */
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uint32_t virtualAddr; /* [needs to be filled] */
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uint32_t replaceAddr; /* [needs to be filled] Address of our replacement function */
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uint32_t replaceCall; /* [needs to be filled] Address to access the real_function */
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function_replacement_library_type_t library; /* [needs to be filled] rpl where the function we want to replace is. */
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char function_name[MAXIMUM_FUNCTION_NAME_LENGTH]; /* [needs to be filled] name of the function we want to replace */
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uint32_t realAddr; /* [will be filled] Address of the real function we want to replace. */
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volatile uint32_t replace_data [FUNCTION_PATCHER_METHOD_STORE_SIZE]; /* [will be filled] Space for us to store some jump instructions */
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uint32_t restoreInstruction; /* [will be filled] Copy of the instruction we replaced to jump to our code. */
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FunctionPatcherFunctionType functionType; /* [will be filled] */
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uint8_t alreadyPatched; /* [will be filled] */
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FunctionPatcherTargetProcess targetProcess; /* [will be filled] */
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} function_replacement_data_t;
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#define REPLACE_FUNCTION(x, lib, function_name) \
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REPLACE_FUNCTION_FOR_PROCESS(x, lib, function_name, FP_TARGET_PROCESS_GAME_AND_MENU)
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#define REPLACE_FUNCTION_FOR_PROCESS(x, lib, function_name, process) \
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REPLACE_FUNCTION_EX(x, lib, # function_name, 0, 0, process)
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#define REPLACE_FUNCTION_VIA_ADDRESS(x, physicalAddress, effectiveAddress) \
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REPLACE_FUNCTION_VIA_ADDRESS_FOR_PROCESS(x, physicalAddress, effectiveAddress, FP_TARGET_PROCESS_ALL)
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#define REPLACE_FUNCTION_VIA_ADDRESS_FOR_PROCESS(x, physicalAddress, effectiveAddress, process) \
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REPLACE_FUNCTION_EX(x, LIBRARY_OTHER, # x, physicalAddress, effectiveAddress, process)
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#define REPLACE_FUNCTION_EX(x, lib, function_name, physicalAddress, effectiveAddress, process) \
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{ \
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FUNCTION_REPLACEMENT_DATA_STRUCT_VERSION, \
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physicalAddress, \
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effectiveAddress, \
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(uint32_t) my_ ## x, \
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(uint32_t) &real_ ## x, \
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lib, \
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function_name, \
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0, \
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{}, \
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0, \
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FUNCTION_PATCHER_STATIC_FUNCTION, \
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0, \
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process \
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}
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#define DECL_FUNCTION(res, name, ...) \
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res (* real_ ## name)(__VA_ARGS__) __attribute__((section(".data"))); \
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res my_ ## name(__VA_ARGS__)
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