mirror of
https://github.com/wiiu-env/libgui.git
synced 2024-11-15 04:45:06 +01:00
155 lines
4.3 KiB
C
155 lines
4.3 KiB
C
|
/****************************************************************************
|
||
|
* Copyright (C) 2015 Dimok
|
||
|
*
|
||
|
* This program is free software: you can redistribute it and/or modify
|
||
|
* it under the terms of the GNU General Public License as published by
|
||
|
* the Free Software Foundation, either version 3 of the License, or
|
||
|
* (at your option) any later version.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
****************************************************************************/
|
||
|
#ifndef _AXSOUND_H_
|
||
|
#define _AXSOUND_H_
|
||
|
|
||
|
#include <sndcore2/voice.h>
|
||
|
#include <sndcore2/core.h>
|
||
|
|
||
|
class Voice {
|
||
|
public:
|
||
|
|
||
|
enum VoicePriorities {
|
||
|
PRIO_MIN = 1,
|
||
|
PRIO_MAX = 31
|
||
|
};
|
||
|
|
||
|
enum VoiceStates {
|
||
|
STATE_STOPPED,
|
||
|
STATE_START,
|
||
|
STATE_PLAYING,
|
||
|
STATE_STOP,
|
||
|
};
|
||
|
|
||
|
Voice(int32_t prio)
|
||
|
: state(STATE_STOPPED) {
|
||
|
lastLoopCounter = 0;
|
||
|
nextBufferSize = 0;
|
||
|
|
||
|
voice = AXAcquireVoice(prio, 0, 0);
|
||
|
if(voice) {
|
||
|
AXVoiceBegin(voice);
|
||
|
AXSetVoiceType(voice, 0);
|
||
|
setVolume(0x80000000);
|
||
|
|
||
|
|
||
|
AXVoiceDeviceMixData mix[6];
|
||
|
memset(mix, 0, sizeof(mix));
|
||
|
mix[0].bus[0].volume = 0x8000;
|
||
|
mix[0].bus[0].delta = 0;
|
||
|
mix[1].bus[0].volume = 0x8000;
|
||
|
mix[1].bus[0].delta = 0;
|
||
|
|
||
|
AXSetVoiceDeviceMix(voice, 0, 0, mix);
|
||
|
AXSetVoiceDeviceMix(voice, 1, 0, mix);
|
||
|
|
||
|
AXVoiceEnd(voice);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
~Voice() {
|
||
|
if(voice) {
|
||
|
AXFreeVoice(voice);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void play(const uint8_t *buffer, uint32_t bufferSize, const uint8_t *nextBuffer, uint32_t nextBufSize, uint16_t format, uint32_t sampleRate) {
|
||
|
if(!voice)
|
||
|
return;
|
||
|
|
||
|
memset(&voiceBuffer, 0, sizeof(voiceBuffer));
|
||
|
|
||
|
voiceBuffer.data = buffer;
|
||
|
voiceBuffer.dataType = format;
|
||
|
voiceBuffer.loopingEnabled = (nextBuffer == NULL) ? 0 : 1;
|
||
|
voiceBuffer.currentOffset = 0;
|
||
|
voiceBuffer.endOffset = (bufferSize >> 1) - 1;
|
||
|
voiceBuffer.loopOffset = ((nextBuffer - buffer) >> 1);
|
||
|
nextBufferSize = nextBufSize;
|
||
|
|
||
|
// TODO: handle support for 3.1.0 with dynamic libs instead of static linking it
|
||
|
//uint32_t samplesPerSec = (AXGetInputSamplesPerSec != 0) ? AXGetInputSamplesPerSec() : 32000;
|
||
|
uint32_t samplesPerSec = AXGetInputSamplesPerSec();
|
||
|
|
||
|
memset(&ratioBits, 0, sizeof(ratioBits));
|
||
|
ratioBits.ratio = (uint32_t)(0x00010000 * ((float)sampleRate / (float)samplesPerSec));
|
||
|
|
||
|
AXSetVoiceOffsets(voice, &voiceBuffer);
|
||
|
AXSetVoiceSrc(voice, &ratioBits);
|
||
|
AXSetVoiceSrcType(voice, 1);
|
||
|
AXSetVoiceState(voice, 1);
|
||
|
}
|
||
|
|
||
|
void stop() {
|
||
|
if(voice)
|
||
|
AXSetVoiceState(voice, 0);
|
||
|
}
|
||
|
|
||
|
void setVolume(uint32_t vol) {
|
||
|
if(voice) {
|
||
|
AXVoiceVeData data;
|
||
|
data.volume = vol >> 16;
|
||
|
data.delta = vol & 0xFFFF;
|
||
|
AXSetVoiceVe(voice, &data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void setNextBuffer(const uint8_t *buffer, uint32_t bufferSize) {
|
||
|
voiceBuffer.loopOffset = ((buffer - (const uint8_t*)voiceBuffer.data) >> 1);
|
||
|
nextBufferSize = bufferSize;
|
||
|
|
||
|
AXSetVoiceLoopOffset(voice, voiceBuffer.loopOffset);
|
||
|
}
|
||
|
|
||
|
bool isBufferSwitched() {
|
||
|
uint32_t loopCounter = AXGetVoiceLoopCount(voice);
|
||
|
if(lastLoopCounter != loopCounter) {
|
||
|
lastLoopCounter = loopCounter;
|
||
|
AXSetVoiceEndOffset(voice, voiceBuffer.loopOffset + (nextBufferSize >> 1) - 1);
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
uint32_t getInternState() const {
|
||
|
if(voice)
|
||
|
return ((uint32_t *)voice)[1];
|
||
|
return 0;
|
||
|
}
|
||
|
uint32_t getState() const {
|
||
|
return state;
|
||
|
}
|
||
|
void setState(uint32_t s) {
|
||
|
state = s;
|
||
|
}
|
||
|
|
||
|
void * getVoice() const {
|
||
|
return voice;
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
AXVoice *voice;
|
||
|
AXVoiceSrc ratioBits;
|
||
|
AXVoiceOffsets voiceBuffer;
|
||
|
uint32_t state;
|
||
|
uint32_t nextBufferSize;
|
||
|
uint32_t lastLoopCounter;
|
||
|
};
|
||
|
|
||
|
#endif // _AXSOUND_H_
|