libgui/source/sounds/WavDecoder.cpp

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/***************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* for WiiXplorer 2010
***************************************************************************/
#include <string.h>
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#include <gui/sounds/WavDecoder.hpp>
#include "fs/CFile.hpp"
#include "utils/utils.h"
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WavDecoder::WavDecoder(const char * filepath)
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: SoundDecoder(filepath) {
SoundType = SOUND_WAV;
SampleRate = 48000;
Format = CHANNELS_STEREO | FORMAT_PCM_16_BIT;
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if(!file_fd)
return;
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OpenFile();
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}
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WavDecoder::WavDecoder(const uint8_t * snd, int32_t len)
: SoundDecoder(snd, len) {
SoundType = SOUND_WAV;
SampleRate = 48000;
Format = CHANNELS_STEREO | FORMAT_PCM_16_BIT;
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if(!file_fd)
return;
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OpenFile();
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}
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WavDecoder::~WavDecoder() {
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}
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void WavDecoder::OpenFile() {
SWaveHdr Header;
SWaveFmtChunk FmtChunk;
memset(&Header, 0, sizeof(SWaveHdr));
memset(&FmtChunk, 0, sizeof(SWaveFmtChunk));
file_fd->read((uint8_t *) &Header, sizeof(SWaveHdr));
file_fd->read((uint8_t *) &FmtChunk, sizeof(SWaveFmtChunk));
if (Header.magicRIFF != 0x52494646) { // 'RIFF'
CloseFile();
return;
} else if(Header.magicWAVE != 0x57415645) { // 'WAVE'
CloseFile();
return;
} else if(FmtChunk.magicFMT != 0x666d7420) { // 'fmt '
CloseFile();
return;
}
DataOffset = sizeof(SWaveHdr)+le32(FmtChunk.size)+8;
file_fd->seek(DataOffset, SEEK_SET);
SWaveChunk DataChunk;
file_fd->read((uint8_t *) &DataChunk, sizeof(SWaveChunk));
while(DataChunk.magicDATA != 0x64617461) { // 'data'
DataOffset += 8+le32(DataChunk.size);
file_fd->seek(DataOffset, SEEK_SET);
int32_t ret = file_fd->read((uint8_t *) &DataChunk, sizeof(SWaveChunk));
if(ret <= 0) {
CloseFile();
return;
}
}
DataOffset += 8;
DataSize = le32(DataChunk.size);
Is16Bit = (le16(FmtChunk.bps) == 16);
SampleRate = le32(FmtChunk.freq);
if (le16(FmtChunk.channels) == 1 && le16(FmtChunk.bps) == 8 && le16(FmtChunk.alignment) <= 1)
Format = CHANNELS_MONO | FORMAT_PCM_8_BIT;
else if (le16(FmtChunk.channels) == 1 && le16(FmtChunk.bps) == 16 && le16(FmtChunk.alignment) <= 2)
Format = CHANNELS_MONO | FORMAT_PCM_16_BIT;
else if (le16(FmtChunk.channels) == 2 && le16(FmtChunk.bps) == 8 && le16(FmtChunk.alignment) <= 2)
Format = CHANNELS_STEREO | FORMAT_PCM_8_BIT;
else if (le16(FmtChunk.channels) == 2 && le16(FmtChunk.bps) == 16 && le16(FmtChunk.alignment) <= 4)
Format = CHANNELS_STEREO | FORMAT_PCM_16_BIT;
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}
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void WavDecoder::CloseFile() {
if(file_fd)
delete file_fd;
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file_fd = NULL;
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}
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int32_t WavDecoder::Read(uint8_t * buffer, int32_t buffer_size, int32_t pos) {
if(!file_fd)
return -1;
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if(CurPos >= (int32_t) DataSize)
return 0;
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file_fd->seek(DataOffset+CurPos, SEEK_SET);
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if(buffer_size > (int32_t) DataSize-CurPos)
buffer_size = DataSize-CurPos;
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int32_t read = file_fd->read(buffer, buffer_size);
if(read > 0) {
if (Is16Bit) {
read &= ~0x0001;
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for (uint32_t i = 0; i < (uint32_t) (read / sizeof (uint16_t)); ++i)
((uint16_t *) buffer)[i] = le16(((uint16_t *) buffer)[i]);
}
CurPos += read;
}
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return read;
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}