libgui/include/gui/GuiImageData.h

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/****************************************************************************
* Copyright (C) 2015 Dimok
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef GUI_IMAGEDATA_H_
#define GUI_IMAGEDATA_H_
#include <gd.h>
#include <system/AsyncDeleter.h>
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#include <gui/gx2_ext.h>
#include <gx2/texture.h>
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class GuiImageData : public AsyncDeleter::Element {
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public:
//!Constructor
GuiImageData();
//!\param img Image data
//!\param imgSize The image size
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GuiImageData(const uint8_t * img, int32_t imgSize, GX2TexClampMode textureClamp = GX2_TEX_CLAMP_MODE_CLAMP, GX2SurfaceFormat textureFormat = GX2_SURFACE_FORMAT_UNORM_R8_G8_B8_A8);
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//!Destructor
virtual ~GuiImageData();
//!Load image from buffer
//!\param img Image data
//!\param imgSize The image size
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void loadImage(const uint8_t * img, int32_t imgSize, GX2TexClampMode textureClamp = GX2_TEX_CLAMP_MODE_CLAMP, GX2SurfaceFormat textureFormat = GX2_SURFACE_FORMAT_UNORM_R8_G8_B8_A8);
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//! getter functions
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const GX2Texture * getTexture() const {
return texture;
};
const GX2Sampler * getSampler() const {
return sampler;
};
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//!Gets the image width
//!\return image width
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int32_t getWidth() const {
if(texture) return texture->surface.width;
else return 0;
};
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//!Gets the image height
//!\return image height
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int32_t getHeight() const {
if(texture) return texture->surface.height;
else return 0;
};
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//! release memory of the image data
void releaseData(void);
private:
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void gdImageToUnormR8G8B8A8(gdImagePtr gdImg, uint32_t *imgBuffer, uint32_t width, uint32_t height, uint32_t pitch);
void gdImageToUnormR5G6B5(gdImagePtr gdImg, uint16_t *imgBuffer, uint32_t width, uint32_t height, uint32_t pitch);
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GX2Texture *texture;
GX2Sampler *sampler;
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enum eMemoryTypes {
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eMemTypeMEM2,
eMemTypeMEM1,
eMemTypeMEMBucket
};
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uint8_t memoryType;
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};
#endif