mirror of
https://github.com/wiiu-env/libgui.git
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51 lines
1.5 KiB
C++
51 lines
1.5 KiB
C++
/****************************************************************************
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* Copyright (C) 2015 Dimok
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#ifndef _GUI_PARTICLE_IMAGE_H_
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#define _GUI_PARTICLE_IMAGE_H_
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#include "GuiImage.h"
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class GuiParticleImage : public GuiImage, public sigslot::has_slots<>
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{
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public:
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GuiParticleImage(s32 w, s32 h, u32 particleCount, f32 minRadius, f32 maxRadius, f32 minSpeed, f32 maxSpeed);
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virtual ~GuiParticleImage();
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void draw(CVideo *pVideo);
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private:
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f32 *posVertexs;
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u8 *colorVertexs;
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f32 minRadius;
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f32 maxRadius;
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f32 minSpeed;
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f32 maxSpeed;
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typedef struct
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{
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glm::vec3 position;
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glm::vec4 colors;
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f32 radius;
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f32 speed;
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f32 direction;
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} Particle;
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std::vector<Particle> particles;
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};
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#endif // _GUI_ICON_GRID_H_
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