libgui/include/gui/GuiToggle.h
2020-08-13 12:38:07 +02:00

67 lines
1.7 KiB
C++

/****************************************************************************
* Copyright (C) 2016 Maschell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef GUI_TOGGLE_H_
#define GUI_TOGGLE_H_
#include <gui/GuiButton.h>
#include <gui/GuiFrame.h>
//!A simple CheckBox
class GuiToggle : public GuiButton, public sigslot::has_slots<> {
public:
//!Constructor
//!\param checked Checked
GuiToggle(bool checked, float width, float height);
//!Destructor
virtual ~GuiToggle();
void setValue(bool checked) {
if (selected != checked) {
selected = checked;
bChanged = true;
valueChanged(this, selected);
}
}
void setChecked() {
setValue(true);
}
void setUnchecked() {
setValue(false);
}
bool getValue() {
return selected;
}
sigslot::signal2<GuiToggle *, bool> valueChanged;
void OnToggleClick(GuiButton *button, const GuiController *controller, GuiTrigger *trigger);
protected:
bool selected;
bool bChanged;
void update(GuiController *c);
};
#endif