libgui/include/gui/GuiParticleImage.h
2020-08-13 12:38:07 +02:00

51 lines
1.5 KiB
C++

/****************************************************************************
* Copyright (C) 2015 Dimok
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef _GUI_PARTICLE_IMAGE_H_
#define _GUI_PARTICLE_IMAGE_H_
#include <gui/GuiImage.h>
class GuiParticleImage : public GuiImage, public sigslot::has_slots<> {
public:
GuiParticleImage(int32_t w, int32_t h, uint32_t particleCount, float minRadius, float maxRadius, float minSpeed, float maxSpeed);
virtual ~GuiParticleImage();
void draw(CVideo *pVideo);
private:
float *posVertexs;
uint8_t *colorVertexs;
float minRadius;
float maxRadius;
float minSpeed;
float maxSpeed;
typedef struct {
glm::vec3 position;
glm::vec4 colors;
float radius;
float speed;
float direction;
} Particle;
std::vector<Particle> particles;
};
#endif // _GUI_ICON_GRID_H_