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https://github.com/wiiu-env/libgui.git
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49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
/****************************************************************************
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* Copyright (C) 2015 Dimok
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#ifndef _GUI_PARTICLE_IMAGE_H_
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#define _GUI_PARTICLE_IMAGE_H_
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#include <gui/GuiImage.h>
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class GuiParticleImage : public GuiImage, public sigslot::has_slots<> {
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public:
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GuiParticleImage(int32_t w, int32_t h, uint32_t particleCount, float minRadius, float maxRadius, float minSpeed, float maxSpeed);
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virtual ~GuiParticleImage();
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void draw(CVideo *pVideo);
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private:
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float *posVertexs;
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uint8_t *colorVertexs;
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float minRadius;
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float maxRadius;
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float minSpeed;
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float maxSpeed;
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typedef struct {
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glm::vec3 position;
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glm::vec4 colors;
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float radius;
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float speed;
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float direction;
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} Particle;
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std::vector<Particle> particles;
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};
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#endif // _GUI_ICON_GRID_H_
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