mirror of
https://github.com/wiiu-env/libgui.git
synced 2024-12-26 16:21:49 +01:00
132 lines
4.2 KiB
C++
132 lines
4.2 KiB
C++
/****************************************************************************
|
|
* Copyright (C) 2016 Maschell
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
****************************************************************************/
|
|
#ifndef GUI_SELECTBOX_H_
|
|
#define GUI_SELECTBOX_H_
|
|
|
|
#include "Gui.h"
|
|
#include "GuiImage.h"
|
|
#include "GuiImageData.h"
|
|
|
|
//!A simple CheckBox
|
|
class GuiSelectBox : public GuiFrame, public sigslot::has_slots<>{
|
|
public:
|
|
//!Constructor
|
|
//!\param checked Checked
|
|
GuiSelectBox(GuiImage * background, std::string caption,f32 width = 0.0f, f32 height = 0.0f,GuiFrame *parent = 0);
|
|
//!Destructor
|
|
virtual ~GuiSelectBox();
|
|
|
|
sigslot::signal2<GuiSelectBox *, std::string> valueChanged;
|
|
sigslot::signal2<GuiSelectBox *, bool> showhide;
|
|
|
|
void setImageTopBackground(GuiImage * img){
|
|
topBackgroundImg = img;
|
|
topValueButton.setImage(img);
|
|
}
|
|
|
|
void setImageTopHighlighted(GuiImage * img){
|
|
topHighlightedImg = img;
|
|
topValueButton.setIconOver(img);
|
|
}
|
|
|
|
void setImageValueBackground(GuiImageData * img){
|
|
valueImageData = img;
|
|
}
|
|
|
|
void setImageValueHighlighted(GuiImageData * img){
|
|
valueHighlightedImageData = img;
|
|
}
|
|
|
|
void setImageValueSelected(GuiImageData * img){
|
|
valueSelectedImageData = img;
|
|
}
|
|
|
|
void setSoundClick(GuiSound * snd){
|
|
buttonClickSound = snd;
|
|
topValueButton.setSoundClick(snd);
|
|
}
|
|
|
|
void OnTopValueClicked(GuiButton *button, const GuiController *controller, GuiTrigger *trigger);
|
|
void Init(std::map<std::string,std::string> values, s32 valueID);
|
|
|
|
void setState(s32 s, s32 c = -1);
|
|
|
|
virtual void setSize(f32 width, f32 height);
|
|
virtual f32 getTopValueHeight();
|
|
virtual f32 getTopValueWidth();
|
|
|
|
virtual f32 getHeight();
|
|
virtual f32 getWidth();
|
|
|
|
protected:
|
|
void DeleteValueData();
|
|
void update(GuiController * c);
|
|
|
|
void OnValueClicked(GuiButton *button, const GuiController *controller, GuiTrigger *trigger);
|
|
|
|
void OnDPADClick(GuiButton *button, const GuiController *controller, GuiTrigger *trigger);
|
|
void OnValueOpenEffectFinish(GuiElement *element);
|
|
void OnValueCloseEffectFinish(GuiElement *element);
|
|
void ShowHideValues(bool showhide);
|
|
void SelectValue(u32 value);
|
|
|
|
u32 selected;
|
|
bool bChanged;
|
|
bool bSelectedChanged;
|
|
bool showValues;
|
|
bool opened;
|
|
std::string captionText;
|
|
GuiFrame valuesFrame;
|
|
GuiImage* topBackgroundImg = NULL;
|
|
GuiImage* topHighlightedImg = NULL;
|
|
|
|
GuiButton topValueButton;
|
|
GuiImageData * valueImageData = NULL;
|
|
GuiImageData * valueSelectedImageData = NULL;
|
|
GuiImageData * valueHighlightedImageData = NULL;
|
|
GuiText topValueText;
|
|
|
|
GuiTrigger touchTrigger;
|
|
GuiTrigger wpadTouchTrigger;
|
|
|
|
GuiTrigger buttonATrigger;
|
|
GuiTrigger buttonBTrigger;
|
|
GuiTrigger buttonLeftTrigger;
|
|
GuiTrigger buttonRightTrigger;
|
|
GuiTrigger buttonUpTrigger;
|
|
GuiTrigger buttonDownTrigger;
|
|
|
|
GuiButton DPADButtons;
|
|
|
|
GuiSound* buttonClickSound;
|
|
|
|
typedef struct
|
|
{
|
|
GuiImage *valueButtonImg;
|
|
GuiImage *valueButtonCheckedImg;
|
|
GuiImage *valueButtonHighlightedImg;
|
|
GuiButton *valueButton;
|
|
GuiText *valueButtonText;
|
|
} SelectBoxValueButton;
|
|
|
|
std::map<GuiButton * ,std::string> buttonToValue;
|
|
std::vector<SelectBoxValueButton> valueButtons;
|
|
|
|
};
|
|
|
|
#endif
|