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59 lines
1.5 KiB
Markdown
59 lines
1.5 KiB
Markdown
# libutils for WiiU homebrew.
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This is a library for common functions.
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## Features
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- FS utility functions
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- Wrapper for easy kernel read/write (KernelCopyData to copy data to any place)
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- Multiple language support via gettext
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- Common system functions (Exception handler, memory functions, Thread wrapper etc.)
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- Built in function patcher engine
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- String tools
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(For some features the application need to be loaded from the homebrew_launcher to have kernel access)
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## Logging usage
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To able to use the logging, you need to compile the target application with follow C/C++ flag:
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```
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-D__LOGGING__
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```
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Usage in the application:
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```
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log_init(); // Enables broadcast logging.
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printf("Just prints this text\n");
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DEBUG_FUNCTION_LINE("This prints my current function, file and line\n");
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```
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Read the logs via the [udp_debug_reader](https://github.com/dimok789/loadiine_gx2/tree/master/udp_debug_reader).
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## Usage (TODO)
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Link the application with
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```
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-lutils -ldynamiclibs
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```
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Check out the header for more information.
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## Compiling
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For compiling and using this lib, you need the [dynamic_libs](https://github.com/Maschell/dynamic_libs/tree/lib) installed to your portlibs folder.
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Install this static library into your portlibs folder via:
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```
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make && make install
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```
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## Dependencies
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- Application needs to be loaded from the [homebrew_launcher](https://github.com/dimok789/homebrew_launcher)
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- [dynamic_libs](https://github.com/Maschell/dynamic_libs/tree/lib) for access to the functions.
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# Credits (TODO)
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- Serveral users
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