patchimage/scripts/nsmbw/newerfallingleaf.sh

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#!/bin/bash
WORKDIR=nsmb.d
DOL=${WORKDIR}/sys/main.dol
DOWNLOAD_LINK="https://docs.google.com/uc?id=0B-HeBvPjqJ74eGh3T1huZXNOenM&export=download"
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RIIVOLUTION_ZIP="Newer_FALLING_LEAF.zip"
RIIVOLUTION_DIR="NewerFL/"
GAMENAME="Newer: Falling Leaf"
XML_SOURCE="${RIIVOLUTION_DIR}"
XML_FILE="${RIIVOLUTION_DIR}"/../riivolution/NewerFALLING.xml
GAME_TYPE=RIIVOLUTION
BANNER_LOCATION=${WORKDIR}/files/opening.bnr
WBFS_MASK="SMN[PEJ]01"
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show_notes () {
echo -e \
"************************************************
${GAMENAME}
- 8 new levels
- New world map
- Some code changes to make it all (hackily) work
Source: http://rvlution.net/thread/3397-newer-falling-leaf/
Base Image: New Super Mario Bros. Wii (SMN?01)
Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
************************************************"
}
detect_game_version () {
nsmbw_version
GAMEID=SMN${REG_LETTER}FL
}
place_files () {
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NEW_DIRS=( "${WORKDIR}"/files/LevelSamples "${WORKDIR}"/files/NewerRes "${WORKDIR}"/files/Maps "${WORKDIR}"/files/Sound/new )
for dir in "${NEW_DIRS[@]}"; do
mkdir -p "${dir}"
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done
case ${VERSION} in
EUR* )
LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU )
for dir in "${LANGDIRS[@]}"; do
cp -r "${RIIVOLUTION_DIR}"/{Font,Message}/ "${WORKDIR}"/files/EU/"${dir}"/
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done
cp "${RIIVOLUTION_DIR}"/OthersP/* "${WORKDIR}"/files/EU/Layout/openingTitle/
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;;
USAv* )
LANGDIRS=( FraUS EngUS SpaUS )
for dir in "${LANGDIRS[@]}"; do
cp -r "${RIIVOLUTION_DIR}"/{Font,Message}/ "${WORKDIR}"/files/US/"${dir}"/
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done
cp "${RIIVOLUTION_DIR}"/OthersE/* "${WORKDIR}"/files/US/Layout/openingTitle/
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;;
JPNv1 )
cp "${RIIVOLUTION_DIR}"/Font/* "${WORKDIR}"/files/JP/Font/
cp "${RIIVOLUTION_DIR}"/Message/* "${WORKDIR}"/files/JP/Message/
cp "${RIIVOLUTION_DIR}"/OthersJ/* "${WORKDIR}"/files/JP/Layout/openingTitle/
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;;
esac
cp "${RIIVOLUTION_DIR}"/Tilesets/* "${WORKDIR}"/files/Stage/Texture/
cp "${RIIVOLUTION_DIR}"/TitleReplay/* "${WORKDIR}"/files/Replay/title/
cp "${RIIVOLUTION_DIR}"/BGs/* "${WORKDIR}"/files/Object/
cp "${RIIVOLUTION_DIR}"/SpriteTex/* "${WORKDIR}"/files/Object/
cp "${RIIVOLUTION_DIR}"/Layouts/* "${WORKDIR}"/files/Layout/
cp -r "${RIIVOLUTION_DIR}"/Music/*.er "${WORKDIR}"/files/Sound/new/
cp "${RIIVOLUTION_DIR}"/Music/stream/* "${WORKDIR}"/files/Sound/stream/
cp "${RIIVOLUTION_DIR}"/Music/rsar/* "${WORKDIR}"/files/Sound/
cp "${RIIVOLUTION_DIR}"/NewerRes/* "${WORKDIR}"/files/NewerRes/
cp "${RIIVOLUTION_DIR}"/LevelSamples/* "${WORKDIR}"/files/LevelSamples/
cp "${RIIVOLUTION_DIR}"/Others/charaChangeSelectContents.arc "${WORKDIR}"/files/Layout/charaChangeSelectContents/charaChangeSelectContents.arc
cp "${RIIVOLUTION_DIR}"/Others/characterChange.arc "${WORKDIR}"/files/Layout/characterChange/characterChange.arc
cp "${RIIVOLUTION_DIR}"/Others/continue.arc "${WORKDIR}"/files/Layout/continue/continue.arc
cp "${RIIVOLUTION_DIR}"/Others/controllerInformation.arc "${WORKDIR}"/files/Layout/controllerInformation/controllerInformation.arc
cp "${RIIVOLUTION_DIR}"/Others/corseSelectMenu.arc "${WORKDIR}"/files/Layout/corseSelectMenu/corseSelectMenu.arc
cp "${RIIVOLUTION_DIR}"/Others/corseSelectUIGuide.arc "${WORKDIR}"/files/Layout/corseSelectUIGuide/corseSelectUIGuide.arc
cp "${RIIVOLUTION_DIR}"/Others/dateFile.arc "${WORKDIR}"/files/Layout/dateFile/dateFile.arc
cp "${RIIVOLUTION_DIR}"/Others/dateFile_OLD.arc "${WORKDIR}"/files/Layout/dateFile/dateFile_OLD.arc
cp "${RIIVOLUTION_DIR}"/Others/easyPairing.arc "${WORKDIR}"/files/Layout/easyPairing/easyPairing.arc
cp "${RIIVOLUTION_DIR}"/Others/extensionControllerNunchuk.arc "${WORKDIR}"/files/Layout/extensionControllerNunchuk/extensionControllerNunchuk.arc
cp "${RIIVOLUTION_DIR}"/Others/extensionControllerYokomochi.arc "${WORKDIR}"/files/Layout/extensionControllerYokomochi/extensionControllerYokomochi.arc
cp "${RIIVOLUTION_DIR}"/Others/fileSelectBase.arc "${WORKDIR}"/files/Layout/fileSelectBase/fileSelectBase.arc
cp "${RIIVOLUTION_DIR}"/Others/fileSelectBase_OLD.arc "${WORKDIR}"/files/Layout/fileSelectBase/fileSelectBase_OLD.arc
cp "${RIIVOLUTION_DIR}"/Others/fileSelectPlayer.arc "${WORKDIR}"/files/Layout/fileSelectPlayer/fileSelectPlayer.arc
cp "${RIIVOLUTION_DIR}"/Others/gameScene.arc "${WORKDIR}"/files/Layout/gameScene/gameScene.arc
cp "${RIIVOLUTION_DIR}"/Others/infoWindow.arc "${WORKDIR}"/files/Layout/infoWindow/infoWindow.arc
cp "${RIIVOLUTION_DIR}"/Others/miniGameCannon.arc "${WORKDIR}"/files/Layout/miniGameCannon/miniGameCannon.arc
cp "${RIIVOLUTION_DIR}"/Others/miniGameWire.arc "${WORKDIR}"/files/Layout/miniGameWire/miniGameWire.arc
cp "${RIIVOLUTION_DIR}"/Others/pauseMenu.arc "${WORKDIR}"/files/Layout/pauseMenu/pauseMenu.arc
cp "${RIIVOLUTION_DIR}"/Others/pointResultDateFile.arc "${WORKDIR}"/files/Layout/pointResultDateFile/pointResultDateFile.arc
cp "${RIIVOLUTION_DIR}"/Others/pointResultDateFileFree.arc "${WORKDIR}"/files/Layout/pointResultDateFileFree/pointResultDateFileFree.arc
cp "${RIIVOLUTION_DIR}"/Others/preGame.arc "${WORKDIR}"/files/Layout/preGame/preGame.arc
cp "${RIIVOLUTION_DIR}"/Others/select_cursor.arc "${WORKDIR}"/files/Layout/select_cursor/select_cursor.arc
cp "${RIIVOLUTION_DIR}"/Others/sequenceBG.arc "${WORKDIR}"/files/Layout/sequenceBG/sequenceBG.arc
cp "${RIIVOLUTION_DIR}"/Others/staffCredit.arc "${WORKDIR}"/files/Layout/staffCredit/staffCredit.arc
cp "${RIIVOLUTION_DIR}"/Others/stockItem.arc "${WORKDIR}"/files/Layout/stockItem/stockItem.arc
cp "${RIIVOLUTION_DIR}"/Others/stockItemShadow.arc "${WORKDIR}"/files/Layout/stockItemShadow/stockItemShadow.arc
cp "${RIIVOLUTION_DIR}"/Others/yesnoWindow.arc "${WORKDIR}"/files/Layout/yesnoWindow/yesnoWindow.arc
cp -r "${RIIVOLUTION_DIR}"/Maps/* "${WORKDIR}"/files/Maps/
cp "${RIIVOLUTION_DIR}"/Stages/* "${WORKDIR}"/files/Stage/
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}
dolpatch () {
cp "${XML_FILE}" "${XML_FILE}".new
sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new
XML_FILE="${XML_FILE}".new
${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" xml="${PATCHIMAGE_PATCH_DIR}/NewerSMBW-Loader.xml" -q
${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
}