add support for Newer: Falling Leaf

This commit is contained in:
Christopher Roy Bratusek 2015-01-20 21:01:45 +01:00
parent b1f12ee483
commit 48f927e8c9
5 changed files with 136 additions and 0 deletions

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@ -9,6 +9,8 @@ v5.3.0:
is not honoured
- only apply wiimmfi patcher for pre 2014 MKWiimm (starting with
2014 the supplied patcher supports wiimmfi out-of-the-box)
- add support for SMN?YL: Luigi's Super Yoshi Bros.
- add support for SMN?FL: Newer: Falling Leaf
v5.2.0:
- add support for SMN?MI (Midi's Super Mario Wii - Just A Little

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@ -16,6 +16,7 @@ SMN?10 Koopa Country
SMN?11 New Super Mario Bros. 4
SMN?12 Awesomer Super Luigi Mini
SMN?DU DarkUmbra Super Mario Bros: Anniversary Edition
SMN?FL Newer: Falling Leaf
SMN?MI Midi's Super Mario Bros Wii - Just A Little Adventure
SMN?RV RVLution Wii (NewSMB Mod)
SMN?YL Luigi's Super Yoshi Bros.

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@ -115,6 +115,10 @@ case ${GAME} in
source ${PATCHIMAGE_SCRIPT_DIR}/luigissuperyoshibros.sh
;;
NSMB20 | NewerFallingLeaf )
source ${PATCHIMAGE_SCRIPT_DIR}/newerfallingleaf.sh
;;
MKW1 | Wiimmfi )
source ${PATCHIMAGE_SCRIPT_DIR}/wiimmfi.sh
;;

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@ -45,6 +45,7 @@ NSMB16 Midi's Super Mario Wii (Just A Little Adventure)
NSMB17 DarkUmbra SMB Anniversary Edition
NSMB18 Newer Apocalypse
NSMB19 Luigi's Super Yoshi Bros.
NSMB20 Newer: Falling Leaf
<<<<<< Mario Kart Wii >>>>>>
MKW1 Wiimfi Patcher. Patch Mario Kart to use Wiimm's server

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@ -0,0 +1,128 @@
#!/bin/bash
WORKDIR=nsmb.d
DOL=${WORKDIR}/sys/main.dol
DOWNLOAD_LINK="https://dl.dropboxusercontent.com/u/4558852/Newer_FALLING_LEAF.zip"
RIIVOLUTION_ZIP="Newer_FALLING_LEAF.zip"
RIIVOLUTION_DIR="NewerFL/"
GAMENAME="Newer: Falling Leaf"
XML_SOURCE="${RIIVOLUTION_DIR}"
XML_FILE="${RIIVOLUTION_DIR}"/../riivolution/NewerFALLING.xml
GAME_TYPE=RIIVOLUTION
BANNER_LOCATION=${WORKDIR}/files/opening.bnr
show_notes () {
echo -e \
"************************************************
${GAMENAME}
- 8 new levels
- New world map
- Some code changes to make it all (hackily) work
Source: http://rvlution.net/thread/3397-newer-falling-leaf/
Base Image: New Super Mario Bros. Wii (SMN?01)
Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
************************************************"
}
check_input_image_special () {
check_input_image_nsmb
}
detect_game_version () {
nsmbw_version
GAMEID=SMN${REG_LETTER}FL
}
place_files () {
NEW_DIRS=( ${WORKDIR}/files/LevelSamples ${WORKDIR}/files/NewerRes ${WORKDIR}/files/Maps )
for dir in ${NEW_DIRS[@]}; do
mkdir -p ${dir}
done
case ${VERSION} in
EUR* )
LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU )
for dir in ${LANGDIRS[@]}; do
cp -r "${RIIVOLUTION_DIR}"/{Font,Message}/ ${WORKDIR}/files/EU/${dir}/
done
cp "${RIIVOLUTION_DIR}"/OthersP/* ${WORKDIR}/files/EU/Layout/openingTitle/
;;
USAv* )
LANGDIRS=( FraUS EngUS SpaUS )
for dir in ${LANGDIRS[@]}; do
cp -r "${RIIVOLUTION_DIR}"/{Font,Message}/ ${WORKDIR}/files/US/${dir}/
done
cp "${RIIVOLUTION_DIR}"/OthersE/* ${WORKDIR}/files/US/Layout/openingTitle/
;;
JPNv1 )
cp "${RIIVOLUTION_DIR}"/Font/* ${WORKDIR}/files/JP/Font/
cp "${RIIVOLUTION_DIR}"/Message/* ${WORKDIR}/files/JP/Message/
cp "${RIIVOLUTION_DIR}"/OthersJ/* ${WORKDIR}/files/JP/Layout/openingTitle/
;;
esac
cp "${RIIVOLUTION_DIR}"/Tilesets/* ${WORKDIR}/files/Stage/Texture/
cp "${RIIVOLUTION_DIR}"/TitleReplay/* ${WORKDIR}/files/Replay/title/
cp "${RIIVOLUTION_DIR}"/BGs/* ${WORKDIR}/files/Object/
cp "${RIIVOLUTION_DIR}"/SpriteTex/* ${WORKDIR}/files/Object/
cp "${RIIVOLUTION_DIR}"/Layouts/* ${WORKDIR}/files/Layout/
cp -r "${RIIVOLUTION_DIR}"/Music/*.er ${WORKDIR}/files/Sound/new/
cp "${RIIVOLUTION_DIR}"/Music/stream/* ${WORKDIR}/files/Sound/stream/
cp "${RIIVOLUTION_DIR}"/Music/rsar/* ${WORKDIR}/files/Sound/
cp "${RIIVOLUTION_DIR}"/NewerRes/* ${WORKDIR}/files/NewerRes/
cp "${RIIVOLUTION_DIR}"/LevelSamples/* ${WORKDIR}/files/LevelSamples/
cp "${RIIVOLUTION_DIR}"/Others/charaChangeSelectContents.arc ${WORKDIR}/files/Layout/charaChangeSelectContents/charaChangeSelectContents.arc
cp "${RIIVOLUTION_DIR}"/Others/characterChange.arc ${WORKDIR}/files/Layout/characterChange/characterChange.arc
cp "${RIIVOLUTION_DIR}"/Others/continue.arc ${WORKDIR}/files/Layout/continue/continue.arc
cp "${RIIVOLUTION_DIR}"/Others/controllerInformation.arc ${WORKDIR}/files/Layout/controllerInformation/controllerInformation.arc
cp "${RIIVOLUTION_DIR}"/Others/corseSelectMenu.arc ${WORKDIR}/files/Layout/corseSelectMenu/corseSelectMenu.arc
cp "${RIIVOLUTION_DIR}"/Others/corseSelectUIGuide.arc ${WORKDIR}/files/Layout/corseSelectUIGuide/corseSelectUIGuide.arc
cp "${RIIVOLUTION_DIR}"/Others/dateFile.arc ${WORKDIR}/files/Layout/dateFile/dateFile.arc
cp "${RIIVOLUTION_DIR}"/Others/dateFile_OLD.arc ${WORKDIR}/files/Layout/dateFile/dateFile_OLD.arc
cp "${RIIVOLUTION_DIR}"/Others/easyPairing.arc ${WORKDIR}/files/Layout/easyPairing/easyPairing.arc
cp "${RIIVOLUTION_DIR}"/Others/extensionControllerNunchuk.arc ${WORKDIR}/files/Layout/extensionControllerNunchuk/extensionControllerNunchuk.arc
cp "${RIIVOLUTION_DIR}"/Others/extensionControllerYokomochi.arc ${WORKDIR}/files/Layout/extensionControllerYokomochi/extensionControllerYokomochi.arc
cp "${RIIVOLUTION_DIR}"/Others/fileSelectBase.arc ${WORKDIR}/files/Layout/fileSelectBase/fileSelectBase.arc
cp "${RIIVOLUTION_DIR}"/Others/fileSelectBase_OLD.arc ${WORKDIR}/files/Layout/fileSelectBase/fileSelectBase_OLD.arc
cp "${RIIVOLUTION_DIR}"/Others/fileSelectPlayer.arc ${WORKDIR}/files/Layout/fileSelectPlayer/fileSelectPlayer.arc
cp "${RIIVOLUTION_DIR}"/Others/gameScene.arc ${WORKDIR}/files/Layout/gameScene/gameScene.arc
cp "${RIIVOLUTION_DIR}"/Others/infoWindow.arc ${WORKDIR}/files/Layout/infoWindow/infoWindow.arc
cp "${RIIVOLUTION_DIR}"/Others/miniGameCannon.arc ${WORKDIR}/files/Layout/miniGameCannon/miniGameCannon.arc
cp "${RIIVOLUTION_DIR}"/Others/miniGameWire.arc ${WORKDIR}/files/Layout/miniGameWire/miniGameWire.arc
cp "${RIIVOLUTION_DIR}"/Others/pauseMenu.arc ${WORKDIR}/files/Layout/pauseMenu/pauseMenu.arc
cp "${RIIVOLUTION_DIR}"/Others/pointResultDateFile.arc ${WORKDIR}/files/Layout/pointResultDateFile/pointResultDateFile.arc
cp "${RIIVOLUTION_DIR}"/Others/pointResultDateFileFree.arc ${WORKDIR}/files/Layout/pointResultDateFileFree/pointResultDateFileFree.arc
cp "${RIIVOLUTION_DIR}"/Others/preGame.arc ${WORKDIR}/files/Layout/preGame/preGame.arc
cp "${RIIVOLUTION_DIR}"/Others/select_cursor.arc ${WORKDIR}/files/Layout/select_cursor/select_cursor.arc
cp "${RIIVOLUTION_DIR}"/Others/sequenceBG.arc ${WORKDIR}/files/Layout/sequenceBG/sequenceBG.arc
cp "${RIIVOLUTION_DIR}"/Others/staffCredit.arc ${WORKDIR}/files/Layout/staffCredit/staffCredit.arc
cp "${RIIVOLUTION_DIR}"/Others/stockItem.arc ${WORKDIR}/files/Layout/stockItem/stockItem.arc
cp "${RIIVOLUTION_DIR}"/Others/stockItemShadow.arc ${WORKDIR}/files/Layout/stockItemShadow/stockItemShadow.arc
cp "${RIIVOLUTION_DIR}"/Others/yesnoWindow.arc ${WORKDIR}/files/Layout/yesnoWindow/yesnoWindow.arc
cp -r "${RIIVOLUTION_DIR}"/Maps/* ${WORKDIR}/files/Maps/
cp "${RIIVOLUTION_DIR}"/Stages/* ${WORKDIR}/files/Stage/
}
dolpatch () {
cp "${XML_FILE}" "${XML_FILE}".new
sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new
XML_FILE="${XML_FILE}".new
${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" xml="${PATCHIMAGE_PATCH_DIR}/NewerSMBW-Loader.xml" -q
${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
}