patchimage/script.d/common.sh

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#!/bin/bash
TMD_OPTS="--ticket-id=K --tmd-id=K"
setup_tools () {
if [[ $(uname -m) == "x86_64" ]]; then
WIT=tools/wit.64
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else
WIT=tools/wit.32
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fi
}
cleanup_prebuild () {
rm -rf ${WORKDIR}
rm -f ./*.wbfs
}
cleanup () {
rm -f *.{iso,wbfs} NewerSMB.zip
rm -rf NewerFiles nsmb.d
}
ask_game () {
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echo -e \
"************************************************
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patchimage.sh
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Enter Letter for the Game you want to create:
A NewerSMB
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B Newer Summer Sun
C AnotherSMB
D Newer: Holiday Special
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"
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read GAME
}
download_soundtrack () {
if [[ ${SOUNDTRACK} ]]; then
if [[ ${SOUNDTRACK_LINK} ]]; then
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wget "${SOUNDTRACK_LINK}" -O ${SOUNDTRACK_ZIP}
exit 0
else
echo -e "no soundtrack for ${GAME} available."
exit 1
fi
fi
}
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check_input_image () {
if [[ ! ${IMAGE} ]]; then
if [[ -f BASE.wbfs ]]; then
IMAGE=BASE.wbfs
elif [[ -f BASE.iso ]]; then
IMAGE=BASE.iso
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else
echo -e "please specify image to use with --iso=<path>"
exit 1
fi
fi
}
check_riivolution_patch () {
if [[ ${DOWNLOAD} ]]; then
if [[ ! -f ${RIIVOLUTION_ZIP} ]]; then
wget ${DOWNLOAD_LINK} -O ${RIIVOLUTION_ZIP}
fi
if [[ ! -d "${RIIVOLUTION_DIR}" ]]; then
unzip ${RIIVOLUTION_ZIP} >/dev/null
fi
elif [[ -f ${RIIVOLUTION_ZIP} && ! -d "${RIIVOLUTION_DIR}" ]]; then
unzip ${RIIVOLUTION_ZIP} >/dev/null
elif [[ ! -d "${RIIVOLUTION_DIR}" ]]; then
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echo -e "please specify zip to use with --riivolution=<path>"
exit 1
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fi
}
optparse () {
xcount=0
pcount=$#
while [[ $xcount -lt $pcount ]]; do
case $1 in
--iso* )
ISO_PATH=${1/*=}
ISO_EXT=${ISO_PATH//*./}
if [[ -e "${ISO_PATH}" ]]; then
ln -sf "${ISO_PATH}" ./BASE.${ISO_EXT}
IMAGE=BASE.${ISO_EXT}
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else
echo -e "ISO not found"
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exit 1
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fi
;;
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--riivolution* )
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RIIVOLUTION=${1/*=}
if [[ -e "${RIIVOLUTION}" ]]; then
unzip "${RIIVOLUTION}" >/dev/null
else
echo -e "Riivolution patch ${RIIVOLUTION} not found."
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exit 1
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fi
;;
--customid* )
CUSTOMID=${1/*=}
if [[ ${#CUSTOMID} != 6 ]]; then
echo -e "CustomID ${CUSTOMID} needs to have 6 digits"
exit 1
fi
;;
--download )
DOWNLOAD=TRUE
;;
--soundtrack )
SOUNDTRACK=TRUE
;;
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--version=* )
VERSION=${1/*=}
case ${VERSION} in
EURv1 )
REG_LETTER=P
;;
EURv2 )
REG_LETTER=P
;;
USAv1 )
REG_LETTER=E
;;
USAv2 )
REG_LETTER=E
;;
JPNv1 )
REG_LETTER=J
;;
* )
echo -e "unrecognized game version: ${VERSION}"
exit 1
;;
esac
;;
--sharesave )
TMD_OPTS=""
;;
--game* )
GAME=${1/*=}
;;
"" | --help )
echo -e "create wbfs images from riivolution patches.\n
***** using this script is only allowed, if you own an original copy of the game.
***** if you don't, no one can be blamed but you. Shame on you.\n
--game={NewerSMB;NewerSummerSun;AnotherSMB;HolidaySpecial}
| specify game you want to create
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--iso=/home/test/<Image>.wbfs | specify which ISO to use for building
--riivolution=/home/test/<Patch>.zip | specify path to Riivolution files
--version=EURv1,EURv2,USAv1,USAv2,JPNv1 | specify your game version
--customdid=SMNP02 | specify a custom ID to use for the game
--sharesave | let modified game share savegame with original game
--clean | cleanup the build-directory
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--download | download riivolution patchfiles
--soundtrack | download soundtrack (if available) and exit"
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exit 0
;;
esac
shift
xcount=$(($xcount+1))
done
}