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Add support for Another SMB 2.0
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18
patches/AnotherSMB-Loader.xml
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18
patches/AnotherSMB-Loader.xml
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<memory offset="0x803486A8" value="6E673A2025730A446973632076657273696F6E3A2025640A526567696F6E3A20256300464154414C204552524F523A2053797374656D2066696C6520636F756C64206E6F74206265206F70656E65642E00464154414C204552524F523A204661696C656420746F20616C6C6F63617465206D656D6F72792E0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000009421FFE07C0802A69001002493E1001C93C1001893A100143BE3FFFC3BA000003BBDFFFF87DF00047C1EE800418200583FA080007FBDF0394182002087BF000493BE000057C300347C00186C7C0004AC7C001FAC4800002C7FC903A687DF00043BDEFFFC87BF000497BE000457C300347C00186C7C0004AC7C001FAC4200FFE84BFFFF9C7C0004AC4C00012C83A1001483C1001883E1001C800100247C0803A6382100204E8000200000000000000000000000000000000000000000000000005465616D4441524B77757A486572652100000000000000000000000000000000" />
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<memory offset="0x803482C5" value="348348" />
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<memory offset="0x803482F1" value="348363" />
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<memory offset="0x8034831D" value="34837E" />
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<memory offset="0x803483F7" value="3463FF82C4" />
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<memory offset="0x80348403" value="3463FF82F0" />
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<memory offset="0x8034840F" value="3463FF831C" />
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<memory offset="0x80348417" value="3460638534" />
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<memory offset="0x80348467" value="34606385DF" />
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<memory offset="0x803484D7" value="3460638611" />
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<memory offset="0x803484F3" value="346063862F" />
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<memory offset="0x80348537" value="3460638721" />
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<memory offset="0x8034853F" value="346084865B" />
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<memory offset="0x80348563" value="3460638721" />
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<memory offset="0x8034856F" value="34606386CB" />
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<memory offset="0x8034857B" value="34606386F9" />
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<memory offset="0x80348587" value="34606385BC" />
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<memory offset="0x8034858F" value="34608485C0" />
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script.d/anothersmb.sh
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script.d/anothersmb.sh
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#!/bin/bash
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WORKDIR=nsmb.d
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DOL=${WORKDIR}/sys/main.dol
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DOWNLOAD_LINK="http://dirbaio.net/newer/Another_Super_Mario_Brothers_Wii_2.0.zip"
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SOUNDTRACK_LINK="http://dirbaio.net/newer/Another_Super_Mario_Bros_Wii_Soundtrack.zip"
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SOUNDTRACK_ZIP="Another_Super_Mario_Bros_Wii_Soundtrack.zip"
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RIIVOLUTION_ZIP="Another_Super_Mario_Brothers_Wii_2.0.zip"
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RIIVOLUTION_DIR="Another"
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GAMENAME="Another Super Mario Brothers Wii 2.0"
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XML_SOURCE="${RIIVOLUTION_DIR}"
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XML_FILE="Riivolution/Another.xml"
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show_notes () {
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echo -e
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"************************************************
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Another Super Mario Brothers Wii 2.0
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Source: http://www.newerteam.com/specials.html
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Base Image: New Super Mario Bros. Wii (SMN?01)
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Supported Versions: EURv1, USAv1, USAv2
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************************************************"
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}
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check_input_image_special () {
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if [[ ! ${IMAGE} ]]; then
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if test -f SMN?01.wbfs; then
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IMAGE=SMN?01.wbfs
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elif test -f SMN?01.iso; then
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IMAGE=SMN?01.iso
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else
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echo -e "please specify image to use with --iso=<path>"
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exit 1
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fi
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fi
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}
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detect_game_version () {
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if [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232911 ]]; then
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VERSION=EURv1
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REG_LETTER=P
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_152101 ]]; then
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VERSION=EURv2
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REG_LETTER=P
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232303 ]]; then
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VERSION=USAv1
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REG_LETTER=E
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_143554 ]]; then
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VERSION=USAv2
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REG_LETTER=E
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_231655 ]]; then
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VERSION=JPNv1
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REG_LETTER=J
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elif [[ ! ${VERSION} ]]; then
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echo -e "please specify your games version using --version={EURv1,USAv1,USAv2}"
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exit 1
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fi
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GAMEID=SMN${REG_LETTER}04
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if [[ ${VERSION} == "EURv2" || ${VERSION} == "JPNv*" ]]; then
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echo -e "Version ${VERSION} is not supported!"
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exit 1
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fi
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}
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place_files () {
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NEW_DIRS=( ${WORKDIR}/files/AnotherRes ${WORKDIR}/files/Sample ${WORKDIR}/files/EU/NedEU/staffroll ${WORKDIR}/files/EU/NedEU/Message ${WORKDIR}/files/EU/NedEU/Font )
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for dir in ${NEW_DIRS[@]}; do
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mkdir -p ${dir}
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done
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case ${VERSION} in
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EURv* )
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cp "${RIIVOLUTION_DIR}"/Lang/EUENGLISH.arc ${WORKDIR}/files/EU/EngEU/Message/Message.arc
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cp "${RIIVOLUTION_DIR}"/Lang/EUFRENCH.arc ${WORKDIR}/files/EU/FraEU/Message/Message.arc
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cp "${RIIVOLUTION_DIR}"/Lang/EUGERMAN.arc ${WORKDIR}/files/EU/GerEU/Message/Message.arc
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cp "${RIIVOLUTION_DIR}"/Lang/EUITALIAN.arc ${WORKDIR}/files/EU/ItaEU/Message/Message.arc
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cp "${RIIVOLUTION_DIR}"/Lang/EUSPANISH.arc ${WORKDIR}/files/EU/SpaEU/Message/Message.arc
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LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU )
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for dir in ${LANGDIRS[@]}; do
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cp "${RIIVOLUTION_DIR}"/Lang/staffroll.bin ${WORKDIR}/files/EU/${dir}/staffroll/
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cp "${RIIVOLUTION_DIR}"/Lang/mj2d00_PictureFont_32_RGBA8.brfnt ${WORKDIR}/files/EU/${dir}/Font/
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done
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cp "${RIIVOLUTION_DIR}"/Layout/OpeningP/* ${WORKDIR}/files/EU/Layout/openingTitle/
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;;
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USAv* )
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cp "${RIIVOLUTION_DIR}"/Lang/USENGLISH.arc ${WORKDIR}/files/US/EngUS/Message/Message.arc
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cp "${RIIVOLUTION_DIR}"/Lang/USFRENCH.arc ${WORKDIR}/files/US/FraUS/Message/Message.arc
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cp "${RIIVOLUTION_DIR}"/Lang/USSPANISH.arc ${WORKDIR}/files/US/SpaUS/Message/Message.arc
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LANGDIRS=( FraUS EngUS SpaUS )
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for dir in ${LANGDIRS[@]}; do
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cp "${RIIVOLUTION_DIR}"/Lang/staffroll.bin ${WORKDIR}/files/US/${dir}/staffroll/
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cp "${RIIVOLUTION_DIR}"/Lang/mj2d00_PictureFont_32_RGBA8.brfnt ${WORKDIR}/files/US/${dir}/Font/
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done
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cp "${RIIVOLUTION_DIR}"/Layout/OpeningE/* ${WORKDIR}/files/US/Layout/openingTitle/
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;;
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esac
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cp "${RIIVOLUTION_DIR}"/Lang/Other/01-01_N_1.bin ${WORKDIR}/files/Replay/otehon/01-01_N_1.bin
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cp "${RIIVOLUTION_DIR}"/Lang/Other/01-02_N_1.bin ${WORKDIR}/files/Replay/otehon/01-02_N_1.bin
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cp "${RIIVOLUTION_DIR}"/Lang/Other/01-04_N_1.bin ${WORKDIR}/files/Replay/otehon/01-04_N_1.bin
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cp "${RIIVOLUTION_DIR}"/Lang/Other/01-06_N_1.bin ${WORKDIR}/files/Replay/otehon/01-06_N_1.bin
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cp "${RIIVOLUTION_DIR}"/Stage/*.arc ${WORKDIR}/files/Stage/
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cp "${RIIVOLUTION_DIR}"/Sound/BGM_HIKOUSEN_ROUKA.32.brstm ${WORKDIR}/files/Sound/stream/BGM_HIKOUSEN_ROUKA.32.brstm
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cp "${RIIVOLUTION_DIR}"/Sound/BGM_HIKOUSEN_ROUKA_FAST.32.brstm ${WORKDIR}/files/Sound/stream/BGM_HIKOUSEN_ROUKA_FAST.32.brstm
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cp "${RIIVOLUTION_DIR}"/Sound/kazan_tika_fast_lr.ry.32.brstm ${WORKDIR}/files/Sound/stream/kazan_tika_fast_lr.ry.32.brstm
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cp "${RIIVOLUTION_DIR}"/Sound/kazan_tika_lr.ry.32.brstm ${WORKDIR}/files/Sound/stream/kazan_tika_lr.ry.32.brstm
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cp "${RIIVOLUTION_DIR}"/Sound/wii_mj2d_sound.brsar ${WORKDIR}/files/Sound/wii_mj2d_sound.brsar
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cp "${RIIVOLUTION_DIR}"/Layout/controllerInformation.arc ${WORKDIR}/files/Layout/controllerInformation/controllerInformation.arc
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cp "${RIIVOLUTION_DIR}"/Layout/MultiCorseSelectTexture.arc ${WORKDIR}/files/Layout/textures/MultiCorseSelectTexture.arc
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cp "${RIIVOLUTION_DIR}"/Object/*.arc ${WORKDIR}/files/Object/
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cp "${RIIVOLUTION_DIR}"/WorldMap/* ${WORKDIR}/files/WorldMap/
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cp "${RIIVOLUTION_DIR}"/AnotherRes/* ${WORKDIR}/files/AnotherRes/
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cp "${RIIVOLUTION_DIR}"/Object/Background/* ${WORKDIR}/files/Object/
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cp "${RIIVOLUTION_DIR}"/Stage/Texture/* ${WORKDIR}/files/Stage/Texture/
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cp "${RIIVOLUTION_DIR}"/Sample/tobira.bti ${WORKDIR}/files/Sample/tobira.bti
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}
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prepare_xml () {
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cp "${XML_FILE}" "${XML_FILE}".new
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sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new
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XML_FILE="${XML_FILE}".new
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}
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dolpatch_extra () {
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${WIT} dolpatch ${DOL} xml="patches/AnotherSMB-Loader.xml"
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}
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