patchimage/README.RC

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patchimage rc file
patchimage (as of version 2.5) supports a configuration file, below is an example with explanations:
Filename: $HOME/.patchimage.rc
##################
# patchimage rc #
##################
# global directory your riivolution hacks will be looked for
# or there they will be downloaded to:
PATCHIMAGE_RIIVOLUTION_DIR=${HOME}/Hacks
# global directory to look for original game image
PATCHIMAGE_WBFS_DIR=/media/chris/WiiHDDX/wbfs
# global directory your wbfs files will be saved to
PATCHIMAGE_GAME_DIR=/media/chris/WiiHDDX/wbfs
# global directory where your rom files will be saved to
PATCHIMAGE_3DS_DIR=/media/sde1/
# global directory where your rom files will be saved to
PATCHIMAGE_ROM_DIR=/media/sde1/hans/
# global directory soundtracks will be saved to
PATCHIMAGE_AUDIO_DIR=${HOME}/Music
# global directory covers will be saved to
PATCHIMAGE_COVER_DIR=${HOME}/Covers
# always (try) to download riivolution patches
PATCHIMAGE_RIIVOLUTION_DOWNLOAD=TRUE
# always (try) to download custom banners
PATCHIMAGE_BANNER_DOWNLOAD=TRUE
# always (try) to download soundtrack
PATCHIMAGE_SOUNDTRACK_DOWNLOAD=TRUE
# always (try) to download covers
PATCHIMAGE_COVER_DOWNLOAD=TRUE
# always share the save with original game
PATCHIMAGE_SHARE_SAVE=TRUE
#####################
# Mario Kart Wiimmm #
#####################
# message language for Mario Kart Wiimm
# de = german
# de+ = all languages will be german
# en = english
# en+ = all languages will be english
MKWIIMM_MSG_LANG="de"
# Eigenes Savegame verwenden
# 1=ja (use own save, no sharing)
# 0=nein (share save with original game)
MKWIIMM_OWN_SAVE="1=ja"
# szs von MKWiimm überschreiben
MKWIIMM_OVERRIDE_SZS="FALSE"
# Custom Track-Namen übersetzen
# 1=ja
# 0=nein
MKWIIMM_CTRENAME="0=nein"
# Custom Tracks alphabetisch sortieren
# 1=ja
# 0=nein
MKWIIMM_CTREORDER="1=ja"