mirror of
https://gitlab.com/Nanolx/patchimage.git
synced 2024-11-01 07:15:06 +01:00
366 lines
7.7 KiB
Bash
Executable File
366 lines
7.7 KiB
Bash
Executable File
#!/bin/bash
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#
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# create wbfs image from riivolution patch
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#
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# Christopher Roy Bratusek <nano@jpberlin.de>
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#
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# License: GPL v3
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basedir=$(readlink -m "${BASH_SOURCE[0]}")
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basedir=$(dirname "${basedir}")
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export PATCHIMAGE_DIR=${basedir}
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if [[ -d ${basedir}/scripts ]]; then
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export PATCHIMAGE_SCRIPT_DIR=${basedir}/scripts
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export PATCHIMAGE_PATCH_DIR=${basedir}/patches
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export PATCHIMAGE_DATA_DIR=${basedir}/data
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export PATCHIMAGE_TOOLS_DIR=${basedir}/tools
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export PATCHIMAGE_OVERRIDE_DIR=${basedir}/override
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export PATCHIMAGE_DATABASE_DIR=${basedir}/database
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else
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export PATCHIMAGE_SCRIPT_DIR=/usr/share/patchimage/scripts
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export PATCHIMAGE_PATCH_DIR=/usr/share/patchimage/patches
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export PATCHIMAGE_DATA_DIR=/usr/share/patchimage/data
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if [[ $(uname -m) == "x86_64" ]]; then
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export PATCHIMAGE_TOOLS_DIR=/usr/lib/x86_64-linux-gnu/patchimage/tools
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export PATCHIMAGE_OVERRIDE_DIR=/usr/lib/x86_64-linux-gnu/patchimage/override
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else
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export PATCHIMAGE_TOOLS_DIR=/usr/lib/i386-linux-gnu/patchimage/tools
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export PATCHIMAGE_OVERRIDE_DIR=/usr/lib/i386-linux-gnu/patchimage/override
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fi
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export PATCHIMAGE_DATABASE_DIR=/usr/share/patchimage/database
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fi
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export PATCHIMAGE_RIIVOLUTION_DIR="${basedir}"
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export PATCHIMAGE_WBFS_DIR="${basedir}"
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export PATCHIMAGE_AUDIO_DIR="${basedir}"
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export PATCHIMAGE_GAME_DIR="${basedir}"
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export PATCHIMAGE_COVER_DIR="${basedir}"
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export PATCHIMAGE_ROM_DIR="${basedir}"
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export PATCHIMAGE_3DS_DIR="${basedir}"
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source "${PATCHIMAGE_SCRIPT_DIR}/common.sh"
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source "${PATCHIMAGE_SCRIPT_DIR}/messages.sh"
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optparse "${@}"
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check_directories
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setup_tools
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patchimage_riivolution () {
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show_notes
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rm -rf "${WORKDIR}"
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if [[ ${PATCHIMAGE_SOUNDTRACK_DOWNLOAD} == TRUE ]]; then
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echo -e "\n*** A) download_soundtrack"
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download_soundtrack
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if [[ ${ONLY_SOUNDTRACK} == TRUE ]]; then
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exit 0
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fi
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fi
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echo -e "\n*** 1) check_input_image"
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check_input_image
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echo "*** 2) check_riivolution_patch"
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check_riivolution_patch
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echo "*** 3) extract game"
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${WIT} extract "${IMAGE}" "${WORKDIR}" --psel=DATA -q || exit 51
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echo "*** 4) detect_game_version"
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detect_game_version
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rm -f "${GAMEID}".wbfs "${CUSTOMID}".wbfs
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echo "*** 5) place_files"
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place_files || exit 45
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echo "*** 6) download_banner"
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download_banner
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echo "*** 7) apply_banner"
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apply_banner
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echo "*** 8) dolpatch"
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dolpatch
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if [[ ${CUSTOMID} ]]; then
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GAMEID="${CUSTOMID}"
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fi
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if [[ ${PATCHIMAGE_SHARE_SAVE} == "TRUE" ]]; then
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TMD_OPTS=""
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else
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TMD_OPTS="--tt-id=K"
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fi
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echo "*** 9) rebuild and store game"
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"${WIT}" cp -o -q --disc-id="${GAMEID}" "${TMD_OPTS}" --name "${GAMENAME}" \
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-B "${WORKDIR}" "${PATCHIMAGE_GAME_DIR}"/"${GAMEID}".wbfs || exit 51
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echo "*** 10) remove workdir"
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rm -rf "${WORKDIR}"
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echo -e "\n >>> ${GAMENAME} saved as: ${PATCHIMAGE_GAME_DIR}/${GAMEID}.wbfs\n"
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if [[ ${PATCHIMAGE_COVER_DOWNLOAD} == TRUE ]]; then
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echo -e "*** Z) download_covers"
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download_covers "${GAMEID}"
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echo -e "\nCovers downloaded to ${PATCHIMAGE_COVER_DIR}"
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fi
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}
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patchimage_mkwiimm () {
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show_notes
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echo -e "\n*** 1) check_input_image"
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check_input_image
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echo -e "\n*** 2) download_wiimm"
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download_wiimm
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echo -e "\n*** 3) patch_wiimm"
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patch_wiimm
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}
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patchimage_generic () {
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show_notes
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echo -e "\n*** 1) check_input_image"
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check_input_image_special
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echo -e "\n*** 2) pi_action"
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pi_action
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}
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patchimage_ips () {
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show_notes
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check_input_rom
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check_riivolution_patch --nofail
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if [[ -f ${PATCH} ]]; then
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ext="${ROM/*.}"
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cp "${ROM}" "${GAMENAME}.${ext}"
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"${IPS}" a "${PATCH}" "${GAMENAME}.${ext}" || exit 51
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elif [[ -f ${PATCHIMAGE_RIIVOLUTION_DIR}/${PATCH} ]]; then
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ext="${ROM/*.}"
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cp "${ROM}" "${GAMENAME}.${ext}"
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"${IPS}" a "${PATCHIMAGE_RIIVOLUTION_DIR}"/"${PATCH}" \
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"${GAMENAME}.${ext}" || exit 51
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else
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echo -e "error: patch (${PATCH}) could not be found"
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exit 21
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fi
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}
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patchimage_bps () {
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show_notes
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check_input_rom
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check_riivolution_patch --nofail
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if [[ -f ${PATCH} ]]; then
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ext="${ROM/*.}"
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cp "${ROM}" "${GAMENAME}.${ext}"
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"${BPS}" -decode -t "${GAMENAME}.${ext}" "${PATCH}" || exit 51
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elif [[ -f ${PATCHIMAGE_RIIVOLUTION_DIR}/${PATCH} ]]; then
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ext="${ROM/*.}"
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cp "${ROM}" "${GAMENAME}.${ext}"
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"${BPS}" -decode -t "${GAMENAME}.${ext}" \
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"${PATCHIMAGE_RIIVOLUTION_DIR}"/"${PATCH}" || exit 51
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else
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echo -e "error: patch (${PATCH}) could not be found"
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exit 21
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fi
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}
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patchimage_ppf () {
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show_notes
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check_input_rom
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check_riivolution_patch --nofail
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if [[ -f ${PATCH} ]]; then
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ext="${ROM/*.}"
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cp "${ROM}" "${GAMENAME}.${ext}"
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"${PPF}" a "${PATCH}" "${GAMENAME}.${ext}" || exit 51
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elif [[ -f ${PATCHIMAGE_RIIVOLUTION_DIR}/${PATCH} ]]; then
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ext="${ROM/*.}"
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cp "${ROM}" "${GAMENAME}.${ext}"
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"${PPF}" a "${PATCHIMAGE_RIIVOLUTION_DIR}"/"${PATCH}" \
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"${GAMENAME}.${ext}" || exit 51
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else
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echo -e "error: patch (${PATCH}) could not be found"
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exit 21
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fi
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}
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patchimage_hans () {
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show_notes
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echo -e "\n*** 1) check_input_rom"
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if [[ ${HANS_MULTI_SOURCE} ]]; then
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check_input_rom_special
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else check_input_rom
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fi
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rm -rf romfs/ romfs.bin "${ROMFS}"
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echo "*** 2) check_hans_files"
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check_hans_files
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echo "*** 3) unpack_3dsrom"
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unpack_3dsrom "${ROM}" || exit 51
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if [[ ${HANS_DELTA} ]]; then
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echo "*** 4) apply_delta"
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if [[ -f ${PATCH} ]]; then
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"${XD3}" -d -f -s romfs.bin \
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"${PATCH}" "${ROMFS}" || exit 51
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elif [[ -f ${PATCHIMAGE_RIIVOLUTION_DIR}/${PATCH} ]]; then
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"${XD3}" -d -f -s romfs.bin \
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"${PATCHIMAGE_RIIVOLUTION_DIR}"/"${PATCH}" \
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"${ROMFS}" || exit 51
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else
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echo -e "error: patch (${PATCH}) could not be found"
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exit 21
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fi
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echo "*** 5) storing game"
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else
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echo "*** 4) unpack_3dsromfs"
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unpack_3dsromfs romfs.bin || exit 51
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echo "*** 5) patch_romfs"
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patch_romfs
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echo "*** 6) repack_romfs"
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repack_3dsromfs romfs/ "${ROMFS}" || exit 51
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echo "*** 7) storing game"
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fi
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mv "${ROMFS}" "${PATCHIMAGE_ROM_DIR}"
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echo "
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*** succesfully created new romfs as \"${PATCHIMAGE_ROM_DIR}/${ROMFS}\"
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"
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[[ ${DATA} ]] && echo \
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" >> for Hans Banners / Launchers, place all files from
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$(readlink -m "${DATA}")
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into the root of your sd card
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"
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if [[ ${HANS_DELTA} ]]; then
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echo "*** 6) remove workdir"
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else echo "*** 8) remove workdir"
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fi
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rm -rf romfs/ romfs.bin
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}
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patchimage_delta () {
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show_notes
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echo -e "\n*** 1) menu"
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menu || exit 9
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echo -e "\n*** 2) patch"
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patch || exit 51
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}
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[[ ! ${GAME} ]] && ask_game
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for game in ${GAME[@]}; do
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case ${game} in
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NSMB_ALL )
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NEW_GAME=(${NEW_GAME[@]} NSMB{1..12} NSMB{14..29})
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;;
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PKMN_ALL )
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NEW_GAME=(${NEW_GAME[@]} PKMN{1..10})
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;;
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PKMN_Y )
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NEW_GAME=(${NEW_GAME[@]} PKMN2 PKMN6)
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;;
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PKMN_X )
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NEW_GAME=(${NEW_GAME[@]} PKMN1 PKMN5)
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;;
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PKMN_OR )
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NEW_GAME=(${NEW_GAME[@]} PKMN3 PKMN7 PKMN10)
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;;
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PKMN_AS )
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NEW_GAME=(${NEW_GAME[@]} PKMN4 PKMN8 PKMN9)
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;;
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esac
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[[ ${NEW_GAME} ]] && GAME=(${NEW_GAME[@]})
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done
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CURDIR=${PWD}
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if [[ -w ${CURDIR} ]]; then
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BUILD_DIR="${CURDIR}"/patchimage_build
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else BUILD_DIR="${HOME}"/patchimage_build
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fi
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for game in ${GAME[@]}; do
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script=$(gawk -F : "/\<${game}\>/"'{print $3}' ${PATCHIMAGE_DATABASE_DIR}/scripts.db)
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if [[ -f ${PATCHIMAGE_SCRIPT_DIR}/${script} ]]; then
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source ${PATCHIMAGE_SCRIPT_DIR}/${script}
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else echo -e "specified Game ${game} not recognized"
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continue
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fi
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if [[ ${PATCHIMAGE_SHOW_DOWNLOAD} ]]; then
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echo -e "\nDownloadlink for required files of Game:\n\t${GAMENAME} (${game}):\n\n\t${DOWNLOAD_LINK}\n"
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continue
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fi
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mkdir -p "${BUILD_DIR}"
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cd "${BUILD_DIR}"
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case ${GAME_TYPE} in
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"RIIVOLUTION" )
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patchimage_riivolution
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;;
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"MKWIIMM")
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patchimage_mkwiimm
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;;
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"GENERIC")
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patchimage_generic
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;;
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"IPS" )
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patchimage_ips
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;;
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"BPS" )
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patchimage_bps
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;;
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"PPF" )
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patchimage_ppf
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;;
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"HANS" )
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patchimage_hans
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;;
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"DELTA" )
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patchimage_delta
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;;
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esac
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cd "${CURDIR}"
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rm -rf "${BUILD_DIR}"
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done
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