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42 lines
882 B
C++
42 lines
882 B
C++
#pragma once
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#include "PaletteManager.h"
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/// @brief Simple palette manager that manages 16 static palette rows.
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class alignas(32) SimplePaletteManager : public PaletteManager
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{
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public:
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using PaletteManager::AllocRow;
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u32 GetState() const { return _curRow; }
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void SetState(u32 state) { _curRow = state; }
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void Reset(u32 idxOffset = 0)
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{
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_curRow = idxOffset;
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_idxOffset = idxOffset;
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}
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u32 AllocRow(const IPalette& palette, int yStart, int yEnd) override
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{
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u32 rowIdx = _curRow++;
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palette.GetColors(_palette[rowIdx]);
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return rowIdx;
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}
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u16* GetRow(u32 rowIdx)
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{
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return _palette[rowIdx];
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}
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void SetColor0(u16 color)
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{
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_palette[0][0] = color;
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}
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void Apply(vu16* dst);
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private:
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u16 _palette[16][16] alignas(32);
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u8 _curRow = 0;
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u8 _idxOffset = 0;
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}; |