re3-wiiu/src/control/Phones.cpp

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1.1 KiB
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#include "common.h"
#include "patcher.h"
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#include "Phones.h"
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CPhoneInfo &gPhoneInfo = * (CPhoneInfo*) * (uintptr*)0x732A20;
int
CPhoneInfo::FindNearestFreePhone(CVector *pos)
{
int nearestPhoneId = -1;
float nearestPhoneDist = 60.0f;
for (int phoneId = 0; phoneId < m_nMax; phoneId++) {
if (gPhoneInfo.m_aPhones[phoneId].m_nState == 0) {
float phoneDist = (m_aPhones[phoneId].m_vecPos - *pos).Magnitude2D();
if (phoneDist < nearestPhoneDist) {
nearestPhoneDist = phoneDist;
nearestPhoneId = phoneId;
}
}
}
return nearestPhoneId;
}
bool
CPhoneInfo::PhoneAtThisPosition(CVector pos)
{
for (int phoneId = 0; phoneId < m_nMax; phoneId++) {
if (pos.x == m_aPhones[phoneId].m_vecPos.x && pos.y == m_aPhones[phoneId].m_vecPos.y)
return true;
}
return false;
}
STARTPATCHES
InjectHook(0x42F720, &CPhoneInfo::FindNearestFreePhone, PATCH_JUMP);
InjectHook(0x42FD50, &CPhoneInfo::PhoneAtThisPosition, PATCH_JUMP);
ENDPATCHES
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WRAPPER void PhonePutDownCB(CAnimBlendAssociation *assoc, void *arg) { EAXJMP(0x42F570); }
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WRAPPER void PhonePickUpCB(CAnimBlendAssociation *assoc, void *arg) { EAXJMP(0x42F470); }