2019-05-15 16:52:37 +02:00
|
|
|
#include "common.h"
|
|
|
|
#include "patcher.h"
|
|
|
|
#include "Game.h"
|
|
|
|
|
2019-06-28 19:23:28 +02:00
|
|
|
eLevelName &CGame::currLevel = *(eLevelName*)0x941514;
|
2019-05-31 11:44:43 +02:00
|
|
|
bool &CGame::bDemoMode = *(bool*)0x5F4DD0;
|
|
|
|
bool &CGame::nastyGame = *(bool*)0x5F4DD4;
|
2019-06-02 05:00:38 +02:00
|
|
|
bool &CGame::frenchGame = *(bool*)0x95CDCB;
|
|
|
|
bool &CGame::germanGame = *(bool*)0x95CD1E;
|
|
|
|
bool &CGame::noProstitutes = *(bool*)0x95CDCF;
|
2019-06-13 02:35:26 +02:00
|
|
|
bool &CGame::playingIntro = *(bool*)0x95CDC2;
|
2019-06-17 10:30:02 +02:00
|
|
|
char *CGame::aDatFile = (char*)0x773A48;
|
2019-05-31 11:44:43 +02:00
|
|
|
|
2019-06-28 19:23:28 +02:00
|
|
|
WRAPPER void CGame::Initialise(const char *datFile) { EAXJMP(0x48BED0); }
|
2019-05-31 11:44:43 +02:00
|
|
|
WRAPPER void CGame::Process(void) { EAXJMP(0x48C850); }
|
2019-06-17 00:16:38 +02:00
|
|
|
WRAPPER bool CGame::InitialiseOnceBeforeRW(void) { EAXJMP(0x48BB80); }
|
|
|
|
WRAPPER bool CGame::InitialiseRenderWare(void) { EAXJMP(0x48BBA0); }
|
2019-05-31 19:02:26 +02:00
|
|
|
WRAPPER void CGame::ShutdownRenderWare(void) { EAXJMP(0x48BCB0); }
|
|
|
|
WRAPPER void CGame::FinalShutdown(void) { EAXJMP(0x48BEC0); }
|
2019-06-02 05:00:38 +02:00
|
|
|
WRAPPER void CGame::ShutDown(void) { EAXJMP(0x48C3A0); }
|
|
|
|
WRAPPER void CGame::ShutDownForRestart(void) { EAXJMP(0x48C6B0); }
|
|
|
|
WRAPPER void CGame::InitialiseWhenRestarting(void) { EAXJMP(0x48C740); }
|
2019-06-17 00:16:38 +02:00
|
|
|
WRAPPER bool CGame::InitialiseOnceAfterRW(void) { EAXJMP(0x48BD50); }
|