2019-06-12 20:07:37 +02:00
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#include "common.h"
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#include "patcher.h"
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2019-06-23 19:59:58 +02:00
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#include "RwHelper.h"
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2019-06-12 20:07:37 +02:00
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#include "Radar.h"
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2019-06-15 01:34:19 +02:00
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#include "Camera.h"
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#include "Hud.h"
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#include "World.h"
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#include "Frontend.h"
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2019-06-20 02:31:03 +02:00
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#include "General.h"
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#include "Vehicle.h"
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#include "Pools.h"
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#include "Script.h"
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2019-06-20 21:34:39 +02:00
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#include "TxdStore.h"
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2019-06-22 11:42:21 +02:00
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#include "World.h"
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#include "Streaming.h"
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2019-06-12 20:07:37 +02:00
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2019-06-15 01:34:19 +02:00
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WRAPPER void CRadar::Draw3dMarkers() { EAXJMP(0x4A4C70); }
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2019-06-17 00:16:38 +02:00
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float &CRadar::m_RadarRange = *(float*)0x8E281C;
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2019-06-20 02:31:03 +02:00
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CBlip *CRadar::ms_RadarTrace = (CBlip*)0x6ED5E0;
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2019-06-23 13:11:41 +02:00
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CVector2D &vec2DRadarOrigin = *(CVector2D*)0x6299B8;
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2019-06-20 21:34:39 +02:00
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int *gRadarTxdIds = (int*)0x6299C0;
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2019-06-20 02:31:03 +02:00
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CSprite2d *CRadar::AsukaSprite = (CSprite2d*)0x8F1A40;
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CSprite2d *CRadar::BombSprite = (CSprite2d*)0x8F5FB4;
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CSprite2d *CRadar::CatSprite = (CSprite2d*)0x885B24;
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CSprite2d *CRadar::CentreSprite = (CSprite2d*)0x8F6268;
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CSprite2d *CRadar::CopcarSprite = (CSprite2d*)0x8F1A2C;
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CSprite2d *CRadar::DonSprite = (CSprite2d*)0x8F2BE0;
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CSprite2d *CRadar::EightSprite = (CSprite2d*)0x8F2BCC;
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CSprite2d *CRadar::ElSprite = (CSprite2d*)0x8F1B80;
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CSprite2d *CRadar::IceSprite = (CSprite2d*)0x9415FC;
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CSprite2d *CRadar::JoeySprite = (CSprite2d*)0x8F2C00;
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CSprite2d *CRadar::KenjiSprite = (CSprite2d*)0x8F2C68;
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CSprite2d *CRadar::LizSprite = (CSprite2d*)0x8F5830;
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CSprite2d *CRadar::LuigiSprite = (CSprite2d*)0x8F1A3C;
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CSprite2d *CRadar::NorthSprite = (CSprite2d*)0x8F6274;
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CSprite2d *CRadar::RaySprite = (CSprite2d*)0x8E2A7C;
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CSprite2d *CRadar::SalSprite = (CSprite2d*)0x8F29EC;
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CSprite2d *CRadar::SaveSprite = (CSprite2d*)0x8F5F74;
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CSprite2d *CRadar::SpraySprite = (CSprite2d*)0x94307C;
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CSprite2d *CRadar::TonySprite = (CSprite2d*)0x885B58;
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CSprite2d *CRadar::WeaponSprite = (CSprite2d*)0x941534;
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CSprite2d *CRadar::RadarSprites[RADAR_SPRITE_COUNT] = {
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NULL,
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AsukaSprite,
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BombSprite,
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CatSprite,
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CentreSprite,
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CopcarSprite,
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DonSprite,
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EightSprite,
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ElSprite,
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IceSprite,
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JoeySprite,
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KenjiSprite,
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LizSprite,
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LuigiSprite,
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NorthSprite,
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RaySprite,
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SalSprite,
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SaveSprite,
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SpraySprite,
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TonySprite,
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WeaponSprite
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};
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2019-06-15 01:34:19 +02:00
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2019-06-23 13:11:41 +02:00
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#define RADAR_NUM_TILES (8)
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2019-06-23 19:59:58 +02:00
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#define RADAR_TILE_SIZE (WORLD_SIZE_X / RADAR_NUM_TILES)
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static_assert(RADAR_TILE_SIZE == (WORLD_SIZE_Y / RADAR_NUM_TILES), "CRadar: not a square");
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2019-06-23 13:11:41 +02:00
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#define RADAR_MIN_RANGE (120.0f)
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#define RADAR_MAX_RANGE (350.0f)
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#define RADAR_MIN_SPEED (0.3f)
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#define RADAR_MAX_SPEED (0.9f)
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2019-06-20 15:18:15 +02:00
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#if 0
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WRAPPER void CRadar::DrawMap () { EAXJMP(0x4A4200); }
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#else
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2019-06-17 02:10:55 +02:00
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void CRadar::DrawMap()
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{
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2019-06-15 01:34:19 +02:00
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if (!TheCamera.m_WideScreenOn && CHud::m_Wants_To_Draw_Hud) {
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if (FindPlayerVehicle()) {
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2019-06-23 13:11:41 +02:00
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float speed = FindPlayerSpeed().Magnitude();
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if (speed < RADAR_MIN_SPEED)
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m_RadarRange = RADAR_MIN_RANGE;
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else if (speed < RADAR_MAX_SPEED)
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m_RadarRange = (speed - RADAR_MIN_SPEED)/(RADAR_MAX_SPEED-RADAR_MIN_SPEED) * (RADAR_MAX_RANGE-RADAR_MIN_RANGE) + RADAR_MIN_RANGE;
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2019-06-17 02:10:55 +02:00
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else
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2019-06-23 13:11:41 +02:00
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m_RadarRange = RADAR_MAX_RANGE;
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2019-06-15 01:34:19 +02:00
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}
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2019-06-17 02:10:55 +02:00
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else
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2019-06-23 13:11:41 +02:00
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m_RadarRange = RADAR_MIN_RANGE;
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2019-06-17 02:10:55 +02:00
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2019-06-23 13:11:41 +02:00
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vec2DRadarOrigin = CVector2D(FindPlayerCentreOfWorld_NoSniperShift());
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DrawRadarMap();
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2019-06-15 01:34:19 +02:00
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}
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}
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2019-06-20 15:18:15 +02:00
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#endif
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2019-06-15 01:34:19 +02:00
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2019-06-20 21:34:39 +02:00
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#if 0
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WRAPPER void CRadar::DrawRadarMask() { EAXJMP(0x4A69C0); }
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#else
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void CRadar::DrawRadarMask()
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{
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2019-06-23 13:11:41 +02:00
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CVector2D corners[4] = {
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2019-06-20 21:34:39 +02:00
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CVector2D(1.0f, -1.0f),
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CVector2D(1.0f, 1.0f),
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CVector2D(-1.0f, 1.0f),
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CVector2D(-1.0, -1.0f)
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};
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RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)FALSE);
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RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
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RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
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RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
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RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
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RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT);
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RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
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RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
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RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
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RwD3D8SetRenderState(rwRENDERSTATESTENCILFUNCTION, rwSTENCILFUNCTIONALWAYS);
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CVector2D out[8];
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CVector2D in;
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2019-06-23 13:11:41 +02:00
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// Draw the shape we want to mask out from the radar in four segments
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2019-06-20 21:34:39 +02:00
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for (int i = 0; i < 4; i++) {
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2019-06-23 13:11:41 +02:00
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// First point is always the corner itself
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in.x = corners[i].x;
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in.y = corners[i].y;
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TransformRadarPointToScreenSpace(out[0], in);
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2019-06-20 21:34:39 +02:00
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2019-06-23 13:11:41 +02:00
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// Then generate a quarter of the circle
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2019-06-20 21:34:39 +02:00
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for (int j = 0; j < 7; j++) {
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2019-06-23 13:11:41 +02:00
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in.x = corners[i].x * cos(j * (PI / 2.0f / 6.0f));
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in.y = corners[i].y * sin(j * (PI / 2.0f / 6.0f));
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TransformRadarPointToScreenSpace(out[j + 1], in);
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2019-06-20 21:34:39 +02:00
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};
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CSprite2d::SetMaskVertices(8, (float *)out);
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RwIm2DRenderPrimitive(rwPRIMTYPETRIFAN, CSprite2d::GetVertices(), 8);
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};
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RwD3D8SetRenderState(rwRENDERSTATESTENCILFUNCTION, rwSTENCILFUNCTIONGREATER);
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}
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#endif
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2019-06-22 11:42:21 +02:00
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#if 0
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WRAPPER void CRadar::SetRadarMarkerState(int counter, int flag) { EAXJMP(0x4A5C60); }
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#else
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void CRadar::SetRadarMarkerState(int counter, int flag)
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{
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CEntity *e;
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switch (ms_RadarTrace[counter].m_eBlipType) {
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case BLIP_CAR:
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e = CPools::GetVehiclePool()->GetAt(ms_RadarTrace[counter].m_nEntityHandle);
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break;
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case BLIP_CHAR:
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e = CPools::GetPedPool()->GetAt(ms_RadarTrace[counter].m_nEntityHandle);
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break;
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case BLIP_OBJECT:
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e = CPools::GetObjectPool()->GetAt(ms_RadarTrace[counter].m_nEntityHandle);
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break;
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default:
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return;
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2019-06-23 13:11:41 +02:00
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}
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2019-06-22 11:42:21 +02:00
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if (e)
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e->bHasBlip = flag;
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}
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#endif
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#if 0
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WRAPPER void CRadar::ClearBlipForEntity(eBlipType type, int32 id) { EAXJMP(0x4A56C0); }
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#else
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void CRadar::ClearBlipForEntity(eBlipType type, int32 id)
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{
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2019-06-23 13:11:41 +02:00
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for (int i = 0; i < NUMRADARBLIPS; i++) {
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2019-06-22 11:42:21 +02:00
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if (type == ms_RadarTrace[i].m_eBlipType && id == ms_RadarTrace[i].m_nEntityHandle) {
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2019-06-23 13:11:41 +02:00
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SetRadarMarkerState(i, 0);
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2019-06-22 11:42:21 +02:00
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ms_RadarTrace[i].m_bInUse = 0;
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ms_RadarTrace[i].m_eBlipType = 0;
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ms_RadarTrace[i].m_eBlipDisplay = 0;
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ms_RadarTrace[i].m_IconID = 0;
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}
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};
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}
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#endif
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2019-06-23 19:59:58 +02:00
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bool
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IsPointInsideRadar(const CVector2D &point)
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{
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if(point.x < -1.0f || point.x > 1.0f) return false;
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if(point.y < -1.0f || point.y > 1.0f) return false;
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return true;
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}
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// clip line p1,p2 against (-1.0, 1.0) in x and y, set out to clipped point closest to p1
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int
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LineRadarBoxCollision(CVector2D &out, const CVector2D &p1, const CVector2D &p2)
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{
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float d1, d2;
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float t;
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float x, y;
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float shortest = 1.0f;
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int edge = -1;
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// clip against left edge, x = -1.0
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d1 = -1.0f - p1.x;
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d2 = -1.0f - p2.x;
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if(d1 * d2 < 0.0f){
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// they are on opposite sides, get point of intersection
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t = d1 / (d1 - d2);
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y = (p2.y - p1.y)*t + p1.y;
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if(y >= -1.0f && y <= 1.0f && t <= shortest){
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out.x = -1.0f;
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out.y = y;
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edge = 3;
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shortest = t;
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}
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}
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// clip against right edge, x = 1.0
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d1 = p1.x - 1.0f;
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d2 = p2.x - 1.0f;
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if(d1 * d2 < 0.0f){
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// they are on opposite sides, get point of intersection
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t = d1 / (d1 - d2);
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y = (p2.y - p1.y)*t + p1.y;
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if(y >= -1.0f && y <= 1.0f && t <= shortest){
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out.x = 1.0f;
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out.y = y;
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edge = 1;
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shortest = t;
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}
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}
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// clip against top edge, y = -1.0
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d1 = -1.0f - p1.y;
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d2 = -1.0f - p2.y;
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if(d1 * d2 < 0.0f){
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// they are on opposite sides, get point of intersection
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t = d1 / (d1 - d2);
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x = (p2.x - p1.x)*t + p1.x;
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if(x >= -1.0f && x <= 1.0f && t <= shortest){
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out.y = -1.0f;
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out.x = x;
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edge = 0;
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shortest = t;
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}
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}
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// clip against bottom edge, y = 1.0
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d1 = p1.y - 1.0f;
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d2 = p2.y - 1.0f;
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if(d1 * d2 < 0.0f){
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// they are on opposite sides, get point of intersection
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t = d1 / (d1 - d2);
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x = (p2.x - p1.x)*t + p1.x;
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if(x >= -1.0f && x <= 1.0f && t <= shortest){
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out.y = 1.0f;
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out.x = x;
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edge = 2;
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shortest = t;
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}
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}
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return edge;
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}
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#if 0
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WRAPPER int CRadar::ClipRadarPoly(CVector2D *poly, const CVector2D *in) { EAXJMP(0x4A64A0); }
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#else
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// Why not a proper clipping algorithm?
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int CRadar::ClipRadarPoly(CVector2D *poly, const CVector2D *rect)
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{
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CVector2D corners[4] = {
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{ 1.0f, -1.0f }, // top right
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{ 1.0f, 1.0f }, // bottom right
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{ -1.0f, 1.0f }, // bottom left
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{ -1.0f, -1.0f }, // top left
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};
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CVector2D tmp;
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int i, j, n;
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int laste, e, e1, e2;;
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bool inside[4];
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for(i = 0; i < 4; i++)
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inside[i] = IsPointInsideRadar(rect[i]);
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laste = -1;
|
|
|
|
n = 0;
|
|
|
|
for(i = 0; i < 4; i++)
|
|
|
|
if(inside[i]){
|
|
|
|
// point is inside, just add
|
|
|
|
poly[n++] = rect[i];
|
|
|
|
}else{
|
|
|
|
// point is outside but line to this point might be clipped
|
|
|
|
e1 = LineRadarBoxCollision(poly[n], rect[i], rect[(i+4-1) % 4]);
|
|
|
|
if(e1 != -1){
|
|
|
|
laste = e1;
|
|
|
|
n++;
|
|
|
|
}
|
|
|
|
// and line from this point might be clipped as well
|
|
|
|
e2 = LineRadarBoxCollision(poly[n], rect[i], rect[(i+1) % 4]);
|
|
|
|
if(e2 != -1){
|
|
|
|
if(e1 == -1){
|
|
|
|
// if other line wasn't clipped, i.e. it was complete outside,
|
|
|
|
// we may have to insert another vertex if last clipped line
|
|
|
|
// was on a different edge
|
|
|
|
|
|
|
|
// find the last intersection if we haven't seen it yet
|
|
|
|
if(laste == -1)
|
|
|
|
for(j = 3; j >= i; j--){
|
|
|
|
// game uses an if here for j == 0
|
|
|
|
e = LineRadarBoxCollision(tmp, rect[j], rect[(j+4-1) % 4]);
|
|
|
|
if(e != -1){
|
|
|
|
laste = e;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
assert(laste != -1);
|
|
|
|
|
|
|
|
// insert corners that were skipped
|
|
|
|
tmp = poly[n];
|
|
|
|
for(e = laste; e != e2; e = (e+1) % 4)
|
|
|
|
poly[n++] = corners[e];
|
|
|
|
poly[n] = tmp;
|
|
|
|
}
|
|
|
|
n++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if(n == 0){
|
|
|
|
// If no points, either the rectangle is completely outside or completely surrounds the radar
|
|
|
|
// no idea what's going on here...
|
|
|
|
float m = (rect[0].y - rect[1].y) / (rect[0].x - rect[1].x);
|
|
|
|
if((m*rect[3].x - rect[3].y) * (m*rect[0].x - rect[0].y) < 0.0f){
|
|
|
|
m = (rect[0].y - rect[3].y) / (rect[0].x - rect[3].x);
|
|
|
|
if((m*rect[1].x - rect[1].y) * (m*rect[0].x - rect[0].y) < 0.0f){
|
|
|
|
poly[0] = corners[0];
|
|
|
|
poly[1] = corners[1];
|
|
|
|
poly[2] = corners[2];
|
|
|
|
poly[3] = corners[3];
|
|
|
|
n = 4;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return n;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if 0
|
2019-06-20 21:34:39 +02:00
|
|
|
WRAPPER void CRadar::DrawRadarSection(int x, int y) { EAXJMP(0x4A67E0); }
|
|
|
|
#else
|
|
|
|
void CRadar::DrawRadarSection(int x, int y)
|
|
|
|
{
|
2019-06-23 19:59:58 +02:00
|
|
|
int i;
|
|
|
|
RwTexDictionary *txd;
|
|
|
|
CVector2D worldPoly[8];
|
|
|
|
CVector2D radarCorners[4];
|
|
|
|
CVector2D radarPoly[8];
|
|
|
|
CVector2D texCoords[8];
|
|
|
|
CVector2D screenPoly[8];
|
|
|
|
int numVertices;
|
|
|
|
RwTexture *texture = nil;
|
|
|
|
|
|
|
|
GetTextureCorners(x, y, worldPoly);
|
|
|
|
ClipRadarTileCoords(x, y);
|
|
|
|
|
|
|
|
assert(CTxdStore::GetSlot(gRadarTxdIds[x + RADAR_NUM_TILES * y]));
|
|
|
|
txd = CTxdStore::GetSlot(gRadarTxdIds[x + RADAR_NUM_TILES * y])->texDict;
|
|
|
|
if(txd)
|
|
|
|
texture = GetFirstTexture(txd);
|
|
|
|
if(texture == nil)
|
|
|
|
return;
|
|
|
|
|
|
|
|
for(i = 0; i < 4; i++)
|
|
|
|
TransformRealWorldPointToRadarSpace(radarCorners[i], worldPoly[i]);
|
|
|
|
|
|
|
|
numVertices = ClipRadarPoly(radarPoly, radarCorners);
|
|
|
|
|
|
|
|
// FIX: can return earlier here
|
|
|
|
// if(numVertices == 0)
|
|
|
|
if(numVertices < 3)
|
|
|
|
return;
|
|
|
|
|
|
|
|
for(i = 0; i< numVertices; i++){
|
|
|
|
TransformRadarPointToRealWorldSpace(worldPoly[i], radarPoly[i]);
|
|
|
|
TransformRealWorldToTexCoordSpace(texCoords[i], worldPoly[i], x, y);
|
|
|
|
TransformRadarPointToScreenSpace(screenPoly[i], radarPoly[i]);
|
|
|
|
}
|
|
|
|
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, RwTextureGetRaster(texture));
|
|
|
|
CSprite2d::SetVertices(numVertices, (float*)screenPoly, (float*)texCoords, CRGBA(255, 255, 255, 255));
|
|
|
|
// check done above now
|
|
|
|
// if(numVertices > 2)
|
|
|
|
RwIm2DRenderPrimitive(rwPRIMTYPETRIFAN, CSprite2d::GetVertices(), numVertices);
|
2019-06-20 21:34:39 +02:00
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
2019-06-22 11:42:21 +02:00
|
|
|
void CRadar::RequestMapSection(int x, int y)
|
|
|
|
{
|
2019-06-23 19:59:58 +02:00
|
|
|
ClipRadarTileCoords(x, y);
|
2019-06-23 13:11:41 +02:00
|
|
|
CStreaming::RequestTxd(gRadarTxdIds[x + RADAR_NUM_TILES * y], STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_DEPENDENCY);
|
2019-06-22 11:42:21 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void CRadar::RemoveMapSection(int x, int y)
|
|
|
|
{
|
|
|
|
if (x >= 0 && x <= 7 && y >= 0 && y <= 7)
|
2019-06-23 13:11:41 +02:00
|
|
|
CStreaming::RemoveTxd(gRadarTxdIds[x + RADAR_NUM_TILES * y]);
|
2019-06-22 11:42:21 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
WRAPPER void CRadar::StreamRadarSections(int x, int y) { EAXJMP(0x4A6100); }
|
|
|
|
#else
|
|
|
|
void CRadar::StreamRadarSections(int x, int y)
|
|
|
|
{
|
2019-06-23 13:11:41 +02:00
|
|
|
for (int i = 0; i < RADAR_NUM_TILES; ++i) {
|
|
|
|
for (int j = 0; j < RADAR_NUM_TILES; ++j) {
|
2019-06-22 21:59:10 +02:00
|
|
|
if ((i >= x - 1 && i <= x + 1) && (j >= y - 1 && j <= y + 1))
|
|
|
|
RequestMapSection(i, j);
|
2019-06-22 11:42:21 +02:00
|
|
|
else
|
2019-06-22 21:59:10 +02:00
|
|
|
RemoveMapSection(i, j);
|
2019-06-22 11:42:21 +02:00
|
|
|
};
|
|
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if 0
|
2019-06-23 13:11:41 +02:00
|
|
|
WRAPPER float CRadar::LimitRadarPoint(CVector2D &point) { EAXJMP(0x4A4F30); }
|
2019-06-22 11:42:21 +02:00
|
|
|
#else
|
2019-06-23 13:11:41 +02:00
|
|
|
float CRadar::LimitRadarPoint(CVector2D &point)
|
2019-06-22 11:42:21 +02:00
|
|
|
{
|
2019-06-23 13:11:41 +02:00
|
|
|
float dist, invdist;
|
2019-06-22 11:42:21 +02:00
|
|
|
|
2019-06-23 13:11:41 +02:00
|
|
|
dist = point.Magnitude();
|
|
|
|
if (dist > 1.0f) {
|
|
|
|
invdist = 1.0f / dist;
|
|
|
|
point.x *= invdist;
|
|
|
|
point.y *= invdist;
|
2019-06-22 11:42:21 +02:00
|
|
|
}
|
2019-06-23 13:11:41 +02:00
|
|
|
return dist;
|
2019-06-22 11:42:21 +02:00
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if 0
|
2019-06-23 13:11:41 +02:00
|
|
|
WRAPPER void CRadar::TransformRealWorldToTexCoordSpace(CVector2D &out, const CVector2D &in, int x, int y) { EAXJMP(0x4A5530); }
|
2019-06-22 11:42:21 +02:00
|
|
|
#else
|
2019-06-23 13:11:41 +02:00
|
|
|
void CRadar::TransformRealWorldToTexCoordSpace(CVector2D &out, const CVector2D &in, int x, int y)
|
|
|
|
{
|
2019-06-23 19:59:58 +02:00
|
|
|
out.x = in.x - (x * RADAR_TILE_SIZE + WORLD_MIN_X);
|
|
|
|
out.y = -(in.y - ((RADAR_NUM_TILES - y) * RADAR_TILE_SIZE + WORLD_MIN_Y));
|
|
|
|
out.x /= RADAR_TILE_SIZE;
|
|
|
|
out.y /= RADAR_TILE_SIZE;
|
2019-06-22 11:42:21 +02:00
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
2019-06-20 21:34:39 +02:00
|
|
|
#if 0
|
|
|
|
WRAPPER void CRadar::DrawRadarMap() { EAXJMP(0x4A6C20); }
|
|
|
|
#else
|
|
|
|
void CRadar::DrawRadarMap()
|
|
|
|
{
|
2019-06-23 19:59:58 +02:00
|
|
|
// Game calculates an unused CRect here
|
|
|
|
|
2019-06-23 13:11:41 +02:00
|
|
|
DrawRadarMask();
|
2019-06-20 21:34:39 +02:00
|
|
|
|
2019-06-23 19:59:58 +02:00
|
|
|
// top left ist (0, 0)
|
|
|
|
int x = floorf((vec2DRadarOrigin.x - WORLD_MIN_X) / RADAR_TILE_SIZE);
|
|
|
|
int y = ceilf((RADAR_NUM_TILES-1) - (vec2DRadarOrigin.y - WORLD_MIN_Y) / RADAR_TILE_SIZE);
|
2019-06-23 13:11:41 +02:00
|
|
|
StreamRadarSections(x, y);
|
2019-06-20 21:34:39 +02:00
|
|
|
|
|
|
|
RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
|
|
|
|
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
|
|
|
|
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
|
|
|
|
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
|
|
|
|
RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT);
|
|
|
|
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)TRUE);
|
|
|
|
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
|
|
|
|
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
|
|
|
|
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
|
|
|
|
RwRenderStateSet(rwRENDERSTATETEXTUREPERSPECTIVE, (void*)FALSE);
|
|
|
|
|
2019-06-23 13:11:41 +02:00
|
|
|
DrawRadarSection(x - 1, y - 1);
|
2019-06-23 19:59:58 +02:00
|
|
|
DrawRadarSection(x, y - 1);
|
2019-06-23 13:11:41 +02:00
|
|
|
DrawRadarSection(x + 1, y - 1);
|
|
|
|
DrawRadarSection(x - 1, y);
|
2019-06-23 19:59:58 +02:00
|
|
|
DrawRadarSection(x, y);
|
2019-06-23 13:11:41 +02:00
|
|
|
DrawRadarSection(x + 1, y);
|
|
|
|
DrawRadarSection(x - 1, y + 1);
|
2019-06-23 19:59:58 +02:00
|
|
|
DrawRadarSection(x, y + 1);
|
2019-06-23 13:11:41 +02:00
|
|
|
DrawRadarSection(x + 1, y + 1);
|
2019-06-20 21:34:39 +02:00
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
2019-06-20 15:18:15 +02:00
|
|
|
#if 0
|
|
|
|
WRAPPER void CRadar::DrawBlips() { EAXJMP(0x4A42F0); }
|
|
|
|
#else
|
2019-06-20 02:31:03 +02:00
|
|
|
void CRadar::DrawBlips()
|
|
|
|
{
|
|
|
|
if (!TheCamera.m_WideScreenOn && CHud::m_Wants_To_Draw_Hud) {
|
|
|
|
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
|
|
|
|
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
|
|
|
|
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
|
|
|
|
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
|
|
|
|
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
|
|
|
|
RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
|
|
|
|
|
|
|
|
CVector2D out;
|
|
|
|
CVector2D in = CVector2D(0.0f, 0.0f);
|
2019-06-23 13:11:41 +02:00
|
|
|
TransformRadarPointToScreenSpace(out, in);
|
2019-06-20 02:31:03 +02:00
|
|
|
|
|
|
|
float angle;
|
2019-06-21 11:27:53 +02:00
|
|
|
if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1)
|
2019-06-20 02:31:03 +02:00
|
|
|
angle = PI + FindPlayerHeading();
|
|
|
|
else
|
2019-06-21 11:27:53 +02:00
|
|
|
angle = FindPlayerHeading() - (PI + atan2(-TheCamera.GetForward().x, TheCamera.GetForward().y));
|
2019-06-20 02:31:03 +02:00
|
|
|
|
2019-06-23 13:11:41 +02:00
|
|
|
DrawRotatingRadarSprite(CentreSprite, out.x, out.y, angle, 255);
|
2019-06-20 02:31:03 +02:00
|
|
|
|
|
|
|
CVector2D vec2d;
|
|
|
|
vec2d.x = vec2DRadarOrigin.x;
|
2019-06-20 21:34:39 +02:00
|
|
|
vec2d.y = M_SQRT2 * m_RadarRange + vec2DRadarOrigin.y;
|
2019-06-23 13:11:41 +02:00
|
|
|
TransformRealWorldPointToRadarSpace(in, vec2d);
|
|
|
|
LimitRadarPoint(in);
|
|
|
|
TransformRadarPointToScreenSpace(out, in);
|
|
|
|
DrawRadarSprite(RADAR_SPRITE_NORTH, out.x, out.y, 255);
|
2019-06-20 02:31:03 +02:00
|
|
|
|
|
|
|
/*
|
|
|
|
DrawEntityBlip
|
|
|
|
*/
|
2019-06-23 13:11:41 +02:00
|
|
|
for (int i = 0; i < NUMRADARBLIPS; i++) {
|
2019-06-20 02:31:03 +02:00
|
|
|
if (ms_RadarTrace[i].m_bInUse) {
|
|
|
|
if (ms_RadarTrace[i].m_eBlipType <= BLIP_OBJECT) {
|
|
|
|
CEntity *e = nil;
|
2019-06-21 11:27:53 +02:00
|
|
|
switch (ms_RadarTrace[i].m_eBlipType) {
|
2019-06-20 02:31:03 +02:00
|
|
|
case BLIP_CAR:
|
|
|
|
e = CPools::GetVehiclePool()->GetAt(ms_RadarTrace[i].m_nEntityHandle);
|
|
|
|
break;
|
|
|
|
case BLIP_CHAR:
|
|
|
|
e = CPools::GetPedPool()->GetAt(ms_RadarTrace[i].m_nEntityHandle);
|
|
|
|
break;
|
|
|
|
case BLIP_OBJECT:
|
|
|
|
e = CPools::GetObjectPool()->GetAt(ms_RadarTrace[i].m_nEntityHandle);
|
|
|
|
break;
|
|
|
|
};
|
|
|
|
|
|
|
|
if (e) {
|
2019-06-20 21:34:39 +02:00
|
|
|
if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
|
2019-06-20 02:31:03 +02:00
|
|
|
if (CTheScripts::DbgFlag) {
|
2019-06-23 13:11:41 +02:00
|
|
|
ShowRadarMarker(e->GetPosition(), GetRadarTraceColour(ms_RadarTrace[i].m_nColor, ms_RadarTrace[i].m_bDim), ms_RadarTrace->m_Radius);
|
2019-06-20 02:31:03 +02:00
|
|
|
|
2019-06-20 21:34:39 +02:00
|
|
|
ms_RadarTrace[i].m_Radius = ms_RadarTrace[i].m_Radius - 0.1f;
|
|
|
|
if (ms_RadarTrace[i].m_Radius >= 1.0f)
|
|
|
|
ms_RadarTrace[i].m_Radius = 5.0;
|
2019-06-20 02:31:03 +02:00
|
|
|
}
|
|
|
|
}
|
2019-06-20 21:34:39 +02:00
|
|
|
if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
|
2019-06-20 11:20:52 +02:00
|
|
|
vec2d = e->GetPosition();
|
2019-06-23 13:11:41 +02:00
|
|
|
TransformRealWorldPointToRadarSpace(in, vec2d);
|
|
|
|
float dist = LimitRadarPoint(in);
|
|
|
|
int a = CalculateBlipAlpha(dist);
|
|
|
|
TransformRadarPointToScreenSpace(out, in);
|
2019-06-20 02:31:03 +02:00
|
|
|
|
2019-06-23 13:11:41 +02:00
|
|
|
CRGBA col = GetRadarTraceColour(ms_RadarTrace[i].m_nColor, ms_RadarTrace[i].m_bDim);
|
2019-06-20 02:31:03 +02:00
|
|
|
|
2019-06-21 11:27:53 +02:00
|
|
|
if (ms_RadarTrace[i].m_IconID)
|
2019-06-23 13:11:41 +02:00
|
|
|
DrawRadarSprite(ms_RadarTrace[i].m_IconID, out.x, out.y, a);
|
2019-06-20 02:31:03 +02:00
|
|
|
else
|
2019-06-23 13:11:41 +02:00
|
|
|
ShowRadarTrace(out.x, out.y, ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255);
|
2019-06-20 02:31:03 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-06-20 21:34:39 +02:00
|
|
|
/*
|
|
|
|
DrawCoordBlip
|
|
|
|
*/
|
2019-06-20 02:31:03 +02:00
|
|
|
if (ms_RadarTrace[i].m_eBlipType >= BLIP_COORD) {
|
2019-06-20 21:34:39 +02:00
|
|
|
if (ms_RadarTrace[i].m_eBlipType != BLIP_CONTACT_POINT || ms_RadarTrace[i].m_eBlipType == BLIP_CONTACT_POINT && DisplayThisBlip(i) || !CTheScripts::IsPlayerOnAMission()) {
|
|
|
|
if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
|
2019-06-20 02:31:03 +02:00
|
|
|
if (CTheScripts::DbgFlag) {
|
2019-06-23 13:11:41 +02:00
|
|
|
ShowRadarMarker(ms_RadarTrace[i].m_vecPos, GetRadarTraceColour(ms_RadarTrace[i].m_nColor, ms_RadarTrace[i].m_bDim), ms_RadarTrace->m_Radius);
|
2019-06-21 11:27:53 +02:00
|
|
|
ms_RadarTrace[i].m_Radius = ms_RadarTrace[i].m_Radius - 0.1f;
|
2019-06-20 21:34:39 +02:00
|
|
|
if (ms_RadarTrace[i].m_Radius >= 1.0f)
|
|
|
|
ms_RadarTrace[i].m_Radius = 5.0f;
|
2019-06-20 02:31:03 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-06-20 21:34:39 +02:00
|
|
|
if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
|
2019-06-23 13:11:41 +02:00
|
|
|
TransformRealWorldPointToRadarSpace(in, ms_RadarTrace[i].m_vec2DPos);
|
|
|
|
float dist = LimitRadarPoint(in);
|
|
|
|
int a = CalculateBlipAlpha(dist);
|
|
|
|
TransformRadarPointToScreenSpace(out, in);
|
2019-06-20 02:31:03 +02:00
|
|
|
|
2019-06-23 13:11:41 +02:00
|
|
|
CRGBA col = GetRadarTraceColour(ms_RadarTrace[i].m_nColor, ms_RadarTrace[i].m_bDim);
|
2019-06-20 02:31:03 +02:00
|
|
|
|
2019-06-23 13:11:41 +02:00
|
|
|
if (ms_RadarTrace[i].m_IconID)
|
|
|
|
DrawRadarSprite(ms_RadarTrace[i].m_IconID, out.x, out.y, a);
|
2019-06-20 02:31:03 +02:00
|
|
|
else
|
2019-06-23 13:11:41 +02:00
|
|
|
ShowRadarTrace(out.x, out.y, ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255);
|
2019-06-20 02:31:03 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2019-06-20 15:18:15 +02:00
|
|
|
#endif
|
2019-06-20 02:31:03 +02:00
|
|
|
|
|
|
|
int CRadar::CalculateBlipAlpha(float dist)
|
|
|
|
{
|
|
|
|
if (dist <= 1.0f)
|
|
|
|
return 255;
|
|
|
|
|
|
|
|
if (dist <= 5.0f)
|
|
|
|
return (((1.0f - ((dist * 0.25f) - 0.25f)) * 255.0f) + (((dist * 0.25f) - 0.25f) * 128.0f));
|
|
|
|
|
|
|
|
return 128;
|
|
|
|
}
|
|
|
|
|
|
|
|
CRGBA CRadar::GetRadarTraceColour(uint32 color, bool bright)
|
|
|
|
{
|
|
|
|
switch (color) {
|
|
|
|
case 0:
|
|
|
|
if (bright)
|
|
|
|
return CRGBA(113, 43, 73, 255);
|
|
|
|
else
|
|
|
|
return CRGBA(127, 0, 0, 255);
|
|
|
|
case 1:
|
|
|
|
if (bright)
|
|
|
|
return CRGBA(95, 160, 106, 255);
|
|
|
|
else
|
|
|
|
return CRGBA(127, 0, 255, 255);
|
|
|
|
case 2:
|
|
|
|
if (bright)
|
|
|
|
return CRGBA(128, 167, 243, 255);
|
|
|
|
else
|
|
|
|
return CRGBA(0, 127, 255, 255);
|
|
|
|
case 3:
|
|
|
|
if (bright)
|
|
|
|
return CRGBA(225, 225, 225, 255);
|
|
|
|
else
|
|
|
|
return CRGBA(127, 127, 127, 255);
|
|
|
|
case 4:
|
|
|
|
if (bright)
|
|
|
|
return CRGBA(255, 225, 0, 255);
|
|
|
|
else
|
|
|
|
return CRGBA(127, 127, 0, 255);
|
|
|
|
case 5:
|
|
|
|
if (bright)
|
|
|
|
return CRGBA(255, 0, 255, 255);
|
|
|
|
else
|
|
|
|
return CRGBA(127, 0, 127, 255);
|
|
|
|
case 6:
|
|
|
|
if (bright)
|
|
|
|
return CRGBA(255, 255, 255, 255);
|
|
|
|
else
|
|
|
|
return CRGBA(127, 127, 255, 255);
|
|
|
|
default:
|
|
|
|
return CRGBA(0, 0, 0, 255);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-06-23 13:11:41 +02:00
|
|
|
// Radar space goes from -1.0 to 1.0 in x and y, top right is (1.0, 1.0)
|
|
|
|
void CRadar::TransformRadarPointToScreenSpace(CVector2D &out, const CVector2D &in)
|
2019-06-17 02:10:55 +02:00
|
|
|
{
|
2019-06-23 13:11:41 +02:00
|
|
|
// FIX: game doesn't scale RADAR_LEFT here
|
|
|
|
out.x = (in.x + 1.0f)*0.5f*SCREEN_SCALE_X(RADAR_WIDTH) + SCREEN_SCALE_X(RADAR_LEFT);
|
|
|
|
out.y = (1.0f - in.y)*0.5f*SCREEN_SCALE_Y(RADAR_HEIGHT) + SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT);
|
2019-06-20 02:31:03 +02:00
|
|
|
}
|
|
|
|
|
2019-06-20 15:18:15 +02:00
|
|
|
#if 0
|
2019-06-23 13:11:41 +02:00
|
|
|
WRAPPER void CRadar::TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D &in) { EAXJMP(0x4A50D0); }
|
2019-06-20 15:18:15 +02:00
|
|
|
#else
|
2019-06-23 13:11:41 +02:00
|
|
|
void CRadar::TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D &in)
|
|
|
|
{
|
|
|
|
float s, c;
|
|
|
|
if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1 || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWNPED) {
|
|
|
|
s = 0.0f;
|
|
|
|
c = 1.0f;
|
|
|
|
} else if (TheCamera.GetLookDirection() == LOOKING_FORWARD) {
|
|
|
|
s = sin(atan2(-TheCamera.GetForward().x, TheCamera.GetForward().y));
|
|
|
|
c = cos(atan2(-TheCamera.GetForward().x, TheCamera.GetForward().y));
|
|
|
|
} else {
|
|
|
|
CVector forward;
|
|
|
|
|
|
|
|
if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FIRSTPERSON) {
|
|
|
|
forward = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->GetForward();
|
|
|
|
forward.Normalise(); // a bit useless...
|
|
|
|
} else
|
|
|
|
forward = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->GetPosition() - TheCamera.Cams[TheCamera.ActiveCam].SourceBeforeLookBehind;
|
|
|
|
|
|
|
|
s = sin(atan2(-forward.x, forward.y));
|
|
|
|
c = cos(atan2(-forward.x, forward.y));
|
2019-06-20 11:20:52 +02:00
|
|
|
}
|
2019-06-23 19:59:58 +02:00
|
|
|
|
2019-06-23 13:11:41 +02:00
|
|
|
float x = (in.x - vec2DRadarOrigin.x) * (1.0f / m_RadarRange);
|
|
|
|
float y = (in.y - vec2DRadarOrigin.y) * (1.0f / m_RadarRange);
|
2019-06-23 19:59:58 +02:00
|
|
|
|
2019-06-23 13:11:41 +02:00
|
|
|
out.x = s * y + c * x;
|
|
|
|
out.y = c * y - s * x;
|
2019-06-20 11:20:52 +02:00
|
|
|
}
|
2019-06-23 19:59:58 +02:00
|
|
|
#endif
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
WRAPPER void CRadar::TransformRadarPointToRealWorldSpace(CVector2D &out, const CVector2D &in) { EAXJMP(0x4A5300); }
|
|
|
|
#else
|
|
|
|
void CRadar::TransformRadarPointToRealWorldSpace(CVector2D &out, const CVector2D &in)
|
|
|
|
{
|
|
|
|
float s, c;
|
|
|
|
|
|
|
|
s = -sin(atan2(-TheCamera.GetForward().x, TheCamera.GetForward().y));
|
|
|
|
c = cos(atan2(-TheCamera.GetForward().x, TheCamera.GetForward().y));
|
|
|
|
|
|
|
|
if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1 || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWNPED) {
|
|
|
|
s = 0.0f;
|
|
|
|
c = 1.0f;
|
|
|
|
} else if (TheCamera.GetLookDirection() != LOOKING_FORWARD) {
|
|
|
|
CVector forward;
|
|
|
|
|
|
|
|
if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FIRSTPERSON) {
|
|
|
|
forward = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->GetForward();
|
|
|
|
forward.Normalise(); // a bit useless...
|
|
|
|
} else
|
|
|
|
forward = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->GetPosition() - TheCamera.Cams[TheCamera.ActiveCam].SourceBeforeLookBehind;
|
|
|
|
|
|
|
|
s = -sin(atan2(-forward.x, forward.y));
|
|
|
|
c = cos(atan2(-forward.x, forward.y));
|
|
|
|
}
|
|
|
|
|
|
|
|
out.x = s * in.y + c * in.x;
|
|
|
|
out.y = c * in.y - s * in.x;
|
|
|
|
|
|
|
|
out = out*m_RadarRange + vec2DRadarOrigin;
|
|
|
|
}
|
|
|
|
#endif
|
2019-06-20 11:20:52 +02:00
|
|
|
|
2019-06-20 15:18:15 +02:00
|
|
|
#if 0
|
|
|
|
WRAPPER void CRadar::DrawRadarSprite(int sprite, float x, float y, int alpha) { EAXJMP(0x4A5EF0); }
|
|
|
|
#else
|
2019-06-20 02:31:03 +02:00
|
|
|
void CRadar::DrawRadarSprite(int sprite, float x, float y, int alpha)
|
2019-06-23 13:11:41 +02:00
|
|
|
{
|
2019-06-22 11:42:21 +02:00
|
|
|
RadarSprites[sprite]->Draw(CRect(x - SCREEN_SCALE_X(8.0f), y - SCREEN_SCALE_Y(8.0f), x + SCREEN_SCALE_X(8.0f), y + SCREEN_SCALE_Y(8.0f)), CRGBA(255, 255, 255, alpha));
|
|
|
|
}
|
|
|
|
#endif
|
2019-06-20 02:31:03 +02:00
|
|
|
|
2019-06-22 11:42:21 +02:00
|
|
|
#if 0
|
|
|
|
WRAPPER void CRadar::ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha) { EAXJMP(0x4A5870); }
|
|
|
|
#else
|
|
|
|
void CRadar::ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha)
|
|
|
|
{
|
|
|
|
CSprite2d::DrawRect(CRect(x - SCREEN_SCALE_X(size + 1.0f), y - SCREEN_SCALE_Y(size + 1.0f), SCREEN_SCALE_X(size + 1.0f) + x, SCREEN_SCALE_Y(size + 1.0f) + y), CRGBA(0, 0, 0, alpha));
|
|
|
|
CSprite2d::DrawRect(CRect(x - SCREEN_SCALE_X(size), y - SCREEN_SCALE_Y(size), SCREEN_SCALE_X(size) + x, SCREEN_SCALE_Y(size) + y), CRGBA(red, green, blue, alpha));
|
2019-06-20 02:31:03 +02:00
|
|
|
}
|
2019-06-20 15:18:15 +02:00
|
|
|
#endif
|
2019-06-20 02:31:03 +02:00
|
|
|
|
2019-06-20 15:18:15 +02:00
|
|
|
#if 0
|
|
|
|
WRAPPER void CRadar::ShowRadarMarker(CVector pos, CRGBA color, float radius) { EAXJMP(0x4A59C0); }
|
|
|
|
#else
|
2019-06-20 11:20:52 +02:00
|
|
|
void CRadar::ShowRadarMarker(CVector pos, CRGBA color, float radius) {
|
2019-06-23 13:11:41 +02:00
|
|
|
float f1 = radius * 0.5f;
|
|
|
|
float f2 = radius * 1.4f;
|
|
|
|
CVector p1, p2;
|
|
|
|
|
|
|
|
p1 = pos + TheCamera.GetUp()*f1;
|
|
|
|
p2 = pos + TheCamera.GetUp()*f2;
|
|
|
|
CTheScripts::ScriptDebugLine3D(p1.x, p1.y, p1.z, p2.x, p2.y, p2.z, color.color32, color.color32);
|
|
|
|
|
|
|
|
p1 = pos - TheCamera.GetUp()*f1;
|
|
|
|
p2 = pos - TheCamera.GetUp()*f2;
|
|
|
|
CTheScripts::ScriptDebugLine3D(p1.x, p1.y, p1.z, p2.x, p2.y, p2.z, color.color32, color.color32);
|
|
|
|
|
|
|
|
p1 = pos + TheCamera.GetRight()*f1;
|
|
|
|
p2 = pos + TheCamera.GetRight()*f2;
|
|
|
|
CTheScripts::ScriptDebugLine3D(p1.x, p1.y, p1.z, p2.x, p2.y, p2.z, color.color32, color.color32);
|
|
|
|
|
|
|
|
p1 = pos - TheCamera.GetRight()*f1;
|
|
|
|
p2 = pos - TheCamera.GetRight()*f2;
|
|
|
|
CTheScripts::ScriptDebugLine3D(p1.x, p1.y, p1.z, p2.x, p2.y, p2.z, color.color32, color.color32);
|
2019-06-20 11:20:52 +02:00
|
|
|
}
|
2019-06-20 15:18:15 +02:00
|
|
|
#endif
|
2019-06-20 11:20:52 +02:00
|
|
|
|
2019-06-20 15:18:15 +02:00
|
|
|
#if 0
|
|
|
|
WRAPPER void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int alpha) { EAXJMP(0x4A5D10); }
|
|
|
|
#else
|
2019-06-20 02:31:03 +02:00
|
|
|
void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int alpha)
|
|
|
|
{
|
|
|
|
CVector curPosn[4];
|
|
|
|
CVector oldPosn[4];
|
|
|
|
|
|
|
|
curPosn[0].x = x - SCREEN_SCALE_X(5.6f);
|
|
|
|
curPosn[0].y = y + SCREEN_SCALE_Y(5.6f);
|
2019-06-23 19:59:58 +02:00
|
|
|
|
2019-06-20 02:31:03 +02:00
|
|
|
curPosn[1].x = x + SCREEN_SCALE_X(5.6f);
|
|
|
|
curPosn[1].y = y + SCREEN_SCALE_Y(5.6f);
|
2019-06-23 19:59:58 +02:00
|
|
|
|
2019-06-20 02:31:03 +02:00
|
|
|
curPosn[2].x = x - SCREEN_SCALE_X(5.6f);
|
|
|
|
curPosn[2].y = y - SCREEN_SCALE_Y(5.6f);
|
2019-06-23 19:59:58 +02:00
|
|
|
|
2019-06-20 02:31:03 +02:00
|
|
|
curPosn[3].x = x + SCREEN_SCALE_X(5.6f);
|
|
|
|
curPosn[3].y = y - SCREEN_SCALE_Y(5.6f);
|
|
|
|
|
|
|
|
for (uint32 i = 0; i < 4; i++) {
|
|
|
|
oldPosn[i] = curPosn[i];
|
|
|
|
|
2019-06-23 13:11:41 +02:00
|
|
|
curPosn[i].x = x + (oldPosn[i].x - x) * cosf(angle) + (oldPosn[i].y - y) * sinf(angle);
|
|
|
|
curPosn[i].y = y - (oldPosn[i].x - x) * sinf(angle) + (oldPosn[i].y - y) * cosf(angle);
|
2019-06-20 02:31:03 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
sprite->Draw(curPosn[2].x, curPosn[2].y, curPosn[3].x, curPosn[3].y, curPosn[0].x, curPosn[0].y, curPosn[1].x, curPosn[1].y, CRGBA(255, 255, 255, alpha));
|
2019-06-15 01:34:19 +02:00
|
|
|
}
|
2019-06-20 15:18:15 +02:00
|
|
|
#endif
|
2019-06-15 01:34:19 +02:00
|
|
|
|
2019-06-20 21:34:39 +02:00
|
|
|
bool CRadar::DisplayThisBlip(int counter)
|
|
|
|
{
|
|
|
|
switch (ms_RadarTrace[counter].m_IconID) {
|
|
|
|
case RADAR_SPRITE_BOMB:
|
|
|
|
case RADAR_SPRITE_SPRAY:
|
|
|
|
case RADAR_SPRITE_WEAPON:
|
|
|
|
return true;
|
|
|
|
default:
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-06-21 11:27:53 +02:00
|
|
|
#if 0
|
|
|
|
WRAPPER void CRadar::GetTextureCorners(int x, int y, CVector2D *out) { EAXJMP(0x4A61C0); };
|
|
|
|
#else
|
2019-06-23 19:59:58 +02:00
|
|
|
// Transform from section indices to world coordinates
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2019-06-20 21:34:39 +02:00
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void CRadar::GetTextureCorners(int x, int y, CVector2D *out)
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{
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2019-06-23 19:59:58 +02:00
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x = x - RADAR_NUM_TILES/2;
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y = -(y - RADAR_NUM_TILES/2);
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// bottom left
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out[0].x = RADAR_TILE_SIZE * (x);
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out[0].y = RADAR_TILE_SIZE * (y - 1);
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// bottom right
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out[1].x = RADAR_TILE_SIZE * (x + 1);
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out[1].y = RADAR_TILE_SIZE * (y - 1);
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// top right
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out[2].x = RADAR_TILE_SIZE * (x + 1);
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out[2].y = RADAR_TILE_SIZE * (y);
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// top left
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out[3].x = RADAR_TILE_SIZE * (x);
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out[3].y = RADAR_TILE_SIZE * (y);
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2019-06-20 21:34:39 +02:00
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}
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2019-06-21 11:27:53 +02:00
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#endif
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2019-06-20 21:34:39 +02:00
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2019-06-23 19:59:58 +02:00
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void CRadar::ClipRadarTileCoords(int &x, int &y)
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2019-06-20 21:34:39 +02:00
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{
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2019-06-23 19:59:58 +02:00
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if (x < 0)
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x = 0;
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if (x > RADAR_NUM_TILES-1)
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x = RADAR_NUM_TILES-1;
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if (y < 0)
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y = 0;
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if (y > RADAR_NUM_TILES-1)
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y = RADAR_NUM_TILES-1;
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2019-06-20 21:34:39 +02:00
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}
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2019-06-15 01:34:19 +02:00
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STARTPATCHES
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2019-06-23 19:59:58 +02:00
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// InjectHook(0x4A3EF0, CRadar::Initialise, PATCH_JUMP);
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// InjectHook(0x4A3F60, CRadar::Shutdown, PATCH_JUMP);
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// InjectHook(0x4A4030, CRadar::LoadTextures, PATCH_JUMP);
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// InjectHook(0x4A4180, CRadar::GetNewUniqueBlipIndex, PATCH_JUMP);
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// InjectHook(0x4A41C0, CRadar::GetActualBlipArrayIndex, PATCH_JUMP);
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InjectHook(0x4A4200, CRadar::DrawMap, PATCH_JUMP);
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InjectHook(0x4A42F0, CRadar::DrawBlips, PATCH_JUMP);
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// InjectHook(0x4A4C70, CRadar::Draw3dMarkers, PATCH_JUMP);
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InjectHook(0x4A4F30, CRadar::LimitRadarPoint, PATCH_JUMP);
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InjectHook(0x4A4F90, CRadar::CalculateBlipAlpha, PATCH_JUMP);
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2019-06-15 01:34:19 +02:00
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InjectHook(0x4A5040, CRadar::TransformRadarPointToScreenSpace, PATCH_JUMP);
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2019-06-23 19:59:58 +02:00
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InjectHook(0x4A50D0, CRadar::TransformRealWorldPointToRadarSpace, PATCH_JUMP);
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InjectHook(0x4A5300, CRadar::TransformRadarPointToRealWorldSpace, PATCH_JUMP);
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InjectHook(0x4A5530, CRadar::TransformRealWorldToTexCoordSpace, PATCH_JUMP);
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// InjectHook(0x4A5590, CRadar::SetCoordBlip, PATCH_JUMP);
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// InjectHook(0x4A5640, CRadar::SetEntityBlip, PATCH_JUMP);
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InjectHook(0x4A56C0, CRadar::ClearBlipForEntity, PATCH_JUMP);
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// InjectHook(0x4A5720, CRadar::ClearBlip, PATCH_JUMP);
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// InjectHook(0x4A5770, CRadar::ChangeBlipColour, PATCH_JUMP);
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// InjectHook(0x4A57A0, CRadar::ChangeBlipBrightness, PATCH_JUMP);
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// InjectHook(0x4A57E0, CRadar::ChangeBlipScale, PATCH_JUMP);
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// InjectHook(0x4A5810, CRadar::ChangeBlipDisplay, PATCH_JUMP);
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// InjectHook(0x4A5840, CRadar::SetBlipSprite, PATCH_JUMP);
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InjectHook(0x4A5870, CRadar::ShowRadarTrace, PATCH_JUMP);
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InjectHook(0x4A59C0, CRadar::ShowRadarMarker, PATCH_JUMP);
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InjectHook(0x4A5BB0, CRadar::GetRadarTraceColour, PATCH_JUMP);
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InjectHook(0x4A5C60, CRadar::SetRadarMarkerState, PATCH_JUMP);
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InjectHook(0x4A5D10, CRadar::DrawRotatingRadarSprite, PATCH_JUMP);
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InjectHook(0x4A5EF0, CRadar::DrawRadarSprite, PATCH_JUMP);
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// InjectHook(0x4A60E0, CRadar::RemoveRadarSections, PATCH_JUMP);
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InjectHook(0x4A6100, CRadar::StreamRadarSections, PATCH_JUMP);
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InjectHook(0x4A64A0, CRadar::ClipRadarPoly, PATCH_JUMP);
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InjectHook(0x4A67E0, CRadar::DrawRadarSection, PATCH_JUMP);
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InjectHook(0x4A69C0, CRadar::DrawRadarMask, PATCH_JUMP);
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// InjectHook(0x4A6B60, CRadar::StreamRadarSections, PATCH_JUMP);
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InjectHook(0x4A6C20, CRadar::DrawRadarMap, PATCH_JUMP);
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// InjectHook(0x4A6E30, CRadar::SaveAllRadarBlips, PATCH_JUMP);
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// InjectHook(0x4A6F30, CRadar::LoadAllRadarBlips, PATCH_JUMP);
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InjectHook(0x4A61C0, CRadar::GetTextureCorners, PATCH_JUMP);
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InjectHook(0x4A6160, IsPointInsideRadar, PATCH_JUMP);
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InjectHook(0x4A6250, LineRadarBoxCollision, PATCH_JUMP);
|
2019-06-17 02:10:55 +02:00
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ENDPATCHES
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