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Fix
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@ -568,7 +568,7 @@ void CHud::Draw()
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if (m_ItemToFlash == ITEM_HEALTH && FRAMECOUNTER & 8
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|| m_ItemToFlash != ITEM_HEALTH
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|| playerPed->m_fHealth < 10
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&& CTimer::FRAMECOUNTER & 8) {
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&& FRAMECOUNTER & 8) {
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if (playerPed->m_fHealth >= 10
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|| playerPed->m_fHealth < 10 && FRAMECOUNTER & 8) {
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