fix explosion jet

This commit is contained in:
Fire-Head 2021-01-11 21:10:24 +03:00
parent adc7127055
commit e2095bf70b

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@ -2331,9 +2331,9 @@ void CParticle::AddJetExplosion(CVector const &vecPos, float fPower, float fSize
vecStepPos, vecStepPos,
CVector CVector
( (
CGeneral::GetRandomNumberInRange(-0.2f, 0.2f), CGeneral::GetRandomNumberInRange(-0.02f, 0.02f),
CGeneral::GetRandomNumberInRange(-0.2f, 0.2f), CGeneral::GetRandomNumberInRange(-0.02f, 0.02f),
CGeneral::GetRandomNumberInRange(-0.2f, 0.0f) CGeneral::GetRandomNumberInRange(-0.02f, 0.0f)
), ),
nil, nil,
fSize, color, 0, 0, 0, 0); fSize, color, 0, 0, 0, 0);