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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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Cheats
This commit is contained in:
parent
42d5f65c55
commit
e6476bafff
@ -45,7 +45,6 @@ CExplosion
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CMenuManager - WIP
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CMenuManager - WIP
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CObject
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CObject
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CPacManPickups
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CPacManPickups
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CPad - only cheats
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CPedPath
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CPedPath
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CPools - save/loading
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CPools - save/loading
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CRecordDataForChase
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CRecordDataForChase
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266
src/core/Pad.cpp
266
src/core/Pad.cpp
@ -28,6 +28,10 @@
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#include "Replay.h"
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#include "Replay.h"
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#include "Weather.h"
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#include "Weather.h"
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#include "win.h"
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#include "win.h"
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#include "Streaming.h"
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#include "PathFind.h"
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#include "Wanted.h"
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#include "General.h"
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CPad *Pads = (CPad*)0x6F0360; // [2]
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CPad *Pads = (CPad*)0x6F0360; // [2]
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CMousePointerStateHelper &MousePointerStateHelper = *(CMousePointerStateHelper*)0x95CC8C;
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CMousePointerStateHelper &MousePointerStateHelper = *(CMousePointerStateHelper*)0x95CC8C;
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@ -49,29 +53,217 @@ CMouseControllerState &CPad::PCTempMouseControllerState = *(CMouseControllerStat
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_TODO("gbFastTime");
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_TODO("gbFastTime");
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extern bool &gbFastTime;
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extern bool &gbFastTime;
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WRAPPER void WeaponCheat() { EAXJMP(0x490D90); }
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void WeaponCheat()
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WRAPPER void HealthCheat() { EAXJMP(0x490E70); }
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{
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WRAPPER void TankCheat() { EAXJMP(0x490EE0); }
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CHud::SetHelpMessage(TheText.Get("CHEAT2"), true);
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WRAPPER void BlowUpCarsCheat() { EAXJMP(0x491040); }
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_BASEBALLBAT, 0);
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WRAPPER void ChangePlayerCheat() { EAXJMP(0x4910B0); }
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_COLT45, 100);
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WRAPPER void MayhemCheat() { EAXJMP(0x4911C0); }
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_UZI, 100);
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WRAPPER void EverybodyAttacksPlayerCheat() { EAXJMP(0x491270); }
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_SHOTGUN, 20);
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WRAPPER void WeaponsForAllCheat() { EAXJMP(0x491370); }
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_AK47, 200);
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WRAPPER void FastTimeCheat() { EAXJMP(0x4913A0); }
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_M16, 200);
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WRAPPER void SlowTimeCheat() { EAXJMP(0x4913F0); }
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_SNIPERRIFLE, 5);
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WRAPPER void MoneyCheat() { EAXJMP(0x491430); }
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_ROCKETLAUNCHER, 5);
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WRAPPER void ArmourCheat() { EAXJMP(0x491460); }
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_MOLOTOV, 5);
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WRAPPER void WantedLevelUpCheat() { EAXJMP(0x491490); }
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_GRENADE, 5);
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WRAPPER void WantedLevelDownCheat() { EAXJMP(0x4914F0); }
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_FLAMETHROWER, 200);
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WRAPPER void SunnyWeatherCheat() { EAXJMP(0x491520); }
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}
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WRAPPER void CloudyWeatherCheat() { EAXJMP(0x491550); }
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WRAPPER void RainyWeatherCheat() { EAXJMP(0x491580); }
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void HealthCheat()
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WRAPPER void FoggyWeatherCheat() { EAXJMP(0x4915B0); }
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{
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WRAPPER void FastWeatherCheat() { EAXJMP(0x4915E0); }
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CHud::SetHelpMessage(TheText.Get("CHEAT3"), true);
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WRAPPER void OnlyRenderWheelsCheat() { EAXJMP(0x491610); }
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FindPlayerPed()->m_fHealth = 100.0f;
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WRAPPER void ChittyChittyBangBangCheat() { EAXJMP(0x491640); }
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if (FindPlayerVehicle()) {
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WRAPPER void StrongGripCheat() { EAXJMP(0x491670); }
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FindPlayerVehicle()->m_fHealth = 1000.0f;
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WRAPPER void NastyLimbsCheat() { EAXJMP(0x4916A0); }
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if (FindPlayerVehicle()->m_vehType == VEHICLE_TYPE_CAR)
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((CAutomobile*)FindPlayerVehicle())->Damage.SetEngineStatus(0);
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}
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}
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void TankCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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CStreaming::RequestModel(MI_RHINO, 0);
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CStreaming::LoadAllRequestedModels(false);
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if (CStreaming::ms_aInfoForModel[MI_RHINO].m_loadState == STREAMSTATE_LOADED) {
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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int32 node = ThePaths.FindNodeClosestToCoors(FindPlayerCoors(), PATH_CAR, 100.0f);
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if (node < 0) return;
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#ifdef FIX_BUGS
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CAutomobile* tank = new CAutomobile(MI_RHINO, RANDOM_VEHICLE);
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#else
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CAutomobile *tank = new CAutomobile(MI_RHINO, MISSION_VEHICLE);
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#endif
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if (tank != nil) {
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CVector pos = ThePaths.m_pathNodes[node].pos;
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pos.z += 4.0f;
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tank->GetPosition() = pos;
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tank->SetOrientation(0.0f, 0.0f, DEGTORAD(200.0f));
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tank->m_status = STATUS_ABANDONED;
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tank->m_nDoorLock = CARLOCK_UNLOCKED;
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CWorld::Add(tank);
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}
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}
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}
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void BlowUpCarsCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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int i = CPools::GetVehiclePool()->GetSize();
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while (i-- > 0) {
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if (CVehicle *veh = CPools::GetVehiclePool()->GetSlot(i))
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veh->BlowUpCar(nil);
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}
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}
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void ChangePlayerCheat()
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{
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int modelId;
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if (FindPlayerPed()->IsPedInControl() && CModelInfo::GetModelInfo("player", nil)) {
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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CPlayerPed *ped = FindPlayerPed();
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AssocGroupId AnimGrp = ped->m_animGroup;
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do
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{
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do
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modelId = CGeneral::GetRandomNumberInRange(0, MI_CAS_WOM+1);
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while (!CModelInfo::GetModelInfo(modelId));
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} while (modelId >= MI_SPECIAL01 && modelId <= MI_SPECIAL04 || modelId == MI_TAXI_D);
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uint8 flags = CStreaming::ms_aInfoForModel[modelId].m_flags;
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ped->DeleteRwObject();
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CStreaming::RequestModel(modelId, STREAMFLAGS_DEPENDENCY| STREAMFLAGS_DONT_REMOVE);
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CStreaming::LoadAllRequestedModels(false);
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ped->m_modelIndex = -1;
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ped->SetModelIndex(modelId);
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ped->m_animGroup = AnimGrp;
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if (modelId != MI_PLAYER) {
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if (!(flags & STREAMFLAGS_DONT_REMOVE))
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CStreaming::SetModelIsDeletable(modelId);
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}
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}
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}
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void MayhemCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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for (int i = PEDTYPE_CIVMALE; i < PEDTYPE_SPECIAL; i++)
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CPedType::SetThreats(i, PED_FLAG_PLAYER1 | PED_FLAG_PLAYER2 | PED_FLAG_PLAYER3 | PED_FLAG_PLAYER4 |
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PED_FLAG_CIVMALE | PED_FLAG_CIVFEMALE | PED_FLAG_COP | PED_FLAG_GANG1 |
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PED_FLAG_GANG2 | PED_FLAG_GANG3 | PED_FLAG_GANG4 | PED_FLAG_GANG5 |
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PED_FLAG_GANG6 | PED_FLAG_GANG7 | PED_FLAG_GANG8 | PED_FLAG_GANG9 |
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PED_FLAG_EMERGENCY | PED_FLAG_PROSTITUTE | PED_FLAG_CRIMINAL | PED_FLAG_SPECIAL );
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}
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void EverybodyAttacksPlayerCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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for (int i = PEDTYPE_CIVMALE; i < PEDTYPE_SPECIAL; i++)
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CPedType::AddThreat(i, PED_FLAG_PLAYER1);
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}
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void WeaponsForAllCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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CPopulation::ms_bGivePedsWeapons = !CPopulation::ms_bGivePedsWeapons;
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}
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void FastTimeCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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if (CTimer::GetTimeScale() < 4.0f)
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CTimer::SetTimeScale(CTimer::GetTimeScale() * 2.0f);
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}
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void SlowTimeCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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if (CTimer::GetTimeScale() > 0.25f)
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CTimer::SetTimeScale(CTimer::GetTimeScale() * 0.5f);
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}
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void MoneyCheat()
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{
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CWorld::Players[CWorld::PlayerInFocus].m_nMoney += 250000;
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CHud::SetHelpMessage(TheText.Get("CHEAT6"), true);
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}
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void ArmourCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT4"), true);
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FindPlayerPed()->m_fArmour = 100.0f;
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}
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void WantedLevelUpCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT5"), true);
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FindPlayerPed()->SetWantedLevel(min(FindPlayerPed()->m_pWanted->m_nWantedLevel + 2, 6));
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}
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void WantedLevelDownCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT5"), true);
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FindPlayerPed()->SetWantedLevel(0);
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}
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void SunnyWeatherCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT7"), true);
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CWeather::ForceWeatherNow(WEATHER_SUNNY);
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}
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void CloudyWeatherCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT7"), true);
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CWeather::ForceWeatherNow(WEATHER_CLOUDY);
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}
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void RainyWeatherCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT7"), true);
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CWeather::ForceWeatherNow(WEATHER_RAINY);
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}
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void FoggyWeatherCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT7"), true);
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CWeather::ForceWeatherNow(WEATHER_FOGGY);
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}
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void FastWeatherCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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gbFastTime = !gbFastTime;
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}
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void OnlyRenderWheelsCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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CVehicle::bWheelsOnlyCheat = !CVehicle::bWheelsOnlyCheat;
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}
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void ChittyChittyBangBangCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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CVehicle::bAllDodosCheat = !CVehicle::bAllDodosCheat;
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}
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void StrongGripCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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CVehicle::bCheat3 = !CVehicle::bCheat3;
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}
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void NastyLimbsCheat()
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{
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CPed::bNastyLimbsCheat = !CPed::bNastyLimbsCheat;
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}
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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#ifdef KANGAROO_CHEAT
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#ifdef KANGAROO_CHEAT
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@ -88,7 +280,7 @@ void KangarooCheat()
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string = TheText.Get("CHEAT1");
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string = TheText.Get("CHEAT1");
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m_fMass = 15.0f;
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m_fMass = 15.0f;
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}
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}
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CHud::SetHelpMessage(string, 1);
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CHud::SetHelpMessage(string, true);
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playerPed->m_ped_flagI80 = !playerPed->m_ped_flagI80;
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playerPed->m_ped_flagI80 = !playerPed->m_ped_flagI80;
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playerPed->m_fMass = m_fMass;
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playerPed->m_fMass = m_fMass;
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@ -2086,7 +2278,31 @@ int32 *CPad::EditCodesForControls(int32 *pRsKeys, int32 nSize)
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return pRsKeys;
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return pRsKeys;
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}
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}
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STARTPATCHES
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STARTPATCHES
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InjectHook(0x490D90, &WeaponCheat, PATCH_JUMP);
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InjectHook(0x490E70, &HealthCheat, PATCH_JUMP);
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InjectHook(0x490EE0, &TankCheat, PATCH_JUMP);
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InjectHook(0x491040, &BlowUpCarsCheat, PATCH_JUMP);
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InjectHook(0x4910B0, &ChangePlayerCheat, PATCH_JUMP);
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InjectHook(0x4911C0, &MayhemCheat, PATCH_JUMP);
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InjectHook(0x491270, &EverybodyAttacksPlayerCheat, PATCH_JUMP);
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InjectHook(0x491370, &WeaponsForAllCheat, PATCH_JUMP);
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InjectHook(0x4913A0, &FastTimeCheat, PATCH_JUMP);
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InjectHook(0x4913F0, &SlowTimeCheat, PATCH_JUMP);
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InjectHook(0x491430, &MoneyCheat, PATCH_JUMP);
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InjectHook(0x491460, &ArmourCheat, PATCH_JUMP);
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InjectHook(0x491490, &WantedLevelUpCheat, PATCH_JUMP);
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InjectHook(0x4914F0, &WantedLevelDownCheat, PATCH_JUMP);
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InjectHook(0x491520, &SunnyWeatherCheat, PATCH_JUMP);
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InjectHook(0x491550, &CloudyWeatherCheat, PATCH_JUMP);
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InjectHook(0x491580, &RainyWeatherCheat, PATCH_JUMP);
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InjectHook(0x4915B0, &FoggyWeatherCheat, PATCH_JUMP);
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InjectHook(0x4915E0, &FastWeatherCheat, PATCH_JUMP);
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InjectHook(0x491610, &OnlyRenderWheelsCheat, PATCH_JUMP);
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InjectHook(0x491640, &ChittyChittyBangBangCheat, PATCH_JUMP);
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InjectHook(0x491670, &StrongGripCheat, PATCH_JUMP);
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InjectHook(0x4916A0, &NastyLimbsCheat, PATCH_JUMP);
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InjectHook(0x4916C0, &CControllerState::Clear, PATCH_JUMP);
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InjectHook(0x4916C0, &CControllerState::Clear, PATCH_JUMP);
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InjectHook(0x491760, &CKeyboardState::Clear, PATCH_JUMP);
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InjectHook(0x491760, &CKeyboardState::Clear, PATCH_JUMP);
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InjectHook(0x491A10, &CPad::Clear, PATCH_JUMP);
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InjectHook(0x491A10, &CPad::Clear, PATCH_JUMP);
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@ -85,6 +85,7 @@ public:
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static uint32 GetFlag(int type) { return ms_apPedType[type]->m_flag; }
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static uint32 GetFlag(int type) { return ms_apPedType[type]->m_flag; }
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static uint32 GetAvoid(int type) { return ms_apPedType[type]->m_avoid; }
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static uint32 GetAvoid(int type) { return ms_apPedType[type]->m_avoid; }
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static uint32 GetThreats(int type) { return ms_apPedType[type]->m_threats; }
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static uint32 GetThreats(int type) { return ms_apPedType[type]->m_threats; }
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static void SetThreats(int type, uint32 threat) { ms_apPedType[type]->m_threats = threat; }
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static void AddThreat(int type, int threat) { ms_apPedType[type]->m_threats |= threat; }
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static void AddThreat(int type, int threat) { ms_apPedType[type]->m_threats |= threat; }
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static void RemoveThreat(int type, int threat) { ms_apPedType[type]->m_threats &= ~threat; }
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static void RemoveThreat(int type, int threat) { ms_apPedType[type]->m_threats &= ~threat; }
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static bool IsThreat(int type, int threat) { return ms_apPedType[type]->m_threats & threat; }
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static bool IsThreat(int type, int threat) { return ms_apPedType[type]->m_threats & threat; }
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