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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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Merge pull request #553 from Sergeanur/VC/audio
Very basic compatibility with original sfx.raw/sdt
This commit is contained in:
commit
ea09825d10
File diff suppressed because it is too large
Load Diff
@ -288,18 +288,17 @@ public:
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/// processX - main logic of adding new sounds
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void ProcessActiveQueues();
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bool ProcessAirBrakes(cVehicleParams *params);
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void ProcessAirportScriptObject(uint8 sound);
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bool ProcessBoatEngine(cVehicleParams *params);
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bool ProcessBoatMovingOverWater(cVehicleParams *params);
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#ifdef GTA_BRIDGE
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void ProcessBridge();
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void ProcessBridgeMotor();
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void ProcessBridgeOneShots();
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void ProcessBridgeWarning();
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#endif
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bool ProcessCarBombTick(cVehicleParams *params);
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void ProcessCesna(cVehicleParams *params);
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void ProcessCinemaScriptObject(uint8 sound);
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void ProcessCrane();
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void ProcessDocksScriptObject(uint8 sound);
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//void ProcessCrane();
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bool ProcessEngineDamage(cVehicleParams *params);
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void ProcessEntity(int32 sound);
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void ProcessExplosions(int32 explosion);
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@ -308,7 +307,6 @@ public:
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void ProcessFrontEnd();
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void ProcessGarages();
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bool ProcessHelicopter(cVehicleParams *params);
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void ProcessHomeScriptObject(uint8 sound);
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void ProcessJumbo(cVehicleParams *);
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void ProcessJumboAccel(CPlane *plane);
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void ProcessJumboDecel(CPlane *plane);
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@ -316,7 +314,6 @@ public:
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void ProcessJumboLanding(CPlane *plane);
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void ProcessJumboTakeOff(CPlane *plane);
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void ProcessJumboTaxi();
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void ProcessLaunderetteScriptObject(uint8 sound);
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void ProcessLoopingScriptObject(uint8 sound);
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void ProcessMissionAudio();
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void ProcessModelCarEngine(cVehicleParams *params);
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@ -326,17 +323,15 @@ public:
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void ProcessPhysical(int32 id);
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void ProcessPlane(cVehicleParams *params);
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void ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *automobile);
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void ProcessPoliceCellBeatingScriptObject(uint8 sound);
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void ProcessPornCinema(uint8 sound);
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void ProcessProjectiles();
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void ProcessRainOnVehicle(cVehicleParams *params);
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void ProcessReverb() const;
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bool ProcessReverseGear(cVehicleParams *params);
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void ProcessSawMillScriptObject(uint8 sound);
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void ProcessScriptObject(int32 id);
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void ProcessShopScriptObject(uint8 sound);
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void ProcessSpecial();
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#ifdef GTA_TRAIN
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bool ProcessTrainNoise(cVehicleParams *params);
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#endif
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void ProcessVehicle(CVehicle *vehicle);
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bool ProcessVehicleDoors(cVehicleParams *params);
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void ProcessVehicleEngine(cVehicleParams *params);
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@ -349,7 +344,6 @@ public:
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void ProcessWaterCannon(int32);
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void ProcessWeather(int32 id);
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bool ProcessWetRoadNoise(cVehicleParams *params);
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void ProcessWorkShopScriptObject(uint8 sound);
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int32 RandomDisplacement(uint32 seed) const;
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void ReacquireDigitalHandle() const;
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File diff suppressed because it is too large
Load Diff
@ -24,8 +24,6 @@ struct tPoliceRadioZone {
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};
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tPoliceRadioZone ZoneSfx[NUMAUDIOZONES];
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char SubZo2Label[8];
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char SubZo3Label[8];
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int32 g_nMissionAudioSfx = TOTAL_AUDIO_SAMPLES;
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int8 g_nMissionAudioPlayingStatus = 2;
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@ -42,48 +40,22 @@ cAudioManager::InitialisePoliceRadioZones()
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strcpy(ZoneSfx[i].m_aName, name); \
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ZoneSfx[i].m_nSampleIndex = sample;
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SETZONESFX(0, "HOSPI_2", SFX_POLICE_RADIO_ROCKFORD);
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SETZONESFX(1, "CONSTRU", SFX_POLICE_RADIO_FORT_STAUNTON);
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SETZONESFX(2, "STADIUM", SFX_POLICE_RADIO_ASPATRIA);
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SETZONESFX(3, "YAKUSA", SFX_POLICE_RADIO_TORRINGTON);
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SETZONESFX(4, "SHOPING", SFX_POLICE_RADIO_BEDFORD_POINT);
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SETZONESFX(5, "COM_EAS", SFX_POLICE_RADIO_NEWPORT);
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SETZONESFX(6, "PARK", SFX_POLICE_RADIO_BELLEVILLE_PARK);
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SETZONESFX(7, "UNIVERS", SFX_POLICE_RADIO_LIBERTY_CAMPUS);
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SETZONESFX(8, "BIG_DAM", SFX_POLICE_RADIO_COCHRANE_DAM);
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SETZONESFX(9, "SUB_IND", SFX_POLICE_RADIO_PIKE_CREEK);
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SETZONESFX(10, "SWANKS", SFX_POLICE_RADIO_CEDAR_GROVE);
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SETZONESFX(11, "PROJECT", SFX_POLICE_RADIO_WICHITA_GARDENS);
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SETZONESFX(12, "AIRPORT", SFX_POLICE_RADIO_FRANCIS_INTERNATIONAL_AIRPORT);
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SETZONESFX(13, "PORT_W", SFX_POLICE_RADIO_CALLAHAN_POINT);
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/*
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SETZONESFX(14, "PORT_S", SFX_POLICE_RADIO_ATLANTIC_QUAYS);
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SETZONESFX(15, "PORT_E", SFX_POLICE_RADIO_PORTLAND_HARBOUR);
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SETZONESFX(16, "PORT_I", SFX_POLICE_RADIO_TRENTON);
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SETZONESFX(17, "CHINA", SFX_POLICE_RADIO_CHINATOWN);
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SETZONESFX(18, "REDLIGH", SFX_POLICE_RADIO_RED_LIGHT_DISTRICT);
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SETZONESFX(19, "TOWERS", SFX_POLICE_RADIO_HEPBURN_HEIGHTS);
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SETZONESFX(20, "LITTLEI", SFX_POLICE_RADIO_SAINT_MARKS);
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SETZONESFX(21, "HARWOOD", SFX_POLICE_RADIO_HARWOOD);
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SETZONESFX(22, "EASTBAY", SFX_POLICE_RADIO_PORTLAND_BEACH);
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SETZONESFX(23, "S_VIEW", SFX_POLICE_RADIO_PORTLAND_STRAIGHTS);
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SETZONESFX(24, "CITYZON", SFX_POLICE_RADIO_LIBERTY_CITY);
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SETZONESFX(25, "IND_ZON", SFX_POLICE_RADIO_PORTLAND);
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SETZONESFX(26, "COM_ZON", SFX_POLICE_RADIO_STAUNTON_ISLAND);
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SETZONESFX(27, "SUB_ZON", SFX_POLICE_RADIO_SHORESIDE_VALE);
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SETZONESFX(28, "SUB_ZO2", SFX_POLICE_RADIO_SHORESIDE_VALE);
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SETZONESFX(29, "SUB_ZO3", SFX_POLICE_RADIO_SHORESIDE_VALE);
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SETZONESFX(30, "A", SFX_POLICE_RADIO_ROCKFORD);
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SETZONESFX(31, "A", SFX_POLICE_RADIO_ROCKFORD);
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SETZONESFX(32, "A", SFX_POLICE_RADIO_ROCKFORD);
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SETZONESFX(33, "A", SFX_POLICE_RADIO_ROCKFORD);
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SETZONESFX(34, "A", SFX_POLICE_RADIO_ROCKFORD);
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*/
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SETZONESFX(0, "VICE_C", SFX_POLICE_RADIO_VICE_CITY);
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SETZONESFX(1, "IND_ZON", SFX_POLICE_RADIO_VICE_CITY_BEACH);
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SETZONESFX(2, "COM_ZON", SFX_POLICE_RADIO_VICE_CITY_MAINLAND);
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SETZONESFX(3, "BEACH1", SFX_POLICE_RADIO_OCEAN_BEACH);
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SETZONESFX(4, "BEACH2", SFX_POLICE_RADIO_WASHINGTON_BEACH);
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SETZONESFX(5, "BEACH3", SFX_POLICE_RADIO_VICE_POINT);
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SETZONESFX(6, "GOLFC", SFX_POLICE_RADIO_LEAF_LINKS);
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SETZONESFX(7, "STARI", SFX_POLICE_RADIO_STRAFISH_ISLAND);
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SETZONESFX(8, "DOCKS", SFX_POLICE_RADIO_VICE_PORT);
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SETZONESFX(9, "HAVANA", SFX_POLICE_RADIO_LITTLE_HAVANA);
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SETZONESFX(10, "HAITI", SFX_POLICE_RADIO_LITTLE_HAITI);
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SETZONESFX(11, "PORNI", SFX_POLICE_RADIO_PRAWN_ISLAND);
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SETZONESFX(12, "DTOWN", SFX_POLICE_RADIO_DOWNTOWN);
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SETZONESFX(13, "A_PORT", SFX_POLICE_RADIO_ESCOBAR_INTERNATIONAL);
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#undef SETZONESFX
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strcpy(SubZo2Label, "SUB_ZO2");
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strcpy(SubZo3Label, "SUB_ZO3");
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}
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void
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@ -246,7 +218,7 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel)
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if (!wantedLevel) {
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if (gSpecialSuspectLastSeenReport) {
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gSpecialSuspectLastSeenReport = 0;
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} else if (((sample >= SFX_POLICE_RADIO_MESSAGE_NOISE_1) && (sample <= SFX_POLICE_RADIO_MESSAGE_NOISE_3)) || sample == TOTAL_AUDIO_SAMPLES) {
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} else if (sample == SFX_POLICE_RADIO_MESSAGE_NOISE_1 || sample == TOTAL_AUDIO_SAMPLES) {
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bChannelOpen = false;
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processed = true;
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}
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@ -257,8 +229,6 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel)
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SampleManager.InitialiseChannel(policeChannel, sample, 0);
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switch (sample) {
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case SFX_POLICE_RADIO_MESSAGE_NOISE_1:
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case SFX_POLICE_RADIO_MESSAGE_NOISE_2:
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case SFX_POLICE_RADIO_MESSAGE_NOISE_3:
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freq = m_anRandomTable[4] % 2000 + 10025;
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bChannelOpen = bChannelOpen == false;
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break;
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@ -313,7 +283,7 @@ cAudioManager::SetupCrimeReport()
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sampleIndex = ZoneSfx[j].m_nSampleIndex;
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m_sPoliceRadioQueue.Add(m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
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m_sPoliceRadioQueue.Add(m_anRandomTable[0] % 3 + SFX_WEVE_GOT);
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m_sPoliceRadioQueue.Add(m_anRandomTable[1] % 2 + SFX_A_10_1);
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m_sPoliceRadioQueue.Add(SFX_A_10);
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switch (m_sPoliceRadioQueue.crimes[i].type) {
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case CRIME_PED_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_PED; break;
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case CRIME_COP_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_COP; break;
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@ -323,37 +293,31 @@ cAudioManager::SetupCrimeReport()
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}
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m_sPoliceRadioQueue.Add(m_sPoliceRadioQueue.crimes[i].type + SFX_CRIME_1 - 1);
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m_sPoliceRadioQueue.Add(SFX_IN);
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if (sampleIndex == SFX_POLICE_RADIO_SHORESIDE_VALE &&
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(strcmp(zone->name, SubZo2Label) == 0 || strcmp(zone->name, SubZo3Label) == 0)) {
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rangeX = zone->maxx - zone->minx;
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rangeY = zone->maxy - zone->miny;
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halfX = 0.5f * rangeX + zone->minx;
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halfY = 0.5f * rangeY + zone->miny;
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quarterX = 0.25f * rangeX;
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quarterY = 0.25f * rangeY;
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if (m_sPoliceRadioQueue.crimes[i].position.y > halfY + quarterY) {
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m_sPoliceRadioQueue.Add(SFX_NORTH);
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m_sPoliceRadioQueue.Add(SFX_EAST);
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} else {
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rangeX = zone->maxx - zone->minx;
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rangeY = zone->maxy - zone->miny;
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halfX = 0.5f * rangeX + zone->minx;
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halfY = 0.5f * rangeY + zone->miny;
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quarterX = 0.25f * rangeX;
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quarterY = 0.25f * rangeY;
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if (m_sPoliceRadioQueue.crimes[i].position.y > halfY + quarterY) {
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m_sPoliceRadioQueue.Add(SFX_NORTH);
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processed = true;
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} else if (m_sPoliceRadioQueue.crimes[i].position.y < halfY - quarterY) {
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m_sPoliceRadioQueue.Add(SFX_SOUTH);
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processed = true;
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}
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if (m_sPoliceRadioQueue.crimes[i].position.x > halfX + quarterX)
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m_sPoliceRadioQueue.Add(SFX_EAST);
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else if (m_sPoliceRadioQueue.crimes[i].position.x < halfX - quarterX)
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m_sPoliceRadioQueue.Add(SFX_WEST);
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else if (!processed)
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m_sPoliceRadioQueue.Add(SFX_CENTRAL);
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m_sPoliceRadioQueue.Add(sampleIndex);
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m_sPoliceRadioQueue.Add(m_anRandomTable[2] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
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m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES);
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processed = true;
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} else if (m_sPoliceRadioQueue.crimes[i].position.y < halfY - quarterY) {
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m_sPoliceRadioQueue.Add(SFX_SOUTH);
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processed = true;
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}
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if (m_sPoliceRadioQueue.crimes[i].position.x > halfX + quarterX)
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m_sPoliceRadioQueue.Add(SFX_EAST);
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else if (m_sPoliceRadioQueue.crimes[i].position.x < halfX - quarterX)
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m_sPoliceRadioQueue.Add(SFX_WEST);
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else if (!processed)
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m_sPoliceRadioQueue.Add(SFX_CENTRAL);
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m_sPoliceRadioQueue.Add(sampleIndex);
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m_sPoliceRadioQueue.Add(m_anRandomTable[2] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
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m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES);
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break;
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}
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}
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@ -559,7 +523,7 @@ cAudioManager::SetupSuspectLastSeenReport()
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// main_color = SFX_POLICE_RADIO_BLACK;
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#endif
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case MI_IDAHO:
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case MI_STALLION: sample = SFX_POLICE_RADIO_CONVERTIBLE; break;
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// case MI_STALLION: sample = SFX_POLICE_RADIO_CONVERTIBLE; break;
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#ifdef FIX_BUGS
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// case MI_YAKUZA:
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// color_pre_modifier = TOTAL_AUDIO_SAMPLES;
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@ -578,7 +542,7 @@ cAudioManager::SetupSuspectLastSeenReport()
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#endif
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case MI_PEREN:
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case MI_SENTINEL:
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case MI_FBICAR: sample = SFX_POLICE_RADIO_SALOON; break;
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// case MI_FBICAR: sample = SFX_POLICE_RADIO_SALOON; break;
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case MI_PATRIOT:
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case MI_BOBCAT: sample = SFX_POLICE_RADIO_PICKUP; break;
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case MI_FIRETRUCK: sample = SFX_POLICE_RADIO_FIRE_TRUCK; break;
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@ -588,7 +552,7 @@ cAudioManager::SetupSuspectLastSeenReport()
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#endif
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case MI_TRASH:
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case MI_BARRACKS: sample = SFX_POLICE_RADIO_TRUCK; break;
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case MI_STRETCH: sample = SFX_POLICE_RADIO_LIMO; break;
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// case MI_STRETCH: sample = SFX_POLICE_RADIO_LIMO; break;
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case MI_MANANA:
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case MI_ESPERANT: sample = SFX_POLICE_RADIO_2_DOOR; break;
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#ifdef FIX_BUGS
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@ -631,12 +595,12 @@ cAudioManager::SetupSuspectLastSeenReport()
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main_color = TOTAL_AUDIO_SAMPLES;
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color_post_modifier = TOTAL_AUDIO_SAMPLES;
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break;
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case MI_TRAIN:
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sample = SFX_POLICE_RADIO_SUBWAY_CAR;
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main_color = TOTAL_AUDIO_SAMPLES;
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color_post_modifier = TOTAL_AUDIO_SAMPLES;
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// case MI_TRAIN:
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// sample = SFX_POLICE_RADIO_SUBWAY_CAR;
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// main_color = TOTAL_AUDIO_SAMPLES;
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// color_post_modifier = TOTAL_AUDIO_SAMPLES;
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break;
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// break;
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default:
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debug("\n *** UNKNOWN CAR MODEL INDEX %d *** ", veh->GetModelIndex());
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return;
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@ -645,14 +609,7 @@ cAudioManager::SetupSuspectLastSeenReport()
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m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT);
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if (m_anRandomTable[3] % 2)
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m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_LAST_SEEN);
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#ifdef FIX_BUGS
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if (main_color == SFX_POLICE_RADIO_ORANGE && color_pre_modifier == TOTAL_AUDIO_SAMPLES)
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#else
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if (main_color == SFX_POLICE_RADIO_ORANGE)
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#endif
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m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_IN_AN);
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else
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m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_IN_A);
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m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_IN_A);
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if (color_pre_modifier != TOTAL_AUDIO_SAMPLES)
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m_sPoliceRadioQueue.Add(color_pre_modifier);
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if (main_color != TOTAL_AUDIO_SAMPLES)
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@ -731,34 +688,27 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z)
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m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT);
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m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_LAST_SEEN);
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||||
m_sPoliceRadioQueue.Add(SFX_IN);
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if (sample == SFX_POLICE_RADIO_SHORESIDE_VALE &&
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||||
(strcmp(zone->name, SubZo2Label) == 0 ||
|
||||
strcmp(zone->name, SubZo3Label) == 0)) {
|
||||
rangeX = zone->maxx - zone->minx;
|
||||
rangeY = zone->maxy - zone->miny;
|
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halfX = 0.5f * rangeX + zone->minx;
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||||
halfY = 0.5f * rangeY + zone->miny;
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||||
quarterX = 0.25f * rangeX;
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||||
quarterY = 0.25f * rangeY;
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||||
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||||
if (vec.y > halfY + quarterY) {
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m_sPoliceRadioQueue.Add(SFX_NORTH);
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m_sPoliceRadioQueue.Add(SFX_EAST);
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} else {
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||||
rangeX = zone->maxx - zone->minx;
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rangeY = zone->maxy - zone->miny;
|
||||
halfX = 0.5f * rangeX + zone->minx;
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halfY = 0.5f * rangeY + zone->miny;
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quarterX = 0.25f * rangeX;
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quarterY = 0.25f * rangeY;
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||||
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if (vec.y > halfY + quarterY) {
|
||||
m_sPoliceRadioQueue.Add(SFX_NORTH);
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processed = true;
|
||||
} else if (vec.y < halfY - quarterY) {
|
||||
m_sPoliceRadioQueue.Add(SFX_SOUTH);
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||||
processed = true;
|
||||
}
|
||||
|
||||
if (vec.x > halfX + quarterX)
|
||||
m_sPoliceRadioQueue.Add(SFX_EAST);
|
||||
else if (vec.x < halfX - quarterX)
|
||||
m_sPoliceRadioQueue.Add(SFX_WEST);
|
||||
else if (!processed)
|
||||
m_sPoliceRadioQueue.Add(SFX_CENTRAL);
|
||||
processed = true;
|
||||
} else if (vec.y < halfY - quarterY) {
|
||||
m_sPoliceRadioQueue.Add(SFX_SOUTH);
|
||||
processed = true;
|
||||
}
|
||||
|
||||
if (vec.x > halfX + quarterX)
|
||||
m_sPoliceRadioQueue.Add(SFX_EAST);
|
||||
else if (vec.x < halfX - quarterX)
|
||||
m_sPoliceRadioQueue.Add(SFX_WEST);
|
||||
else if (!processed)
|
||||
m_sPoliceRadioQueue.Add(SFX_CENTRAL);
|
||||
m_sPoliceRadioQueue.Add(sample);
|
||||
m_sPoliceRadioQueue.Add(m_anRandomTable[2] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
|
||||
m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES);
|
||||
|
Loading…
Reference in New Issue
Block a user