Fire-Head
7a3ee349da
sync with re3
...
-radardisc shadow fix
-fix for the dimension where moon is round
-correct radar based on the early gta 3 screenshot
-proper scaling based on ps2 gta 3
-ini and debugmenu options
2021-01-09 01:01:41 +03:00
aap
0a19925e99
finished sprites
2020-08-24 14:26:17 +02:00
Sergeanur
30384bb4ef
Merge branch 'master' into miami
...
# Conflicts:
# src/render/Credits.cpp
2020-07-17 21:15:47 +03:00
Sergeanur
1b161275e1
Fix CalcScreenCoors... again
2020-07-17 18:23:11 +03:00
aap
0ac3477035
fix UB shit
2020-05-26 18:50:27 +02:00
aap
7f60be9814
fix UB shit
2020-05-26 18:50:19 +02:00
aap
40829b5242
CClouds; disabled object clipping for SA cam
2020-05-12 16:27:39 +02:00
Sergeanur
e917cd1f46
Fix corona scaling
2020-05-09 02:50:48 +03:00
Sergeanur
599164006a
Remove patches
2020-04-17 16:31:11 +03:00
Fire-Head
a4922d5cb7
rem refs
2020-04-17 08:54:14 +03:00
aap
d7eee5c130
fixed clouds and sprites
2020-04-15 15:26:55 +02:00
Sergeanur
6647312660
Fix sprite vertical scale
2020-04-10 10:52:47 +03:00
aap
6225e50723
fixed questionable RW usage; changed radar mask to PS2 techinque
2020-04-09 17:45:05 +02:00
aap
4a36d64f15
added wrappers around math functions
2019-07-10 17:18:26 +02:00
aap
25865e68c4
cleaned up to be closer to original game
2019-07-03 13:13:55 +02:00
aap
b5fba778c4
first part of CFileLoader
2019-06-17 22:40:15 +02:00
aap
0476a41883
added CCoronas
2019-06-01 01:58:19 +02:00
aap
188aab4196
implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
2019-05-30 21:24:47 +02:00
aap
0a36d49d2c
clean up
2019-05-30 00:47:33 +02:00
aap
157926ddc6
finished CSprite(2d)
2019-05-21 09:38:51 +02:00
aap
600bf03514
first commit
2019-05-15 16:52:37 +02:00