Commit Graph

4062 Commits

Author SHA1 Message Date
erorcun
6b654094a5
Merge pull request #871 from withmorten/sized-enums
Get rid of sized enums
2020-12-09 03:15:20 +03:00
aap
c8b0f0bdf8 fix CObject::DeleteAllTempObjectsInArea 2020-12-08 23:16:38 +01:00
aap
f6cc178a50 fix CObject::DeleteAllTempObjectsInArea 2020-12-08 23:15:59 +01:00
erorcun
eaf32190ca Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-08 23:35:27 +03:00
erorcun
fc6f07345e Red delete menu background 2020-12-08 23:33:51 +03:00
aap
0b47fdee1c
Merge pull request #875 from waliedyassen/master-cobject-fixes
re3 CObject fixes
2020-12-08 20:26:40 +01:00
Walied K. Yassen
a35c96c5ec
Fix DeleteAllTempObjectsInArea and bunch of random gen ranges 2020-12-08 21:22:05 +02:00
Filip Gawin
5a7e62e4a9 Update Readme 2020-12-08 18:47:58 +01:00
Filip Gawin
e171ed4959 Update Readme 2020-12-08 18:46:18 +01:00
Filip Gawin
b1efa51355 Add basic clang format file 2020-12-08 18:38:49 +01:00
Filip Gawin
6ba442577f Add basic clang format file 2020-12-08 18:38:22 +01:00
Filip Gawin
99e54aed80 remove appveyor for now, our bintray account is still locked 2020-12-08 18:33:58 +01:00
Filip Gawin
306aba8b0c remove appveyor for now, our bintray account is still locked 2020-12-08 18:32:59 +01:00
shfil
95094e45af
Merge pull request #873 from madebr/openal_static
audio: define openal extensions in re3 owned namespace
2020-12-08 16:40:57 +01:00
Nikolay Korolev
016ff5b4aa sync with upstream 2020-12-08 12:00:24 +03:00
Sergeanur
f3e9c82432 Pool fixes from master 2020-12-08 07:52:03 +02:00
Sergeanur
778d1381bb Add NUM_LEVELS 2020-12-08 07:50:29 +02:00
Sergeanur
579efc05fc Fix bike's fInAirXRes 2020-12-08 05:26:48 +02:00
Sergeanur
b13b26b5fb GenerateOneRandomCar cleanup 2020-12-08 03:33:56 +02:00
Sergeanur
aae4f3319f Fixes 2020-12-08 03:29:08 +02:00
Sergeanur
8d3864a4e5 Fix CRecordDataForChase::ShouldThisPadBeLeftAlone 2020-12-08 02:56:20 +02:00
Sergeanur
84cc31fea3 Fix wrong define 2020-12-08 02:27:35 +02:00
Sergeanur
8844caf44d Fix vanilla font bug 2020-12-08 02:22:02 +02:00
aap
61c6b28237
Merge pull request #847 from waliedyassen/CObject-fixes
CObject fixes
2020-12-07 22:03:12 +01:00
Sergeanur
64049f0f81 Fix font bug 2020-12-07 22:56:22 +02:00
Fire-Head
87bca997a4 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-07 21:50:18 +03:00
Fire-Head
c5fbb594a5 ps2 hud, restore original code 2020-12-07 21:12:13 +03:00
Anonymous Maarten
5a1ea7bcf5 audio: define openal extensions in re3 owned namespace 2020-12-07 19:05:58 +01:00
Sergeanur
4b4f59a5d4 Add texts 2020-12-07 17:09:31 +02:00
IlDucci
66fc4e44fc Fixing the Ghost vehicle name. 2020-12-07 16:37:13 +02:00
IlDucci
7272802aa1 Restored the original ordering of Spanish.txt. 2020-12-07 16:37:13 +02:00
IlDucci
c53a8b8c9d Major editing and proofread of the official Spanish translation
Alright, this is the big mother update.

This commit includes a ton of changes and fixes to the original Spanish translation. Some have been taken from the iOS version (which was just a cleanup), others were done by myself.

I've reorganized the entire file per missions and sections just so I could know where I was looking at.

There's too much changes to list them, so here's the short version:
 - Retranslated and naturalized a lot of overly literal translations.
 - Fixed some uppercasing and lowercasing issues in the menus.
 - Shortened some subtitle translations that appear in a very short span of time so they are readable by the player.
 - This translation is European Spanish based, just like the original one and following Rockstar's policy up until GTAV. However, I tried to "neutralize" characters that are Latino American (El Burro, Catalina, Miguel, the Colombians...). If someone wants to do a fully Neutral Spanish translation, it should use a new file instead of overwriting this one in a translation war.
2020-12-07 16:37:13 +02:00
IlDucci
5b88cddb9f Removing iOS strings as requested. 2020-12-07 16:37:13 +02:00
IlDucci
13de842236 Spanish translation: adding new re3 strings. 2020-12-07 16:37:13 +02:00
withmorten
7e11f639aa don't cast script param to uint8 2020-12-07 02:02:59 +01:00
withmorten
4c0744260d uint8 enums fixed 2020-12-07 01:59:17 +01:00
withmorten
912e71be53 int8 enums fixed 2020-12-07 01:30:38 +01:00
withmorten
16ed00aede uint16 enums fixed 2020-12-07 01:22:51 +01:00
withmorten
e6a7a9353c uint32 enums fixed 2020-12-07 01:20:14 +01:00
withmorten
7ad86595e4 int32 enum fixed 2020-12-07 01:19:10 +01:00
withmorten
5e9a433b79 int32 enum fixed 2020-12-07 01:05:45 +01:00
withmorten
9e2ac26a1d uint32 enums fixed 2020-12-07 01:04:23 +01:00
withmorten
b5ffea5c6e uint16 enums fixed 2020-12-07 00:57:34 +01:00
withmorten
afdf8c25a0 int8 enums fixed 2020-12-07 00:56:12 +01:00
withmorten
4696e3f9c8 uint8 enums fixed 2020-12-07 00:36:40 +01:00
Walied K. Yassen
190bcf68f3
Implement DAMAGE_EFFECT_SMASH_VEGPALM and code style fixes 2020-12-07 01:11:40 +02:00
Anonymous Maarten
12d3893fe9 crossplatform is needed for casepath on non-Windows systems 2020-12-06 20:46:11 +01:00
Anonymous Maarten
3a66b17887 inttypes.h is part of the C++ standard, so prefix it 2020-12-06 20:46:11 +01:00
Nikolay Korolev
406f646949 pool stuff fix 2020-12-06 21:28:40 +03:00
Nikolay Korolev
17a939e38d quick fix 2020-12-06 19:34:43 +03:00