Commit Graph

115 Commits

Author SHA1 Message Date
aap
dbeaafbe99 initial CBike struct 2020-06-02 14:38:30 +02:00
aap
fdf8f35049 CTimer fix 2020-06-01 20:51:18 +02:00
aap
de1018d7a6 gravity 2020-06-01 10:56:15 +02:00
aap
21ce0a4b28 CAutomobile done 2020-05-31 17:05:59 +02:00
aap
00dc86917e some more CAutomobile 2020-05-31 17:05:59 +02:00
aap
c1e13177a1 some CAutomobile 2020-05-31 17:05:59 +02:00
aap
d71cbae9df CVehicle loose ends 2020-05-27 07:43:38 +02:00
aap
d8528ebbbe eSurfaceType 2020-05-26 11:34:20 +02:00
aap
7bf8337854 CVehicle 2020-05-25 18:33:34 +02:00
eray orçunus
4870d9a31b Menu borders and weapon fixes 2020-05-24 03:05:48 +03:00
eray orçunus
2ab3fb5dd0 Fixes for melees and various things 2020-05-20 20:21:27 +03:00
aap
fd4cd3e8f1
Merge pull request #569 from aap/miami
CEntity and friends
2020-05-20 12:41:12 +02:00
aap
bdbe5d1080 CEntity and friends 2020-05-19 20:56:42 +02:00
Nikolay Korolev
4c822e8375 script revision 2020-05-19 20:54:05 +03:00
aap
abd230dcdd some less certainly fps fixes 2020-05-18 22:52:35 +02:00
Nikolay Korolev
5ab2c85e97 some debug changes 2020-05-18 00:34:24 +03:00
Nikolay Korolev
3cc20d7962 sync with upstream 2020-05-17 21:48:12 +03:00
Nikolay Korolev
a5b84eb9fe full script basic support 2020-05-17 21:43:11 +03:00
eray orçunus
84f8312b86 Weapon fixes and thingies 2020-05-17 21:01:52 +03:00
Nikolay Korolev
c33b93793f new horn 2020-05-16 14:01:32 +03:00
eray orçunus
acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
aap
41e9754338 fixed hanging boot 2020-05-14 15:05:23 +02:00
Sergeanur
7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Filip Gawin
c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
aap
9e842f1628 vehicle model descriptions; a bit of heli code 2020-05-10 20:51:29 +02:00
aap
05a1d64fbb VC vehicles just barely working now 2020-05-07 11:33:20 +02:00
Sergeanur
6ad66fb2d7 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/render/Renderer.cpp
2020-05-06 19:32:57 +03:00
Nikolay Korolev
a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
aap
e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Sergeanur
c2b9ddc5b8 Revert "Remove Miami stuff"
This reverts commit 9960c41193.
2020-05-05 18:04:43 +03:00
Sergeanur
9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap
b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Sergeanur
84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
aap
702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Nikolay Korolev
7d067684ff Merge remote-tracking branch 'upstream/master' 2020-05-02 18:02:45 +03:00
Nikolay Korolev
f372ce156d changed saving compatibility 2020-05-02 18:02:17 +03:00
Sergeanur
52390062b3 SetPosition, part 2 2020-05-02 15:28:19 +03:00
Sergeanur
e14733367e Rename m_phy_flagA80 to bSkipLineCol 2020-04-30 18:58:15 +03:00
Sergeanur
7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
Nikolay Korolev
ae8deff131 helis done + cheats 2020-04-25 21:25:14 +03:00
Nikolay Korolev
f3ae4fa184 undo 2020-04-25 12:14:51 +03:00
Nikolay Korolev
c8fd0385cf flying control 2020-04-25 12:14:21 +03:00
Fire-Head
75acd78190 ps2 particles, sampman oal started 2020-04-23 11:24:03 +03:00
Filip Gawin
370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
eray orçunus
1ffc37735e Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
Sergeanur
599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head
a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
Sergeanur
83cbe4e39e More refs removed 2020-04-16 15:30:47 +03:00
eray orçunus
4da1879975 Many fixes and cleanup 2020-04-15 19:19:45 +03:00
aap
3aae52d220 finished CBoat 2020-04-13 00:20:44 +02:00