Commit Graph

21 Commits

Author SHA1 Message Date
Sergeanur
8e6e46a919 Fix collision loading for mission entities 2021-07-02 00:18:38 +03:00
erorcun
618d689dff Pool fixes + peds not forming circle fix 2021-06-24 21:34:28 +03:00
erorcun
a311f643f9 Fixes 2021-02-28 15:50:51 +03:00
erorcun
be88a42bad Fix some Collision NaN/inf's 2021-01-28 00:51:43 +03:00
shfil
ca1de3cd17
Fix CCollision::DistToLine 2021-01-24 12:35:45 +01:00
erorcun
f85b5e99ed Includes overhaul, fix some compiler warnings 2021-01-23 03:23:16 +03:00
withmorten
feb993e751 get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
aap
ab14a0bc61 foobar 2021-01-13 20:40:20 +01:00
aap
3a6935f126 fixed shoot through collision 2021-01-13 20:39:00 +01:00
aap
99a6976f53 colmodel fix 2021-01-12 12:42:29 +01:00
Nikolay Korolev
db1bdfd62d minor refactoring 2021-01-07 18:30:35 +03:00
Sergeanur
42e4a068bb CVarConsole 2021-01-02 13:32:25 +02:00
Sergeanur
7959b7fd1f NO_ISLAND_LOADING ported from re3 2020-12-27 18:26:30 +02:00
Nikolay Korolev
8d1996833b merge attempt 2020-12-19 03:21:04 +03:00
Sergeanur
cfda5eb148 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
Sergeanur
e9a5670348 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
aap
13cefd3293 more PS2 stuff; memory movement done 2020-12-03 16:04:59 +01:00
aap
d857758c16 start using CMemoryHeap 2020-11-26 17:39:59 +01:00
Sergeanur
cdd30f4da5 Move ColStore to collision 2020-11-16 12:49:23 +02:00
Sergeanur
9bb8ebaa10 Make collision code placement more like original (+ small fixes)
# Conflicts:
#	premake5.lua
#	src/CMakeLists.txt
#	src/collision/Collision.cpp
#	src/core/Collision.h
2020-11-16 00:36:54 +02:00
Sergeanur
a6f5f4634c Make collision code placement more like original (+ small fixes) 2020-11-15 19:51:35 +02:00