Sergeanur
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8e6e46a919
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Fix collision loading for mission entities
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2021-07-02 00:18:38 +03:00 |
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erorcun
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618d689dff
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Pool fixes + peds not forming circle fix
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2021-06-24 21:34:28 +03:00 |
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erorcun
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a311f643f9
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Fixes
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2021-02-28 15:50:51 +03:00 |
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erorcun
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be88a42bad
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Fix some Collision NaN/inf's
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2021-01-28 00:51:43 +03:00 |
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shfil
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ca1de3cd17
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Fix CCollision::DistToLine
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2021-01-24 12:35:45 +01:00 |
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erorcun
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f85b5e99ed
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Includes overhaul, fix some compiler warnings
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2021-01-23 03:23:16 +03:00 |
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withmorten
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feb993e751
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get rid of most --MIAMI comments
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2021-01-22 11:43:29 +01:00 |
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aap
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ab14a0bc61
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foobar
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2021-01-13 20:40:20 +01:00 |
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aap
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3a6935f126
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fixed shoot through collision
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2021-01-13 20:39:00 +01:00 |
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aap
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99a6976f53
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colmodel fix
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2021-01-12 12:42:29 +01:00 |
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Nikolay Korolev
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db1bdfd62d
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minor refactoring
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2021-01-07 18:30:35 +03:00 |
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Sergeanur
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42e4a068bb
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CVarConsole
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2021-01-02 13:32:25 +02:00 |
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Sergeanur
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7959b7fd1f
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NO_ISLAND_LOADING ported from re3
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2020-12-27 18:26:30 +02:00 |
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Nikolay Korolev
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8d1996833b
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merge attempt
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2020-12-19 03:21:04 +03:00 |
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Sergeanur
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cfda5eb148
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PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
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2020-12-18 02:58:09 +02:00 |
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Sergeanur
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e9a5670348
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PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
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2020-12-18 02:57:54 +02:00 |
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aap
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13cefd3293
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more PS2 stuff; memory movement done
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2020-12-03 16:04:59 +01:00 |
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aap
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d857758c16
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start using CMemoryHeap
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2020-11-26 17:39:59 +01:00 |
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Sergeanur
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cdd30f4da5
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Move ColStore to collision
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2020-11-16 12:49:23 +02:00 |
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Sergeanur
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9bb8ebaa10
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Make collision code placement more like original (+ small fixes)
# Conflicts:
# premake5.lua
# src/CMakeLists.txt
# src/collision/Collision.cpp
# src/core/Collision.h
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2020-11-16 00:36:54 +02:00 |
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Sergeanur
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a6f5f4634c
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Make collision code placement more like original (+ small fixes)
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2020-11-15 19:51:35 +02:00 |
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