2425 Commits

Author SHA1 Message Date
Filip Gawin
8424eabf22 Fix build (if -> ifdef) 2020-09-29 17:02:47 +02:00
Filip Gawin
a0b6410801 Make frequency more consistent with vanilla 2020-09-29 16:56:40 +02:00
Sergeanur
5144b5051c Fix arg types 2020-09-28 21:37:59 +03:00
Nikolay Korolev
742ca47a43 fixed cargen 2020-09-28 21:25:14 +03:00
Roman Masanin
7576b003c6 change for better understanding 2020-09-28 20:48:28 +03:00
Greg V
7d03a6fe29 Use CLOCK_MONOTONIC_FAST when available (FreeBSD)
CLOCK_MONOTONIC_FAST is the equivalent of Linux's CLOCK_MONOTONIC_RAW.
2020-09-28 04:59:14 +03:00
Greg V
0205960a2f Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction)
On Wayland, clients cannot move the mouse pointer.
Mouse constraints, as required for 3D camera movement, are an explicit specific thing,
and glfw supports it with GLFW_CURSOR_DISABLED.
Use DISABLED, unless we're in a menu in windowed mode, where HIDDEN is still appropriate.
2020-09-28 04:53:15 +03:00
Greg V
b95accb8ff glfw: scale cursor position by the ratio of framebuffer to screen size
This fixes the mouse being constrained to the top left quarter of the window on Wayland HiDPI setups.
2020-09-28 04:52:13 +03:00
Greg V
5654347c5d Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallback
Framebuffer size is scaled by the display scale.
This fixes the game being shrunk to the bottom left quarter of the window on Wayland HiDPI setups.

Corresponding change in librw: glfwGetWindowSize -> glfwGetFramebufferSize.
2020-09-28 04:50:57 +03:00
Roman Masanin
1ea89f5aed Merge remote-tracking branch 'upstream/master' 2020-09-28 03:40:58 +03:00
Roman Masanin
37e382c758 fix for frequency misscalculation 2020-09-28 03:29:45 +03:00
eray orçunus
70aac0f460 Fixes: PS2/PS2-like menu, Hud, new sliding text found 2020-09-27 19:22:21 +03:00
eray orçunus
9b76424540 Fixes 2020-09-27 04:39:25 +03:00
Nikolay Korolev
48a10de41f bug fixed 2020-09-26 21:25:40 +03:00
Nikolay Korolev
796ad66d72 fixed replay bug 2020-09-26 21:12:47 +03:00
shfil
db1137b5a1
Merge pull request #715 from Nick007J/master
some SilentPatch fixes
2020-09-26 20:11:25 +02:00
Sergeanur
05e65baabe Fix coronas reflections 2020-09-26 14:23:34 +03:00
Nikolay Korolev
2eb2e9ac12 fixed tab 2020-09-26 14:12:42 +03:00
Nikolay Korolev
b42d9e3e7c silentpatch fixes 2020-09-26 13:30:22 +03:00
Sergeanur
3f0a80f7c7 Fix MASTER build with glfw 2020-09-26 05:10:22 +03:00
Sergeanur
0ce8082bda Fix OpenGL Z-write 2020-09-26 00:25:39 +03:00
Sergeanur
db2c34923d Fixes to MusicManager 2020-09-19 16:39:31 +03:00
Sergeanur
7efc153dc9 Renaming audio enum entries to something more like original 2020-09-19 15:55:27 +03:00
Sergeanur
9c2e9fcf88 Fix RotateY 2020-09-15 00:31:57 +03:00
Sergeanur
38ec1bd50d Move a bunch of math to cpp files + small fixes 2020-09-14 21:07:31 +03:00
eray orçunus
93d77f340d Fixes from miami 2020-09-10 03:14:50 +03:00
eray orçunus
7658577260 CFO fixes 2020-08-25 03:27:38 +03:00
eray orçunus
082c4caecf new frontend customization 2020-08-25 00:55:57 +03:00
eray orçunus
cb813bd1ab Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcun 2020-08-24 22:36:03 +03:00
Sergeanur
1d907ac91f small fix 2020-08-24 21:56:34 +03:00
aap
6c63dfd86d accidentally enabled extended stuff.... 2020-08-23 13:30:54 +02:00
aap
771235d213 weather fixes 2020-08-23 13:30:21 +02:00
aap
ac5af18891 fixed CRenderer::ScanSectorPoly again 2020-08-21 09:40:10 +02:00
aap
dace79c7c3 small streaming fixes 2020-08-20 23:45:45 +02:00
Sergeanur
73dd29ea3a Cleanup CControllerConfigManager deletion a bit 2020-08-20 19:56:02 +03:00
Sergeanur
b5ccc721ae Add VEHICLE_FIREWEAPON (disabled by default) 2020-08-20 19:40:35 +03:00
Sergeanur
0f5a771292 Fix cAudioScriptObject 2020-08-20 14:47:53 +03:00
aap
a9a1bf5056 changed a sound enum 2020-08-20 13:21:08 +02:00
aap
517e2ee9a5 small fixes 2020-08-20 12:55:41 +02:00
eray orçunus
be638a4973 Revert "remove CFO"
This reverts commit 0418ba597bc53d08d0244188f4623ebadfdd2876.
2020-08-19 20:30:57 +03:00
aap
c2e20070ab txd.img bug 2020-08-19 16:54:09 +02:00
aap
76fe1247c8
Merge pull request #688 from aap/master
Neo pipelines
2020-08-19 14:36:38 +02:00
Sergeanur
4d1cfb7214 Island loading cleanup and fix 2020-08-19 03:31:42 +03:00
Nikolay Korolev
c559b71bc9 little fix 2020-08-18 20:08:27 +03:00
Jack Powell
f09abe9ec1
Added bug fix to fix mission related crashes 2020-08-18 17:14:27 +01:00
Jack Powell
809c09938a
CREATE_RANDOM_CAR_FOR_CAR_PARK is supposed to be RANDOM_VEHICLE 2020-08-18 16:59:19 +01:00
Jack Powell
db1e5a6ec4
Fix small logic mistake in CGarage::RemoveCarsBlockingDoorNotInside 2020-08-18 16:47:15 +01:00
Jack Powell
2dcf31b6c7
Call CWorld::Remove before the delete, the original game does this and its safer. 2020-08-18 15:57:40 +01:00
Nikolay Korolev
b03f13b30d fixed bugfix 2020-08-18 16:52:02 +03:00
aap
e3405f4be4 Merge branch 'master' of github.com:gtamodding/re3 2020-08-18 11:09:50 +02:00