Commit Graph

2786 Commits

Author SHA1 Message Date
erorcun
b834d92585 radio scroll fix 2020-12-15 18:37:21 +03:00
erorcun
cac7516d39 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-15 17:55:33 +03:00
erorcun
64b509af52 Make free cam collision code readable by aap, fixes 2020-12-15 17:49:43 +03:00
erorcun
970f84514a Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-15 17:45:06 +03:00
aap
6d3adf57e8 fixed water.dat code 2020-12-15 14:36:30 +01:00
aap
e594f1d81d
Merge pull request #883 from withmorten/waterlevel
add dev build code for generating waterpro.dat
2020-12-15 11:43:29 +01:00
Sergeanur
f76dfaee82 Use SetPedState 2020-12-15 05:11:02 +02:00
erorcun
984b8efccc Radio scroll to prev. station & radio off text 2020-12-15 05:51:53 +03:00
withmorten
7be7845db0 add dev build code for generating waterpro.dat 2020-12-15 00:05:02 +01:00
shfil
3c8c20ea0b
Merge pull request #882 from GTAmodding/ShFil119-patch-1
Implement COMMAND_IS_CAR_PASSENGER_SEAT_FREE
2020-12-14 15:34:05 +01:00
shfil
3b8ac474a2
Implement COMMAND_IS_CAR_PASSENGER_SEAT_FREE
Fixes 881
2020-12-14 15:33:16 +01:00
Sergeanur
d6b5672e38
Merge pull request #876 from IlDucci/master
Final update on the Spanish translation
2020-12-14 12:56:51 +02:00
Seemann
0563478de0 Fix some formatting issues 2020-12-14 11:18:46 +02:00
Sergeanur
f42a01f653 CPed::SetWeaponLockOnTarget 2020-12-14 09:47:07 +02:00
erorcun
c0652b8203 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-14 02:52:14 +03:00
erorcun
0448ae662f Fix language initialization call order 2020-12-14 02:50:34 +03:00
IlDucci
c058310f76 Never say never. Syncing two strings with VC and a minor style fix. 2020-12-14 00:19:12 +01:00
IlDucci
8c31e1bab0 Final update on the Spanish translation
Did one last proofread/editing pass, but also a full test of the game's main story and some side missions.

Here's a list of the most relevant changes:
 - Changed a few terms to match later games (Wanted level, Paramedic, dollar sign order, Insane Stunt, Wasted!...)
 - Changed all the control help messages from "Press the X button" to "Press X", as the PC version can display more than one key/input per control. That way, both a single button and multiple buttons won't read wrong.
 - Added some missing accents on demostrative pronouns and the word "solo" (following the old RAE grammar rules from 1999, this is a stylistic choice to respect the translations of the era).
 - Fixed a couple of Latin American dialogues.
 - Fixed some strings from the credits cutting into two lines and blocking the next text.
 - Overall fine-tuning and naturalization of the text.
2020-12-13 16:52:23 +01:00
aap
9be5bfe75b sync vis-plugins with miami 2020-12-13 12:58:15 +01:00
Nikolay Korolev
8fb461b873 removed obsolete ifdef (since we have GTA_REPLAY) 2020-12-13 00:20:44 +03:00
Nikolay Korolev
f5330990b1 Merge remote-tracking branch 'upstream/master' 2020-12-12 23:05:47 +03:00
Nikolay Korolev
01c95378e1 fixed some replay bugs 2020-12-12 23:05:12 +03:00
erorcun
347e1da364 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-12 20:37:12 +03:00
erorcun
c74f03b180 Kill obj. fix & style change 2020-12-12 20:36:58 +03:00
Nikolay Korolev
82c40b73ca fixed a bug 2020-12-12 20:35:17 +03:00
erorcun
3038fba9ca Sync Frontend, Peds with miami 2 2020-12-12 18:20:21 +03:00
erorcun
fc3cdf3b3b Sync Frontend with miami 1 2020-12-09 21:43:58 +03:00
erorcun
1caf5d087a Sync Stats page style with miami - and a little veh. cam. fix 2020-12-09 15:39:14 +03:00
erorcun
33e1f28239 Vehicle cam fixes
- @ZLau92 's idea to remove 3rd person check on num 2/8.
  It was meaningless on III, probably not on VC tho.
- @Nick007J pointed out that camera wasn't checking objects,
  which was something done by someone to prevent camera to
  collide with traffic lights. Instead I enabled object check again,
  and comparing the result if it's a traffic light after the test.
2020-12-09 06:09:48 +03:00
erorcun
e1044a7947 AnimViewer fixes, commentary from miami 2020-12-09 05:10:57 +03:00
erorcun
0dfa833610 Fix 2020-12-09 03:55:30 +03:00
erorcun
122c7aa40d Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default 2020-12-09 03:41:45 +03:00
erorcun
6b654094a5
Merge pull request #871 from withmorten/sized-enums
Get rid of sized enums
2020-12-09 03:15:20 +03:00
aap
f6cc178a50 fix CObject::DeleteAllTempObjectsInArea 2020-12-08 23:15:59 +01:00
erorcun
eaf32190ca Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-08 23:35:27 +03:00
erorcun
fc6f07345e Red delete menu background 2020-12-08 23:33:51 +03:00
aap
0b47fdee1c
Merge pull request #875 from waliedyassen/master-cobject-fixes
re3 CObject fixes
2020-12-08 20:26:40 +01:00
Walied K. Yassen
a35c96c5ec
Fix DeleteAllTempObjectsInArea and bunch of random gen ranges 2020-12-08 21:22:05 +02:00
Filip Gawin
e171ed4959 Update Readme 2020-12-08 18:46:18 +01:00
Filip Gawin
b1efa51355 Add basic clang format file 2020-12-08 18:38:49 +01:00
Filip Gawin
306aba8b0c remove appveyor for now, our bintray account is still locked 2020-12-08 18:32:59 +01:00
shfil
95094e45af
Merge pull request #873 from madebr/openal_static
audio: define openal extensions in re3 owned namespace
2020-12-08 16:40:57 +01:00
Sergeanur
778d1381bb Add NUM_LEVELS 2020-12-08 07:50:29 +02:00
Sergeanur
b13b26b5fb GenerateOneRandomCar cleanup 2020-12-08 03:33:56 +02:00
Sergeanur
8d3864a4e5 Fix CRecordDataForChase::ShouldThisPadBeLeftAlone 2020-12-08 02:56:20 +02:00
Sergeanur
84cc31fea3 Fix wrong define 2020-12-08 02:27:35 +02:00
Fire-Head
87bca997a4 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-07 21:50:18 +03:00
Fire-Head
c5fbb594a5 ps2 hud, restore original code 2020-12-07 21:12:13 +03:00
Anonymous Maarten
5a1ea7bcf5 audio: define openal extensions in re3 owned namespace 2020-12-07 19:05:58 +01:00
IlDucci
66fc4e44fc Fixing the Ghost vehicle name. 2020-12-07 16:37:13 +02:00